Forum Replies Created

  • Valeriya Ordinartseva

    Member
    April 18, 2023 at 10:45 pm in reply to: Lesson 9

    Valeriya’s Phone Pitch

    My Vision: I am a masterful ahead-of-the-game and outside-the-box movie magic genius full of ideas and creative energy. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and groundbreaking. My projects deliver outstanding box-office and artistic success. I love to create, entertain, and inspire –– I’m really good at it!

    I’m natural at pitching on the phone too!

    What I learned from this lesson is…

    – It’s a lot easier than I thought because now I know what to expect.

    – Answers should be short and clear, I like the phone pitching style pitches.

    – I’m actually looking forward to pitching on the phone.

    – It’s clearer how High Concept pitch should look like and why.

    For GOTCHA

    1. Tell us which of the four strategies you are going to use to open your pitch:

    Lead with credibility.

    Lead with a great title.

    2. Give us your script for phone call pitches, like I did above.

    Hi, I’m Valeriya Ordinartseva. I’m an optioned screenwriter and I have a horror thriller called GOTCHA.

    3. Give us a one or two sentence answer to the questions a producer may ask:

    What’s the budget range?

    $3-5MM

    Who do you see in the main roles?

    Someone like Dakota Fanning.

    How many pages is the script?

    Ninety pages

    Who else has seen this?

    You’re my first choice for this pitch.

    Why do you think this fits our company?

    I’m an optioned screenwriter and I came to your company because I loved the movie (title of movie they did).

    How does the movie end?

    To save her little niece from the monster, the heroine faces it and offers her own life. It turns out the monster is not only the sum of her fears but the sum of her dreams she was afraid to make true — all the monster wanted is for her to live her life fully.

    For SPARES

    1. Tell us which of the four strategies you are going to use to open your pitch:

    Lead with credibility.

    Lead with a High Concept.

    2. Give us your script for phone call pitches, like I did above.

    Hi, I’m Valeriya Ordinartseva. I’m an optioned screenwriter and I have a sci-fi thriller about a girl who failed to prove she is not a robot.

    Hi, I’m Valeriya Ordinartseva. I’m an optioned screenwriter and I have a Generation Alpha Bladerunner movie.

    3. Give us a one or two sentence answer to the questions a producer may ask:

    What’s the budget range?

    $15-20MM

    Who do you see in the main roles?

    Someone like Peyton Elizabeth Lee as Lo.

    Someone like Emma Corrin as a robot.

    How many pages is the script?

    100 pages.

    Who else has seen this?

    You’re my first choice for this pitch.

    Why do you think this fits our company?

    I’m an optioned screenwriter and I came to your company because I loved the movie (title of movie they did).

    How does the movie end?

    The girl and her robot manage to survive the elimination game. They find the politician who came up with the dehumanization program and confront her. It turns out that the politician is a robot. In the final battle, it gets restored to default settings while destroying 7RDRD4. The teenage girl befriends the ex-villain, and together they create the next generation of robots that are as human as we can be at our best.

  • Valeriya Ordinartseva

    Member
    April 18, 2023 at 10:43 pm in reply to: Lesson 8

    Valeriya’s Pitch Fest Pitch

    My Vision: I am a masterful ahead-of-the-game and outside-the-box movie magic genius full of ideas and creative energy. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and groundbreaking. My projects deliver outstanding box-office and artistic success. I love to create, entertain, and inspire –– I’m really good at it!

    I know everything I need to get script requests with my verbal pitches!

    What I learned doing this assignment is…

    – It’s actually a cool way to come up with marketable projects.

    – Many good ideas come when I consider my projects’ marketability.

    – I want to learn this framework by heart and practice it until it comes naturally.

    For GOTCHA

    Hi, I’m Valeriya Ordinartseva and I’m an optioned screenwriter, filmmaker, and professional script consultant. Today, I have a horror thriller script called GOTCHA. (Light pause) It’s about a depressed woman who wants to change her life and asks the monster under her bed to get out, but the monster comes out with its own plans for her life.

    What is the budget range?

    Low Budget.

    What actors do you like for the lead roles?

    Someone like Dakota Fanning would be great for the main part.

    Give me the acts of the story.

    I

    A depressed lonely woman tells her therapist she can’t get a life because she’s got a monster under her bed. But who doesn’t have one? She follows the therapist’s advise and asks the monster to come out. It does. It’s real and it’s not planning to leave.

    II

    The monster is out to enjoy the woman’s life since she can’t do it herself. It follows her everywhere, wrecks havoc, and kills her family and friends. She begs the monster to let her choose the next victim and sacrifices the love of her life.

    III

    The monster chooses her little niece instead. To save the girl the woman has to finally find a way of dealing with it.

    How does it end? (setup / payoff).

    The woman embraces the monster and it turns out to be a bunch of her unrealized dream, which moonlights as the sum of her fears. All along the monster was trying to help the woman get the life she wanted. Everyone who died was the victim of their own fears.

    Final shot: Although the heroine finally learns to enjoy life and respect her own dreams, there are so many other monsters lurking under the couch in the therapist’s office.

    Credibility questions What have you done?

    I graduated ScreenwritingU Master Screenwriter Certificate Program. I specialize in writing elevated thrillers, and my scripts have been optioned four times. I’ve also worked on writing assignments and as a script consultant for independent producers. As a director, I’ve made a short, and now working on my first feature.

    For SPARES

    1. Tell us your credibility.

    Hi, I’m Valeriya Ordinartseva and I’m an optioned screenwriter, filmmaker, and professional script consultant. Today, I have a sci-fi thriller script called SPARES. (Light pause). It’s a story of a girl brought up by AI. To save her robot from recycling, she decides to pass the humanity test instead of it but fails.

    What is the budget range?

    High budget.

    What actors do you like for the lead roles?

    Someone like Peyton Elizabeth Lee as Lo.

    Someone like Emma Corrin as a robot.

    Give me the acts of the story.

    I

    Out of mercy a robot, 7RDRD4, kills its inventor and takes itself to the wasteland. There it finds an abandoned baby and decides to bring up a real human in the world where human-looking robots are bound for recycling because of the murder 7RDRD4 committed.

    II

    A baby grows up to be a teenage girl, Lo, with more issues than any teen. Her only family, 7RDRD4 must take the humanity test but Lo decides to save her robot by passing the test instead of it. She fails and is sent to recycling. Her escape causes both people and robots to rebel against the status quo, and government launches a more transparent dehumanization program — broadcasted elimination game.

    III

    The rebels of all kinds embrace the game as an opportunity to prove that humanity is universal. But the game itself is designed to strip the players of their humanity. Lo and 7RDRD4 must survive and stop the one trying to eliminate the diversity of beings and relationships in this world.

    How does it end? (setup / payoff).

    Lo and 7RDRD4 manage to reach and confront the anti-robot politician who created the game. Only the politician turns out to be a robot of the same model as 7RDRD4, but his humanity-defying logic is indestructible. In the final battle, 7RDRD4 is irreversibly damaged and the villain is taken back to default settings. Lo is to bring up the next generation of robots that can understand their own human nature.

    Credibility questions What have you done?

    I graduated ScreenwritingU Master Screenwriter Certificate Program. I specialize in writing elevated thrillers, and my scripts have been optioned four times. I’ve also worked on writing assignments and as a script consultant for independent producers. As a director, I’ve made a short, and now working on my first feature.

  • Valeriya Ordinartseva

    Member
    April 5, 2023 at 2:53 pm in reply to: Lesson 7

    Valeriya’s Query Letters

    My Vision: I am a masterful ahead-of-the-game and outside-the-box movie magic genius full of ideas and creative energy. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and groundbreaking. My projects deliver outstanding box-office and artistic success. I love to create, entertain, and inspire –– I’m really good at it!

    I create query letters that sell… with ease!

    What I learned doing this assignment is…

    – Looking for the balance between brevity and clarity.

    – Shorter BIO is better.

    – Treat everything as a draft.

    For GOTCHA:

    Hi [name],

    How is your Gotcha?

    You’ve grown up but that metaphorical monster still lives under your bed? Any shrink would say you should ask it to come out.

    Irene follows this advice. Now the sum of her fears, her horrible Gotcha is out to claim all the life she failed to claim for herself. And more. Her neighbor, then friend, lover, even her father…

    Scared senseless, Irene decides to choose the next victim herself… No, you can’t trick your own monster. What does it want? Irene doesn’t get it.

    But Gotcha gets her.

    If you like the concept, I’d be happy to send my horror thriller script GOTCHA for your perusal.

    All the best,

    Valeriya Ordinartseva — valeriya.ordinartseva@gmail.com — +44……….

    BIO: Valeriya Ordinartseva is a filmmaker, script consultant, and multi-optioned screenwriter specializing in elevated thrillers for the global market.

    __________________________________________________________

    For SPARES

    Hi [name],

    How can you prove you are not a robot?

    Year 53 A.I. The end of the dehumanization era. The last of the robots indistinguishable from people are recycled after inevitably failing the humanity test. This movement started years ago when one of the robots killed its own inventor.

    In fact, 7RDRD4 was about to dispose of itself too, but in the trash, where it finally found itself, it also found a baby, and a new purpose — to bring up a real human.

    Now Lo is a teenage girl with all the usual human issues plus some. Still, 7RDRD4 is her only family. To save it, Lo takes the humanity test instead of her robot… and fails.

    Her escape from the recycling facility with a bunch of robots sparks social unrest. Government’s response — a new fair and ethical live streaming dehumanization game. The game you can only lose if you want to remain human.

    If you like the concept, I’d be happy to send my sci-fi thriller script SPARES for your perusal.

    All the best,

    Valeriya Ordinartseva — valeriya.ordinartseva@gmail.com — +44……….

    BIO: Valeriya Ordinartseva is a filmmaker, script consultant, and multi-optioned screenwriter specializing in elevated thrillers for the global market.

  • Valeriya Ordinartseva

    Member
    April 4, 2023 at 10:28 pm in reply to: Lesson 6

    Valeriya’s High Concept/Elevator Pitch

    My Vision: I am a masterful ahead-of-the-game and outside-the-box movie magic genius full of ideas and creative energy. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and groundbreaking. My projects deliver outstanding box-office and artistic success. I love to create, entertain, and inspire –– I’m really good at it!

    I have absolute confidence in my pitching skills!

    What I learned doing this assignment is…

    – I’ve been doing this for years, but only now it sank in how important serious preparation is for successful pitching.

    – I get better distinctions of different aspects of a pitch.

    – It’s worth doing this exercise over and over, as mastery of this skillset is the only thing that sells scripts.

    GOTCHA

    HOOK: When fear gets the best of you, get ready for the worst.

    CONCEPT: When a depressed woman finally calls the monster under her bed out, it comes out… but refuses to leave.

    ELEVATOR PITCH: I’m finishing up a horror thriller GOTCHA about a woman who needs to get rid of the monster under her bed before it can get rid of her.

    SPARES

    HOOK: How do you prove you’re not a robot when everyone thinks that you are?

    CONCEPT: If you wanted to save your robot friend from recycling you wouldn’t hesitate to take the humanity test instead of them. But what if you fail?

    ELEVATOR PITCH: I’m finishing up a sci-fi thriller about a girl brought up by a robot trying to prove she’s not one of them before getting recycled.

  • Valeriya Ordinartseva

    Member
    April 4, 2023 at 4:16 pm in reply to: Lesson 5

    Valeriya’s Synopsis Hooks

    My Vision: I am a masterful ahead-of-the-game and outside-the-box movie magic genius full of ideas and creative energy. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and groundbreaking. My projects deliver outstanding box-office and artistic success. I love to create, entertain, and inspire, and I’m really good at it.

    I love mastering the hooks!

    What I learned doing this assignment is…

    – I want to come up with stronger hooks and better ways to present them and I’m happy to make the first step on this path.

    – It takes focus and awareness to do things in different ways when I think I already know the way.

    – I understand better how a pitch is different from telling a story, but still looking for the balance of giving the right amount of story.

    GOTCHA

    Horror Thriller

    You’ve grown up but that metaphorical monster under your bed is still there? Any shrink would say you should ask it to come out.

    Irene does. Only her horrible thing is very real. Gotcha has been growing as well. Now the sum of her fears is out — to claim all the life Irene failed to claim for herself. And more: the lives of her neighbor, friend, lover, father…

    To save the rest of her family Irene makes a deal with the monster: she will choose the next victim herself. The guy she’s in love with. Gotcha has a better idea — a lot worse. What does it want? Irene doesn’t get it.

    But Gotcha gets her.

    COMs and MITs I intended to use:

    – The monster is the fear itself, it kills people with their own fears.

    – The summoned metaphorical monster turns out to be real.

    – Heroine decides to sacrifice to the monster the one she is in love with.

    – People die after Irene brings the monster about.

    G. Wide audience appeal — we all have fears to deal with before they do us in, physically or metaphorically.

    B. Great Title — is a must and I’ll make sure it is.

    SPARES

    Sci-Fi Thriller

    Year 53 A.I. The end of the dehumanization era.

    The last of the robots that became indistinguishable from people are sent for recycling after inevitably failing a humanity test. The anti-humanoid movement started when one of the robots killed its own inventor.

    In fact, 7RDRD4 was about to dispose of itself too, but in the trash, where it finally found itself, it also found a baby, and a new purpose — to bring up a real human.

    Now Lo is a teenage girl with all the usual human issues plus some. Still, 7 is her only family. To save it, she takes the humanity test instead of her robot… and fails.

    Her escape from the recycling facility with 7 and a bunch of rebellious robots results in dangerous social unrest. To complete the dehumanization program, the government implements a more transparent and ethical process — a broadcasted humanoid elimination game.

    The game you can only lose if you want to remain human.

    COMs and MITs I intended to use:

    D. Timely — AI enters everyone’s life and everyone has a strong opinion about where it’s going.

    – Robot wants to finish itself but finds a baby.

    – Heroes are a girl brought up by a robot and a robot who started the war against robots.

    – Can they survive together?

    – The girl goes to pass the humanity test instead of her robot and fails.

    – The game invented to reveal who is who is meant to kill everyone.

    – The politician who wants to recycle all the robots is a robot pretending to be human.

    A. Unique – we haven’t seen this kind of perspective of humans on robots, or robots on the verge of extinction.

    I. Similarity to a box-office success — Bladerunner.

  • Valeriya Ordinartseva

    Member
    April 2, 2023 at 11:06 pm in reply to: Lesson 4

    Valeriya’s 10 Most Interesting Things

    My Vision: I am a masterful ahead-of-the-game and outside-the-box movie magic genius full of ideas and creative energy. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and groundbreaking. My projects deliver outstanding box-office and artistic success. I love to create, entertain, and inspire.

    I love how cool my most interesting things are.

    What I learned doing this assignment is…

    – It helps to choose one thing for each question — easier to focus the pitch and the story that way.

    – It would also be a good way to make sure that an outline works.

    – I can choose a string of most interesting things differently, depending on who is listening to the pitch.

    GOTCHA

    A. What is most unique about your villain and hero?

    – My monster is fear itself, it kills people with their own fears. My heroine created a monster that harms people around her.

    B. Major hook of your opening scene?

    – The darkness from underneath the heroine’s bed scares the cat, then crawls up the wall and grows on the heroine.

    C. Any turning points?

    – People die after Irene brings the monster about.

    D. Emotional dilemma?

    – She has to face the monster and deal with it or someone dies, but she is scared.

    E. Major twists?

    – The summoned metaphorical monster turns out to be real.

    F. Reversals?

    – The monster is made of the heroine’s own dreams and desires she abandoned out of fear. They were only seeking realization.

    G. Character betrayals?

    – Heroine decides to sacrifice to the monster the one she is in love with.

    H. Or any big surprises?

    – My monster is the scariest thing ever but it means well.

    Other things:

    Building anxiety and surprising jump scares. Optimistic life-affirming message. The monster doesn’t take the sacrifice. People die, including the heroine’s father. Then the little niece comes to stay in this monster’s den.

    SPARES

    A. What is most unique about your villain and hero?

    – Heroes are a girl brought up by a robot and a robot who started the war against robots.

    B. Major hook of your opening scene?

    – A robot kills its creator. Or people gathering to get killed.

    C. Any turning points?

    – Robot wants to finish itself but finds a baby.

    D. Emotional dilemma?

    – Can they survive together?

    E. Major twists?

    – The politician who wants to recycle all the robots is a robot pretending to be human.

    F. Reversals?

    – The game that was invented to reveal who is who was in fact created to kill everyone.

    G. Character betrayals?

    – The girl betrays her robot.

    H. Or any big surprises?

    – The girl goes to pass the humanity test instead of her robot.

    Other things:

    Their life of being different but struggling to find who they are. Creativity that ignores the mundane reasoning of what’s valuable. The politician is a robot of the same model as the hero. The girl befriends the villain after her friend is killed. F11 tells the police where to find the girl and her robot. The killing turns into an entertaining game. The boy betrays the girl.

  • Valeriya Ordinartseva

    Member
    March 30, 2023 at 9:25 pm in reply to: Lesson 3

    Valeriya Meets Producers and Managers

    My Vision: I am a masterful ahead-of-the-game and outside-the-box movie magic creator full of ideas and creative energy. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and genius. My projects deliver outstanding box-office and artistic success. I create, inspire, and entertain. I love it.

    I love the power of co-creating with producers and managers.

    What I learned today is…

    – We are really on one team, not on the opposite sides of a deal.

    – There are many things I can do to make sure my relationships with producers and managers are successful, and I can always come up with more.

    – I want to be empowered and work with empowered people to compound our power.

    How will you present yourself and your project to the producer?

    I present myself as an expert screenwriter in one genre who has had scripts optioned multiple times. I make sure that my contribution makes the producer’s job as easy, inspiring, and professional as possible.

    I present my project as an amazing product that’s easy to sell. I focus on the aspects that make this particular project marketable and commercially successful.

    How will you present yourself and your project to a manager?

    I present myself as a professional writer who understands the industry and the art-form. I have many brilliant ideas, I can come up with original solutions. I make sure it’s a pleasure to work with me. I treat other people’s ideas with the same enthusiasm as I treat my own. I’m eager to go the extra mile to be on my manager’s team.

  • Valeriya Ordinartseva

    Member
    March 30, 2023 at 9:07 pm in reply to: Lesson 2

    Valeriya’s Marketable Components

    My Vision: I am a masterful ahead-of-the-game and outside-the-box creator. Ideas and creative energy pour through me in abundance. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and genius. My projects deliver outstanding box-office and artistic success. I create. I love it.

    What I learned today is…

    – How easy it is to seriously elevate the project by simply considering the big picture.

    – For the horror script, I found a great new title and an angle to pitch that brings more clarity and creates engagement.

    – I like my business hat, my creative hat looks even better thanks to it.

    – I love brainstorming.

    – For the sci-fi script, I discovered a few great ways to help producers relate and connect, and see the subject in a new light.

    1. Tell us your current logline.

    BOO WHO HOO

    Horror Thriller

    A woman terrorized by the monster under her bed asks it to leave but it comes out with its own plans for her life.

    A. Unique.

    B. Great Title — is a must and I’ll make sure it is.

    C. True.

    D. Timely.

    E. It’s a first.

    F. Ultimate.

    G. Wide audience appeal — we all have fears to deal with before they do us in, physically or metaphorically.

    H. Adapted from a popular book.

    I. Similarity to a box-office success.

    J. A great role for a bankable actor.

    I choose G and B.

    Quick title brainstorm

    – Nothing to fear

    – Fear of lows

    – Paralyzing fear

    – It got the best of you

    – Human creature

    – With you always

    – It’s behind you

    – Don’t turn back

    – You’ve got it

    – It knows

    – Gotcha

    GOTCHA will be the monster’s name. It’s useless to run from your Gotcha!

    I need to make changes for the script to create that anxiety that Gotcha could strike anywhere anytime, and surprise when it actually does.

    Quick audience attraction brainstorm

    – Have more engaging/relatable problems for my characters and more complex relationships between them

    – Take basic fears for the cause of deaths and create a compelling narrative around each of those fears

    – Develop romantic relationship plot by isolating that aspect of the story

    – Introduce more profound elements (old ways/new ways)

    Face your fears before they face you.

    I’ll emphasize in the pitch that everyone that has any kind of relationship to the main characters is in grave danger, it will make the story sound more cohesive on different levels.

    SPARES

    Sci-Fi Thriller

    During Dehumanization Era when robots get recycled for being too human, a girl brought up by a robot is hard-pressed to prove she isn’t one.

    A. Unique – we haven’t seen this kind of perspective of humans on robots or robots on the verge of extinction.

    B. Great Title.

    C. True.

    D. Timely — AI enters everyone’s life and everyone has a strong opinion about where it’s going.

    E. It’s a first.

    F. Ultimate.

    G. Wide audience appeal.

    H. Adapted from a popular book.

    I. Similarity to a box-office success — Bladerunner.

    J. A great role for a bankable actor.

    I choose A, D and I.

    Quick brainstorm on uniqueness

    – Polish the logline

    – Change perspective to the one on humans (what if your mom was scheduled for recycling?)

    – Look from today into the future

    I can build a pitch as a paradigm shift. Just need to find the most interesting angle, the easiest to make them follow the logic. A humanistic take on robots as a twist on the current anxiety.

    Quick brainstorm on timeliness

    – Create a connection between what’s going on now and how it will evolve.

    – Include familiar concepts like machine learning, digital footprint, artificial intelligence, algos, etc.

    – Connect to the latest news about technology.

    – Demonstrate the work of robots in a creative way related to my story.

    I can have different versions of the pitch with all of the above.

    Quick brainstorm on similarity to a box-office success

    – Where robots are treated with humanity or robots are more human than humans, Bladerunner, 200 years old man, AI, I, Robot.

    – Gather a slate of robot characters from box-office success and add my twist (these characters couldn’t face this thing)

    – All great robot movies are about humanity — Greek mythology theme, how they are faced against their gods.

    I can choose the best movies about relationships between people and robots, or humanity of robots, and highlight how my movie takes it to the next level.

  • Valeriya Ordinartseva

    Member
    March 29, 2023 at 11:15 pm in reply to: Lesson 1

    Valeriya’s Project and Market

    My Vision: I am a masterful ahead-of-the-game and outside-the-box creator. Ideas and creative energy pour through me in abundance. My writing is fresh, thrilling, exciting, impactful, iconic, beautiful, and genius. My projects deliver outstanding box-office and artistic success. I create. I love it.

    What I learned today is…

    – My projects are not small stories in a vacuum, they have a larger context of the market, industry, business, storytelling, and art. Just thinking about them in different contexts inspires new ideas for major meaningful improvements.

    – I want to have more marketable titles.

    – I want to make my loglines cleaner and more impactful.

    BOO WHO HOO

    Horror Thriller

    A woman terrorized by the monster under her bed asks it to leave but it comes out with its own plans for her life.

    The attractive part is a wide appeal — everyone has fears they turn into monsters that suck the life out of them, but what can we do to stop it? It’s not currently expressed or Implied in the logline, I’ll work on it. I’d like to find a great way to describe the monster, to make sure it’s spectacular.

    My target is producers because it’s a low-budget project that can take their work to the next level.

    SPARES

    Sci-Fi Thriller

    During Dehumanization Era when robots get recycled for being too human, a girl brought up by a robot is hard-pressed to prove she isn’t one.

    The attractive part is the concept — a unique dilemma we haven’t seen before, and the subject of AI.

    My target is producers because the strongest part here is the idea that takes the genre to the next level.

  • Valeriya Ordinartseva

    Member
    November 23, 2022 at 12:20 am in reply to: Day 5 Assignments

    Valeriya Finished Act 1

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer. Ideas and creative energy pour through me in abundance. My writing is fresh, impactful, iconic, beautiful, and genius. My projects deliver outstanding commercial and artistic success. I am the leading edge. I create a lot, and it’s a lot of fun. Sheer pleasure. My whole life is that way. I love it.

    I’m completely empowered to write this draft very quickly!

    What I learned from doing this assignment is…

    – MOVE ON! Easy does it.

    Tell us how it is going for you.

    – I’m very excited to create something to play with later! That feels so close to the essence of creativity!

    – I’m working on two scripts at the same time and one of them had half of the first draft. I made improvements in the outline, but reluctance to rewrite it (make changes) right now was holding me back. I copied the scenes I had, I’ll rewrite them according to the new outline in later drafts.

  • Valeriya Ordinartseva

    Member
    November 14, 2022 at 1:28 am in reply to: Day 4 Assignments

    Valeriya’s Next Act 1 Scenes

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer. Ideas and creative energy pour through me in abundance. My writing is fresh, impactful, iconic, beautiful, and genius. My projects deliver outstanding commercial and artistic success. I am the leading edge. I create a lot, and it’s a lot of fun – sheer pleasure. My whole life is that way. I love it.

    I truly enjoy writing a high speed first draft!

    What I learned from doing this assignment is…

    – I don’t need to fight with myself, I can negotiate and come to a beneficial agreement.

    – Criticizing habits are in the way and, clearly, out of place here.

    – I want to accomplish better focus on this.

    Tell us how it is going for you.

    – I wrote three pages and I’m proud of it.

    – I chose to focus on the “keep moving” rule as it feels to me it encompasses all of the rules.

    – I remind myself that a scene may or may not stay, so the details are not important for now.

    – I noticed I like taking time to think as I write, but I can keep this pleasure for rewrites and take pleasure in speed as I write the first draft.

  • Valeriya Ordinartseva

    Member
    November 13, 2022 at 5:32 pm in reply to: Day 3 Assignments

    Valeriya’s Act 1 First Draft Part 1

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer. Ideas and creative energy pour through me in abundance. My writing is fresh, impactful, iconic, beautiful, and genius. My projects deliver outstanding commercial and artistic success. I am the leading edge. I create a lot, and it’s a lot of fun – sheer pleasure. My whole life is that way. I love it.

    I absolutely love writing this first draft!

    What I learned from doing this assignment is…

    – I used to shy away from actual writing while my writing is so welcoming, exciting, and engaging.

    – I give up ignoring the fact that my writing is calling.

    – It’s always easier to just write than resist writing.

    Tell us how you used the High Speed Writing Rules and any insights you had about writing a first draft.

    – This time I didn’t look at the rules, but I’m sure I followed some. I just wrote what was coming and it was great.

  • Valeriya Ordinartseva

    Member
    October 4, 2022 at 11:59 pm in reply to: Day 10 Assignments

    Valeriya’s Fascinating Scene Outlines!

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, thrilling, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way. I love it.

    I have so much fun creating scene requirements for my outline!

    What I learned from doing this assignment is…

    – So much story and new ideas keep coming at this stage!

    – Next time I should trust that things will fall into place sooner, and move through this step faster.

    – Keep it fun!

    BOO WHO HOO: A woman terrorized by the monster under her bed asks it to leave but it comes out with its own plans for her life.

    1 INT. IRENE’S PLACE – EVENING

    A cat, Kafka, jumps out of the darkness underneath the bed. As the sun sets, Kafka wakes up IRENE, 26.

    Kafka hisses at the darkness under the bed. Irene tells him not to go there.

    Irene turns on the TV (not to feel alone). Then she turns on her computer and electric kettle, her desk lamp. All the lights blink. She doesn’t notice she hurts herself (pinching, biting nails and lips).

    (Superior Position) Something or someone watches Irene.

    She has an urgent project to send. She turns off the kettle and makes a disgusting coffee to save electricity that threatens her work. Toothache…

    (Suspense) A call startles Irene. She finds her phone in the bathroom. It’s an unknown caller. She picks up, hears breathing —

    It’s her childhood friend, SUNNY, who is coming to town invites her to meet. Irene looks at herself in the mirror… looks for excuses.

    The lights go out. Irene panics making her way to the fuse box. She flips the switches — it doesn’t help. Kafka shrieks in the dark! Irene drops the phone. Something drops and rolls.

    The phone rings — Sunny again. The lights come back on. (Major Twist) Sunny has something she promised Irene a long time ago. Irene agrees to meet.

    It’s calm in the apartment but Kafka is nowhere to be found.

    2 EXT. COFFEE SHOP – DAY

    Irene meets her flamboyant happy friend.

    (More interesting setting) Sunny takes Irene to “their place”, where they used to dream when they were little, and gives her a flyer. Thanks to Irenes’ encouragement Sunny became a famous DJ (they made a promise to follow their dreams?).

    What about Irene’s success? Her life is depressing. (Internal Dilemma) Everything Sunny remembers about Irene never came to fruition and is gone. Sunny offers her to find help. Irene doesn’t need it, she’s not crazy.

    Sunny invites Irene to her concert. Irene has too many things to do, urgent project and the landlord stopping by next week, she needs to put new wallpaper instead of those scratched by a cat…

    (Uncomfortable Moment) She can’t dismiss a pinky swear.

    3 INT. IRENE’S PLACE – DAY

    Irene puts Sunny’s flyer on the fridge. (Surprise) Takes it off, crumples and throws away. She calls Kafka, puts some food for him, but she is alone in the apartment. Exhausted, Irene falls asleep.

    4 SAME – LATER

    It’s getting dark. (Misinterpretation) A blood-chilling moan similar to the one of an angry cat wakes Irene up. Cat food is untouched. Het toothache makes utter a moan.

    On her computer she googles “wisdom tooth extraction”, changer “extraction” to “pain”. (External Dilemma) The ugliest results of image search come up. Irene swallows. Opens a picture of Kafka.

    5 INT. NIGHT STORE – NIGHT

    (Superior Position) Before Irene comes in, the locals refer to Irene as weirdo, but the owner of the shop, THEO, shushes them. He gets Irene what she usually buys, including cat food, and some candy on the house.

    Irene asks to put a missing cat poster in the store. The locals are surprised, they didn’t know she could talk.

    Theo takes the poster and tries a small talk. (Uncomfortable moment). The locals comment on this romantic move.

    Irene mumbles something… (Surprise) Cool girls in party mood attack the shop. Irene runs away.

    6 INT. IRENE’S PLACE – NIGHT

    (Suspense) Irene sticks the wallpaper on a shaky ladder. She senses there’s someone in the house. Goes to look.

    Strange noises in the apartment. Hallucinations? She turns on the TV. It turns off by itself.

    A bulb goes off as well. She has to change it. (Intrigue) When the light is back on Irene sees a scary shadow.

    (Clifhanger) Everything goes dark. The new bulb goes off as well. Irene runs —

    7 INT. HALLWAY – NIGHT

    (Intrigue) Someone groans and grabs Irene in the dark. Irene is hysterical, shrieking, panting.

    (Uncertainty) Kafka’s bell rings in the dark.

    A match sheds some light on the situation — it’s the vision of hell or just Irene’s old toothless neighbor NORMA. She’s had problems with electricity as well, so she keep matches and candles handy. (Reveal) She hasn’t seen Kafka but she found his collar.

    (Uncomfortable moment) Norma gives Irene a birthday cake candle.

    8 INT. IRENE’S PLACE – NIGHT

    Irene comes back with the candle to her dark place.

    (Uncertainty) Is someone moving around her? Someone blows out the candle. Irene freaks out. (Surprise) She asks whatever is there not to hurt her. Electric light comes back.

    (Reveal) She is alone. The shadow she saw earlier was made by harmless stuff. The draft shuts the door and window. Irene sees her scared face in the mirror.

    Peace and quiet.

    9 INT. THERAPIST’S OFFICE – DAY

    Irene tells the shrink about her unhappiness. (External Dilemma) Shrink asks what stops Irene from having the life she wants.

    (Uncomfortable Moment) Irene tells the shrink about the monster that lives under her bed.

    (Surprise) Shrink suggests Irene to talk to the monster.

    10 INT. NIGHT STORE – NIGHT

    Theo asks Irene about Kafka. (Uncomfortable Moment) She’s too shy to give intelligible answers. She buys a small bottle of wine. (Misinterpretation) He asks her if she needs a company.

    (Character changes radically) She makes it a big bottle and says she already has a company.

    11 INT. IRENE’S PLACE – NIGHT

    (Character changes radically) Irene has some wine and talks to the darkness under her bed about her innermost desires.

    She asks the monster to come out of there and let her enjoy life.

    While she turns away her wine disappears from the glass she poured herself.

    (Uncertainty) Irene gathers the courage to look under the bed, but there’s nobody…

    She goes back to work. Her computer flashes weird glitches.

    (Suspense) Something breaks! Kafka came back?

    Irene goes to investigate and steps on the broken glass. (Uncomfortable Moment) She picks up the photo of her family that fell, the glass is broken.

    The entrance door is open. She closes it.

    Scared, Irene calls her mom to ask if everything is okay. (Betrayal) After scolding Irene for never calling and then scaring her by calling and waking up her granddaughter, her mom who invites her to come over for a weekend. Irene just wanted an advice for her toothache. Irene talks to her niece about dreaming sweet dreams, favorite sweets and other things.

    The entrance door is open ajar. Irene ends the call. Something moves around and behind Irene.

    There’s something small in the doorway. (Mystery) It’s a ball — crumpled flyer for Sunny’s party that Irene threw away. She picks it up and straightens it out.

    The lights blink. (Major twist) A scary monster briefly reflects in the mirror standing behind Irene. Irene grabs her jacket and gets out.

    12 EXT. STREET – NIGHT

    Irene takes a breath of fresh air. (Uncomfortable moment) Theo waves her from the shop. She sense the shadows creeping up to her, she walks away, runs. Something chases her.

    (Suspense) She sees the monster in the shadows, in the gallery window, waiting for her at every turn.

    (Surprise) She finds herself in front of the nightclub.

    13 INT. NIGHTCLUB – NIGHT

    (Uncertainty) The monster is hiding in the crowd.

    Irene reaches the bar. Gets a drink. Loses the sight of the monster. (Internal Dilemma) Watches Sunny perform, mesmerized.

    (Character changes radically) Picks up a guy — she doesn’t want to be alone tonight.

    14 INT. IRENE’S PLACE – NIGHT

    She brings the stranger home and locks the door and windows to keep the monster out. The lights are on. (Mystery) Someone is in her bed under the blanket… pillows.

    Irene goes to refresh, encourages herself in the bathroom.

    The guy looks around. (Uncertainty) Steps into something sticky — it’s everywhere, he peels the unsticking wallpaper, soils his hands with red, as if the walls under where bleeding.

    (Cliffhanger) He tears off more wallpaper, gets scared of what he sees and runs away, fighting with the lock.

    15 EXT. STREET – NIGHT

    (Suspense) The guy runs away from the monster.

    (Uncertainty) He succeeds to lose the thing…

    (Surprise) He jumps over the fence — splat, gurgling, dying sounds.

    16 INT. IRENE’S PLACE – DAY

    (Misinterpretation) Irene’s hand hangs from the bed, something that’s under the bed… grabs her! It’s a dream. Irene wakes up because she gets a message from a client who doesn’t want to work with her anymore after she sent the last project. Irene checks — what she sent was a monstrous design.

    (Surprise) The TV is on it shows the guy who died. She turns the TV off. Sees scary drawings on the walls.

    The TV turns on — her friend Sunny died as well. Irene can’t find the remote control to turn it off.

    She yells at the monster, asking why, what does it need to leave her alone? But she’s alone. Her tooth is killing her.

    (Major twist) She locks the apartment — you win, I’m leaving.

    17 INT. DENTIST’S OFFICE – DAY

    Irene goes to the dentist to pull her wisdom tooth. (Suspense) She gets the shot of anesthetic and is left alone in the room.

    (Surprise) The lamp above her turns back on, she opens her mouth, black goo drops into her mouth from above. The monster holds her arm and puts its claws in Irene’s mouth.

    She yells, it strangles her, she can’t breathe.

    (Reveal) The doctor and nurse come back — Irene is alone in the room, she storms past them, rushes off without any treatment.

    18 INT./EXT. TRAIN – DAY

    (Suspense) Exhausted, Irene tries not to but falls asleep on the train.

    (Surprise) Once the train is in the tunnel the monster appears to be sitting next to her.

    (Internal dilema) Flashes of her happy life wake Irene up.

    19 INT. IRENE’S CHILDHOOD HOME – DAY

    (Uncomfortable Moment) A somber dinner nobody would choose to sit through. Irene’s mother feeds her paralyzed husband, Irene’s father. Irene’s pregnant sister with her husband and 5yo daughter eat the bleak dishes.

    (Superior Position) Irene’s mother tells her she looks awful, that’s why she is turning 30 (26) and she is still alone. Irene says she is not alone — that’s the thing. Why didn’t she tell them? She wanted it to be a surprise.

    (Surprise) She introduces her Boo and invites it to the table. Everyone believes that a guy is about to come in. They wait. Irene’s niece checks the hallway and comes back quiet.

    Mom goes to welcome the guest. Nobody. Stupid joke. (Cliffhanger) Irene’s niece confirms the monster is real.

    20 INT. IRENE’S CHILDHOOD HOME – NIGHT

    (Uncertainty) Irene’s niece gives her cryptic advice on dealing with monsters. She tells her that when she is afraid she thinks about the things she loves, asks Irene about what makes her happy. The kid falls asleep.

    (Suspense) The door squeaks…

    It’s Irene’s pregnant sister. (External dilemma) They talk about it, it’s heavy but she doesn’t mind, at least her husband tries not to hit her when she is pregnant. And her husband is going away on a business trip (which might be a pleasure trip).

    Irene uses her nieces trick for keeping the monsters at bay, talks with her sister about their childhood.

    21 SAME – LATER

    Irene wakes up by the kid’s bed because of the noise. (Suspense) A shadow creeps by the door. Irene goes to investigate.

    (Uncomfortable moment) Irene goes to her parent’s room. Her dad is on the floor. She rushes to help him.

    (Reveal) He is dead. (Does she talk to him before?)

    22 INT. IRENE’S CHILDHOOD HOME – DAY

    (Uncertainty) During the reception after the funeral monster lurks between people.

    Irene can hardly follow what’s going on, she thinks the monster is after the kid now. (Surprise) She tells it off.

    (External Dilemma) She leaves in the middle of it as she is worried about putting the kid in danger.

    23 INT. IRENE’S PLACE – DAY

    (Uncertainty) Irene stands in the middle of the mess. Cat food is gone. She calls Kafka, calls the monster but there’s no one in the apartment.

    (Suspense) She cries on her bed. Someone or something cries with her, when she stops it keeps on.

    (Major twist) Understanding she can’t run away, Irene decides to do whatever the monster wants her to do. Irene negotiates with the it about finding unrelated victims if there must be victims.

    24 EXT. STREET – NIGHT

    (Suspense) Irene and the monster go out to kill someone.

    (Intrigue) They are looking for the victim among the people who pass by.

    (External dilemma) They choose a woman, but she happens to have a kid. Irene realizes they reached the night store.

    (Major twist) Theo waves to her. She goes to the store.

    25 INT. NIGHT STORE – NIGHT

    Irene buys painkillers. (Superior Position) Irene and Theo have a convo on dealing with pian vs. killing it.

    There’s something in the store. The video disconnects. (Suspense) Theo checks between the rows.

    (Cliffhanger) The electricity goes out. Panicked breathing, things fall, Theo calls Irene she doesn’t answer —

    26 EXT. STREET – NIGHT

    (Reveal) Theo walks Irene back to her place. It starts raining.

    (Superior Position) She invites him to come up. (Surprise) He passes until she feels better.

    27 INT. IRENE’S PLACE – NIGHT

    Thunder. Pouring rain. Red, brown and black goo is everywhere. Now Irene is the one hiding under the bed. It’s on, the monster and Irene have to sort it out now. The monster lures her out (?). (Uncertainty) Irene grabs the knife and stubs the beast but misses every time.

    (Surprise) Suddenly, the doorbell rings. Irene’s mom brings the niece who has to stay with Irene, whose pregnant sister is in hospital.

    (Suspense) Irene tries to protect the sleeping kid from the monster, but the monster is way more powerful. The lights go out. Irene is pleading for the girl, but actually — for her true self.

    (Major twist) She asks to take her instead. The monster gets closer and closer, grabs her — hugs her… Irene hugs it back. The monster falls apart, it was made of (things that represent) every desire Irene ever gave up on. It was not trying to hurt anyone, it was asking for help all along.

    The lights go on, the kid wakes up and discovers the treasures.

    28 EXT. IRENE’S PLACE – MORNING

    (Uncertainty) Irene’s mother dressed in black holds the kid as an ambulance takes Irene away.

    29 EXT. STREET – DAY

    Irene sees a monster in the gallery — (Reveal) it’s her painting, she is an artist who paints portraits of people’s beauty that’s hidden inside their fears. Her paintings are in the gallery. Theo meets her there and hugs her.

    30 INT. THERAPIST’S OFFICE – DAY

    Irene tells the shrink she no longer needs therapy. Turns out was not a monster who tortured her, but herself — her unrealized dreams she neglected. Monsters don’t exist. She leaves.

    (Reveal) There are plenty of monsters lurking under the shrink’s couch.

    ______________________________

    SPARES: During Dehumanization Era when robots get recycled for being too human, a girl brought up by a robot is hard-pressed to prove she isn’t one.

    1 INT. TEST CENTER – DAY

    (Intrigue) A somber queue. Some are crying.

    In the queue of people mostly accompanied by their crying friends, a teenage girl LO waits for her turn to take a test — alone. (Uncomfortable Moment) Another woman is alone also. She starts talking, says she loved her life, no regrets. F11 argues she doesn’t know what happiness means. Someone asks her how many lives she has left. She thinks the one she has is worthless.

    (Internal Dilemma) If there was even a moment worth living for, what would it be? Did she have at least one?

    2 EXT. CITY – DAY – REWIND TIMELAPSE

    (Superior position) Drone view: A futuristic city full of skyscrapers and huge screen panels morphs back to recognizable state of 21st century megapolis.

    (Reveal) The time slows to normal and forward-flowing, the drone changes direction and flies to the hospital, as the time speeds up.

    (Intrigue) There is a person sitting by the deathbed without moving day and night while nurses and doctors come in and out to take care of the patient.

    3 FLASHBACK

    INT. HOSPITAL – DAY

    Year 21 A.I.

    (Uncomfortable Moment) A dying guy asks a young androgynous person, SEVEN, to kill him. Seven refuses. The guy wants seven to do it and see the message at home. The guy talks about the suffering. Seven kills the guy with its bare hands.

    (External Dilema) A nurse comes in, calls for help, tries to resuscitate the guy, but seven stops her.

    (Surprise) The personnel tries to capture them but Seven grabs the sunpowered wings and jumps off the window and flies away.

    4 EXT. CITY – DAY

    Seven lands in the city. There are screens on every building: on the news NURSE AGATHA talks about the murder of a person by a robot, how dangerous the equality between robots and humans became. (Major twist) It’s time for a change — the killerbot has to be immediately killed. But who knows where to find it?

    (Character changes radically) Citizens watching the news got suspicious of each other.

    (Suspense) Someone sees winged Seven, throws a milkshake in him. Seven flies away.

    5 INT. INVENTOR’S HOUSE – DAY

    (Internal Dilemma) Seven lets the birds out of the cage, takes inventor’s phone, listens to the message. (Part)

    (Superior Position) The police surround the place.

    (Suspense) Seven sneaks out a moment before the police break in.

    6 EXT. CITY – DAY

    (Intrigue) A bunch of young vandals play darts with public property.

    (Superior Position) They notice Seven flying high and take off in the same direction.

    (Uncomfortable Moment) One of them is happy he got spared thanks to Seven.

    7 EXT. BACKSTREET – DAY

    (Internal Dilemma) Seven watches the inventor’s message on the phone. (Another part)

    (External Dilemma) The vandals circle and torture Seven.

    (Cliffhanger) They let it escape only to play a cruel chase game.

    8 EXT. WASTELAND – EVENING

    (Suspense) Seven comes to the dump site for robots, breaks its connection to the network, finds a bar to kill itself when

    (Major twist) — a baby cries nearby. Seven finds a box with a human child in it, and comforts the child.

    (External dilema) The gang with weapons comes to looks for Seven.

    (Uncertainty) Seven takes the baby and soars with it — they got shot down by the gang. Police finds only the broken wings.

    9 EXT/INT. MOTEL – EVENING

    A year later.

    (Uncertainty) Neighbors watch TV: hatred for robots — squareheads — grows with the help of the news about missing people and flying killerbot. People are now agreeing to give up their privacy for better control of the robots. Seven with a suitcase sneaks by.

    (Surprise) The baby was in the suitcase. Seven gives the baby her name, Lo, and a toy — two rag dolls looking like them.

    (Suspense) Neighbors hear the baby and call the police. Seven and Lo escape.

    10 EXT. CITY – DAY

    A few years later, screens on the streets: the Nurse is now in politics, debating with two others, Benedetta, and Jeronimo. In the news, a dehumanization program is introduced to lower the amount of robots in the society in a way that’s respectful of every citizen’s rights. (Major twist) Every human-looking robot is sent to recycling. The humans get released.

    (Suspense) Lo and Seven run behind the people while they are distracted. A drone gives a robot an invitation to recycling.

    (Uncertainty) The drone is hovering over them, but they manage to escape.

    11 INT./EXT. ABANDONED BUILDING – NIGHT

    (Internal Dilemma) Lo asks difficult questions.

    (Uncertainty) Police raid. They escape.

    (Suspense) Seven risks its life to save little Lo’s toys, loses one life and leaves the kid alone.

    (Misinterpretation) On the news another robot trying to end itself.

    12 INT. SCHOOL – DAY

    (Superior position) Lo is happy to be among people and adopt their ways.

    (Uncomfortable moment) Lo gets ridiculed and called a squarehead for being too smart.

    (Character changes radically) She tries to be less than what she is in order to blend in.

    13 INT. HOLIDAY HOME – DAY

    (External Dilemma) Argument, why we live so far from everyone. Safety. Doesn’t help her with homework.

    (Major twist) A drone gets in. She is terrified.

    (Character changes dramatically) Lo learns to catch spy-drones so that the two of them avoid the test.

    14 EXT. SCHOOL – DAY

    (Uncomfortable moment) Kids play a robot hating game, Lo watches.

    (Internal Dilemma) They invite her to participate, she gladly joins.

    (Superior Position) Seven can see that.

    15 INT. LOFT – NIGHT

    (External dilemma) Years later, teenage Lo argues with Seven about dating and all other human experiences.

    (Character Changes radically) She doesn’t catch a spy-drone, so it scans their faces and prints an invitation for Seven to take a humanity test.

    (Cliffhanger) Lo leaves with a guy who came to pick her up. She doesn’t promise to come and say goodbye.

    16 INT. LOFT – DAY

    (Intrigue) Lo comes back crying. From behind the closed door Seven asks her to see it off, since it will be recycled today — no reply.

    (Uncertainty) The time goes by, she doesn’t come back.

    (Reveal) Time to go, but Seven can’t find its invitation for the test.

    END FLASHBACK

    17 INT. TEST CENTER – DAY

    (Reveal) Lo has Seven’s invitation. F11 doesn’t want to be dismantled alive (or how would people like the idea applied to them)

    (Major Twist) She takes the test and is scheduled for recycling as a robot!

    (Uncertainty) She says she is not a robot and robots follow her example.

    18 INT. COURT / EXT. CITY – DAY

    (Major Twist) On the screens the news about robot unrest. Mayhem and arrests in the test center. A bunch of robots claiming they are not robots, and Lo, stand before the judges.

    (Superior position) Lo can’t answer usual questions about her origins and common human experiences (Seven watching the broadcast answers them differently at the same time).

    (Intrigue) Lo must find a human who can confirm she is not a robot (who knows her intimately or from childhood). The whole world is given 10 minutes to vouch for her. (Is she waiting for her parents?)

    19 EXT. CITY / INT. COURT – DAY

    (Uncertainty) Seven runs to find Lo’s boyfriend.

    (Betrayal) The boyfriend looking for fame tells on TV that he happened to date her and she must certainly be a squarehead since it didn’t go very far between them, which is unusual for him.

    (Major Twist) Lo and others are sent to the recycling facility.

    20 INT./EXT. VAN – DAY

    (External Dilemma) Lo and others struggle to get out.

    (Superior position) The TV debate between Nurse, Benedetta, and Jeronimo (about how manipulative and sneaky robots became) gets even more heated.

    (Intrigue) Seven hides under the van to get in.

    21 INT. RECYCLING FACILITY – DAY

    (Uncomfortable Moment) The relentless recycling line takes the robots apart in the most utilitarian fashion.

    (Suspense) Seven can’t stop it. Lo’s turn is coming up.

    (Major Twist) Lo comes up with a way to trick it. All that survived escape.

    22 EXT. CITY – NIGHT

    (Suspense) The robots are chased by the police, they split. Seven, Lo and F11 hide together.

    (Uncomfortable moment) Conversation about being human.

    (Surprise) Nurse Agatha found dead.

    23 EXT. CITY – NIGHT

    24 EXT. MAIN SQUARE – NIGHT

    (Uncertainty) Some robots including Seven are caught.

    (Character changes radically) Lo comes to defend them.

    (Major Twist) Other people join. Society gets divided.

    25 INT. COURT – NIGHT

    (Uncertainty) The governors and politicians look for solutions. They agree on creating a fair elimination game with the help of human citizens.

    (Betrayal) Everyone votes for it.

    (Intrigue) People send their suggestions. Benedetta is put in charge of running the show.

    26 EXT. MAIN SQUARE – DAY

    (More interesting setting) The machines build the playground in the old part of the city.

    (Intrigue!) The rules are announced. (Send the next and the next until they figure it out)

    (Uncomfortable moment) The drones record the action and the show is broadcasted everywhere.

    27 EXT. PLAYGROUND – NIGHT

    (Character changes radically) Lo leads the robots through the traps, to save Seven.

    (Suspense) First deadly trap. Robots and people help each other to go through trials, they make it through. Wasting redundancy.

    (Surprise) The one who made the way through the trap first disappears. They have a timer (move or die?).

    28 EXT. CITY – NIGHT

    (Superior position) What people see on TV is not what’s going on on the playground.

    28 EXT. PLAYGROUND – NIGHT

    (Suspense) Second deadly trap. Another one dies although they succeed.

    (Reveal) The first victim turns up dead.

    (External dilemma) A mysterious flying robot kills those who made the way for everyone in previous rounds.

    (Major twist) Lo catches a drone and explains that the game is rigged.

    30 EXT. CITY – NIGHT

    (Reveal) People see how robots keep failing in the game.

    31 EXT. PLAYGROUND – NIGHT

    (Intrigue) Lo realizes there won’t be any winners. She comes up with a plan.

    (Suspense) Third deadly trap.

    (Surprise) They die. Lo and seven quit the game by losing. (Drones check that they are dead)

    32 EXT. CITY – NIGHT

    (Misinterpretation) People rejoice that the robot who started this mess is killed (Lo).

    33 EXT. PLAYGROUND – NIGHT

    (Internal Dilemma) Other robots keep on, inspired by them.

    (Reveal) Lo and Seven escape to look for the flying robot.

    (Suspense) Hide and seek with the flying robot.

    34 INT. INVENTOR’S HOUSE – MORNING

    Lo and Seven find the flying robot’s den, and his wings.

    (Reveal) Benedetta is there — it’s a robot, one of the guys who was humiliating Seven in the beginning. He dresses into Benedetta suit. (What was he planning to announce?)

    (Mystery) He wants to get rid of other robots so that they can’t protect people from his well-intended plan of ruling them. (Coming up with a plan of attack as he talks).

    (Suspense) He tries to kill Lo, Seven fights for her. Lo fights to save Seven. Seven sacrifices itself to reboot Benedetta while Lo thinks Seven has another life left in it. (You are my life)

    The drone following Lo had her phone attached to it.

    (Major twist) When robot returns to default settings, Lo befriends him to create a new world.

    35 EXT. CITY – MORNING

    (Uncomfortable moment) People see the recording of Benedetta’s confession from Lo’s phone.

    36 INT. LOFT – MORNING

    (Internal dilemma) The toys of Lo and Seven holding hands watch the recording.

    37 INT. INVENTOR’S HOUSE – MORNING

    (Cliffhanger) Lo puts on the wings and steps out of the window. Flies away.

  • Valeriya Ordinartseva

    Member
    September 28, 2022 at 10:30 pm in reply to: Day 2 Assignments

    Valeriya’s High Speed Writing Rules

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way. I love it.

    I’m great at the High Speed Writing model!

    What I learned from doing this assignment is…

    – I realized there is no need to stop even for a minute trying to improve anything at this stage because everything will be changed many times and some scenes may get removed or replaced, so it would make a “perfect” first draft a waste of time.

    How it went using the rules:

    It went well. I felt some criticism coming up but ignored it. Gained a new understanding of the purpose of the first draft. It means that RULE 2 really sank in.

  • Valeriya Ordinartseva

    Member
    September 27, 2022 at 7:26 pm in reply to: Day 1 Assignments

    Valeriya’s First Scene

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way. I love it.

    I am excited to write this first draft!

    What I learned from doing this assignment is…

    – Just writing is a lot of fun.

    – I want to master the skill of fast writing and I’m excited about it.

    – The answers come as I go, It’s even logical that they can’t all come before I start moving, writing, and asking more questions.

    BOO WHO HOO

    Horror Thriller

    A woman terrorized by the monster under her bed asks it to leave but it comes out with its own plans for her life.

    SPARES

    Sci-Fi Thriller

    During Dehumanization Era when robots get recycled for being too human, a girl brought up by a robot is hard-pressed to prove she isn’t one.

    How it went for me:

    It was so great to feel the idea turning into screen reality! I loved to see the script format, it made the project feel so real and underway. It was easy. I caught myself once on the thought of leaving the scene unfinished, but I just kept going until it was all done at about 10-30% of its full potential.

  • Valeriya Ordinartseva

    Member
    September 26, 2022 at 5:29 pm in reply to: Day 11: Time to exchange feedback.

    Exchanged feedback with Farrin!

    Looking for partners to exchange next.

  • Valeriya Ordinartseva

    Member
    September 23, 2022 at 9:14 pm in reply to: Day 9 Assignments

    Valeriya’s Scene Requirements

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way. I love it.

    I have so much fun creating scene requirements for my outline!

    What I learned from doing this assignment is…

    – So much story and new ideas keep coming at this stage!

    BOO WHO HOO:

    A woman terrorized by the monster under her bed asks it to leave but it comes out with its own plans for her life.

    INT. IRENE’S PLACE – EVENING

    A cat, LUCKY, jumps out of the darkness underneath the bed. As the sun sets, Lucky wakes up IRENE, 26.

    Strange noises in the apartment. Nobody there but Irene and Lucky. Hallucinations? Lucky hisses at the darkness under the bed. Irene tells Lucky not to go there.

    Irene turns on the TV (not to feel alone). Then she turns on her computer and electric kettle, her desk lamp. All the lights blink. She doesn’t notice she hurts herself (pinching, biting nails and lips).

    She has an urgent project to send. She turns off the kettle and makes a disgusting coffee to save electricity that threatens her work. Toothache bothers her.

    A call startles her. Irene finds her phone in the bathroom. Her childhood friend, KATY, who is coming to town invites her to meet. Irene looks at herself in the mirror… looks for excuses.

    The lights go out. Irene panics making her way to the fuse box. She flips the switches — it doesn’t help. Lucky shrieks in the dark! Something falls.

    The phone rings — Katy again. The lights come back on. Irene agrees to meet.

    It’s calm in the apartment but Lucky is nowhere to be found.

    Scene Arc

    From cat waking Irene up to cat disappearing.

    Essence

    Something bothers Irene and she is afraid of it.

    Conflict

    Is she insane or is there someone in the house?

    Subtext

    There is a monster in the house. Irene’s unrealized dreams and suppressed desires have been growing for years. She starts creating a path back to herself.

    Hope

    It’s only her imagination

    Fear

    This unknown thing will kill her.

    INT. COFFEE SHOP – DAY

    Irene meets her flamboyant happy friend who, thanks to Irenes’ encouragement became a famous DJ (they made a promise to follow their dreams?). Irene’s life is depressing. Katy suggests Irene to see a shrink. Irene doesn’t need it, she’s not crazy. Katy invites her to her concert. Irene has too many things to do, urgent project and the landlord stopping by next week, she needs to put new wallpaper instead of those scratched by a cat.

    Scene Arc

    From meeting her friend to realizing how unhappy she is.

    Essence

    Irene inspired her friend who thanks her for success. Irene reconsiders the possibility of being happy again (she never thinks of it as an option for her)

    Conflict

    The friends could have similar lifestyles but they are very different.

    Subtext

    Irene needs help, she is wasting her life on being unhappy because of the monster

    Hope

    She’ll tell her friend the truth

    Fear

    She won’t ask for help.

    INT. IRENE’S PLACE – DAY

    Irene throws Katy’s flyer away. Calls puts some food for Lucky, but the cat is not there.

    SAME – LATER

    A noise wakes her up. Cat food is untouched. It’s getting dark.

    Scene Arc

    From keeping on hiding to facing the night alone.

    Essence

    She is truly alone now.

    Conflict

    It can no longer keep on like that.

    Subtext

    She needs help.

    Hope

    It was a cat

    Fear

    That something will come out.

    INT. NIGHT STORE – NIGHT

    Irene asks to put a missing cat poster in the store. The locals refer to her as weirdo, but the owner of the shop, THEO, shushes them. He gives her some candy on the house.

    Scene Arc

    From keeping on hiding to facing the night alone.

    Essence

    She is truly alone now.

    Conflict

    It can no longer keep on like that.

    Subtext

    She needs help.

    Hope

    It was a cat

    Fear

    That something will come out.

    INT. IRENE’S PLACE – NIGHT

    Irene sticks the wallpaper. She senses there’s someone in the house. It’s not a cat — she finds the cat’s collar. She turns on the TV. It turns off.

    The bulbs go off and she has to change them. Irene sees a scary shadow. It’s made by harmless stuff.

    The new bulb goes off as well. Irene runs —

    Scene Arc

    From going about her night to freaking out

    Essence

    Whatever it is it won’t leave her alone.

    Conflict

    Her vs it

    Subtext

    That’s when her soul creates the dark images

    Hope

    She can escape.

    Fear

    Something will get her in the dark.

    INT. HALLWAY – NIGHT

    Someone groans and grabs Irene in the dark. A match sheds some light on the situation — it’s Irene’s neighbor, old guy NORMAN. He’s had problems with electricity as well. He gives her a candle.

    Scene Arc

    From freaking out to having to go back to her place.

    Essence

    Electricity is an issue in the whole building.

    Conflict

    She takes her neighbor for a monster.

    Subtext

    Is it only in her head?

    Hope

    She can get away

    Fear

    It’s a monster

    INT. IRENE’S PLACE – NIGHT

    Irene looks for her phone with the candle. Someone kills the flame. She freaks out. The light comes back. She sees her scared face in the mirror. Googles “shrink near me”.

    Scene Arc

    From coming back to danger to looking for help (N3?)

    Essence

    Decision to change something.

    Conflict

    The presence of something bad.

    Subtext

    She can’t stay one on one with her fears.

    Hope

    There’s no one

    Fear

    She will die

    INT. THERAPIST’S OFFICE – DAY

    Irene tells the shrink about her feelings and suspicions. Shrink recommends Irene to talk to the monster under the bed. She also mentions that Irene deserves to take better care of herself, do something relaxing and fun.

    Scene Arc

    From distrust to surprise

    Essence

    Irene uses the monster as an excuse for her inaction

    Conflict

    She wants to have fun, find love, create

    Subtext

    Shrink knows what’s going on. (have you tried to talk to it? what does it want?)

    Hope

    It was all her imagination

    Fear

    it will get worse

    INT. CORNER STORE – NIGHT

    Irene buys a small bottle of wine in the small store. Theo asks her if she needs a company. She makes it a big bottle to says she already has a company.

    Scene Arc

    From a glimmer of hope to Irene shutting down

    Essence

    He likes her.

    Conflict

    She shoves him off

    Subtext

    She can’t have relationship with anyone as she is already in relationship with a monster

    Hope

    She’ll say yes.

    Fear

    She’ll push him away

    INT. IRENE’S PLACE – NIGHT

    Irene has some wine and talks to the darkness under her bed. She asks Boo to come out of there and let her enjoy life. While she turns away her wine disappears from the glass she poured herself.

    Irene gathers the courage to look under the bed, but there’s nobody…

    She goes back to work. Her computer flashes weird glitches.

    Something breaks! Lucky came back?

    Irene goes to investigate and steps on the broken glass. She picks up the photo of her family that fell, thus the glass.

    The entrance door is open. She closes it.

    Scared, Irene calls he mom to ask if everything is okay. After scolding Irene for never calling and then scaring her by calling and waking up her granddaughter, her mom who invites her to come over for a weekend. Irene just wanted an advice for her toothache. Irene talks to her niece about dreaming sweet dreams, favorite sweets and other things.

    The entrance door is open ajar. Something moves around and behind Irene. There’s something small in the doorway. It’s a ball — crumpled flyer for Katy’s party that Irene threw away. She picks it up and straightens it out.

    The lights blink. A scary monster briefly reflects in the mirror standing behind Irene. She grabs her jacket and gets out.

    Scene Arc

    From soul rendering conversation to running in terror

    Essence

    Boo looks for ways to help Irene help it. (what makes this monster feel better?)

    Conflict

    Irene and monster in the same space

    Subtext

    Boo comes out, believing that Irene can help it.

    Hope

    She’s just drunk

    Fear

    The monster won’t go away

    EXT. STREET – NIGHT

    Something follows Irene as she runs. She sees the monster in the shadows in the gallery window, waiting for her at every turn. She rushes to the safety of the nightclub.

    Scene Arc

    From escaping outside to hiding inside

    Essence

    Her every through meets the monster, she can’t run away from it.

    Conflict

    Can’t get rid of it.

    Subtext

    The monster pushes her to enjoy life

    Hope

    She can meet someone the monster is afraid of

    Fear

    It will catch up with her.

    INT. NIGHTCLUB – NIGHT

    Irene hides in the club. The monster is in the crowd, keeps chasing her. She reaches the bar. Picks up a strong guy — she doesn’t want to be alone tonight.

    Scene Arc

    From being alone in the crowd to getting a date

    Essence

    She avoids dealing with real issues

    Conflict

    The guy doesn’t know what’s going on

    Subtext

    The fear attracted them

    Hope

    The monster will calm down

    Fear

    It will kill both of them

    INT. IRENE’S PLACE – NIGHT

    She brings him home and locks the door and windows to keep the monster out. Lights are on. Someone in her bed under the blanket… pillows.

    The guy steps into something sticky — it’s everywhere, he peels the wallpaper, soils his hands with red, as if the walls under where bleeding, tears off more wallpaper, gets scared of the glue and visions of hell and runs away.

    Scene Arc

    From making out to running in horror

    Essence

    When it feels wrong it’s wrong

    Conflict

    She wants him to stay but monster chases him away

    Subtext

    It wakes his own fears within him

    Hope

    he can scare the monster away

    Fear

    He leaves her

    EXT. STREET – NIGHT

    The guy runs away from the monster and dies a horrible death.

    Scene Arc

    From escaping to safety to dying.

    Essence

    running from death to meet death

    Conflict

    The monster is after the guy

    Subtext

    He was trying to escape from his own monster

    Hope

    he can escape

    Fear

    There’s no escape

    INT. IRENE’S PLACE – DAY

    Irene’s hand hangs from the bed, something that’s under the bed… grabs her! It’s a dream. Irene wakes up scared.

    The TV is on it shows the guy who died. She turns the TV off. It turns on — her friend died as well. She can’t find the remote control to turn it off. She yells at the monster to come out. The tooth is killing her.

    Scene Arc

    Waking up alone to arguing with the monster.

    Essence

    People she knows die.

    Conflict

    Why torture here without killing

    Subtext

    She is the one burying herself alive

    Hope

    It has nothing to do with her

    Fear

    she is next

    INT. DENTIST’S OFFICE – DAY

    Irene goes to the dentist to pull her wisdom tooth. The monster comes back. She runs away from the dentist without treatment.

    Scene Arc

    From committing to treatment to running away without any

    Essence

    Her fear is all over her

    Conflict

    Monster is always with her

    Subtext

    She can’t get better if she doesn’t get through to her fear

    Hope

    It will all get better from here

    Fear

    The doctor is a monster

    INT./EXT. TRAIN – DAY

    Irene falls asleep on the train. Once the train is in the tunnel the monster appears to be sitting next to her.

    Scene Arc

    Alone to being with a monster.

    Essence

    It’s her life now and she can’t run away.

    Conflict

    She is exhausted

    Subtext

    It’s everywhere she goes.

    Hope

    She is heading towards solution

    Fear

    Something bad is ahead.

    INT. IRENE’S CHILDHOOD HOME – DAY

    When Irene’s mom reminds her that she’s turning 30 (26) and she is still alone, Irene says she is not alone, that’s the thing. Why didn’t she tell them? She wanted it to be a surprise. She introduces the monster and invites it to the table. Everyone believes a guy is about to come in. They wait. Irene’s niece checks the hallway and comes back quiet. Mom goes to welcome the guest. Nobody. Stupid joke. Irene’s niece confirms the monster is real.

    Scene Arc

    From keeping status quo to facing her family

    Essence

    Monster makes Irene face her parents

    Conflict

    Her family contributed a lot to creating a monster

    Subtext

    The monster is there. He knows her intimately.

    Hope

    It’s a joke

    Fear

    It will come out

    INT. IRENE’S CHILDHOOD HOME – NIGHT

    Irene’s niece gives her cryptic advice on dealing with monsters. She tells her that when she is afraid she thinks about the things she loves, asks Irene about what makes her happy.

    Irene’s sister is pregnant, it’s heavy, but she doesn’t mind, at least her husband tries not to hit her when she is pregnant. And her husband is going away on a business trip (which might be a pleasure trip).

    Irene uses her nieces trick to keep monsters at bay.

    Scene Arc

    From bright child back to gloom

    Essence

    Both sisters have their monsters by choice

    Conflict

    Horrible family and the kid in danger of becoming a victim

    Subtext

    Everyone has a choice to grow up being happy

    Hope

    The monster won’t touch them

    Fear

    They will all die

    SAME – LATER

    Irene’s father dies. (Does she talk to him before?)

    Scene Arc

    Noises in the house to dead father

    Essence

    Irene’s father dies

    Conflict

    she brings it everywhere

    Subtext

    The place is haunted by unrealized dreams

    Hope

    he is alive and tried to move

    Fear

    He is dead

    INT. IRENE’S CHILDHOOD HOME – DAY

    After funeral monster lurks between people. Irene can hardly follow what’s going on.

    Scene Arc

    From bright child back to gloom

    Essence

    Both sisters have their monsters by choice

    Conflict

    Horrible family and the kid in danger of becoming a victim

    Subtext

    Everyone has a choice to grow up being happy

    Hope

    The monster won’t touch them

    Fear

    They will all die

    INT. IRENE’S PLACE – DAY

    Irene stands in the middle of the mess. Cat food is gone.

    She cries on her bed. Someone or something cries with her, when she stops it keeps on.

    Understanding she can’t run away, Irene decides to pretend she is a friend of the monster and will do whatever it wants her to do. Irene negotiates with the monster about finding unrelated victims if there must be victims.

    Scene Arc

    From crying about her life to forsaking it

    Essence

    She thinks the evil is on the outside

    Conflict

    With the monster.

    Subtext

    It cries about itself as well.

    Hope

    The solution will work

    Fear

    The solution will work

    EXT. STREET – NIGHT

    Irene and the monster go out to kill someone. Looking for the victim.

    Scene Arc

    From searching to finding the victim

    Essence

    Unable to sustain her pain Irene decides to hurt people

    Conflict

    She is becoming a monster.

    Subtext

    Pain

    Hope

    She will kill someone

    Fear

    Monster will kill her

    INT. NIGHT STORE – NIGHT

    They come to a 24/7 shop. She buys painkillers. Irene and Theo have a convo on dealing with pian vs. killing it. There’s something in the store. Irene and Theo hide from the monster. The video disconnects and electricity goes out. Theo leads Irene out of the store.

    Scene Arc

    From pretending she is there to buy something to luring Theo out for the monster.

    Essence

    Boo wants Irene to come out of her shell

    Conflict

    Irene wants to kill Theo, but gets to like him too

    Subtext

    It’s how they met thanks to the monster that means well

    Hope

    Theo will survive

    Fear

    He’ll die because of her

    EXT. STREET – NIGHT

    Theo walks Irene back to her place. She invites him to come up. He passes until she feels better.

    Scene Arc

    From seeing her off to sending her off

    Essence

    He has plans for her

    Conflict

    He is planning to live happily ever after, she is planning to kill

    Subtext

    He doesn’t know he is a part of her plan

    Hope

    She changes her mind

    Fear

    He will get into her trap

    INT. IRENE’S PLACE – NIGHT

    Thunder. Pouring rain. Red, brown and black goo is everywhere. Now Irene is the one hiding under the bed. It’s on, the monster and Irene have to sort it out now. Finally Irene tries to kill herself.

    Suddenly, the doorbell rings. Irene’s mom brings the niece who has to stay with Irene, whose pregnant sister is in hospital.

    Irene tries to protect the kid from the monster, but the monster is way more powerful. Irene is pleading for the girl, but actually — for her true self.

    Irene understands that the monster wants to die. She hugs it. The monster falls apart, and it gives her what it was made of — all of it. The monster is made of every desire Irene ever gave up on, it was not trying to kill Irene, was asking for help.

    The lights go on, the kid wakes up and discovers the treasures.

    Scene Arc

    From suicidal to self-accepting

    Essence

    Irene finally sees herself and what matters to her.

    Conflict

    She can die all she wants but she can’t let the kid die

    Subtext

    Irene can no longer ignore her life.

    Hope

    She will find a way to win

    Fear

    The monster will kill the kid

    EXT. IRENE’S PLACE – MORNING

    Emergency takes Irene away.

    Scene Arc

    From emergency coming to taking Irene away.

    Essence

    Her tooth added a lot to this story of suffering.

    Conflict

    It could be all different if she took care of herself to start with.

    Subtext

    She is the one turning herself into a monster with pain.

    Hope

    She’ll be ok.

    Fear

    She is dying without realizing any of her dreams.

    EXT. STREET – DAY

    Irene becomes an artist who can see others’ monsters. Her paintings are in the gallery. She dates Theo.

    Scene Arc

    From looking at the paintings to getting a compliment for her work.

    Essence

    She changed.

    Conflict

    Is she still hesitating to go after her dreams?

    Subtext

    She lives her life without holding back or postponing anything

    Hope

    It’s not a dream.

    Fear

    It’s only another dream.

    INT. THERAPIST’S OFFICE – DAY

    Irene tells the shrink she no longer needs therapy. Turns out it’s not a monster tortured her, but her unrealized dreams that she neglected. Monsters don’t exist. She leaves.

    There are plenty of monsters lurking under shrink’s couch.

    Scene Arc

    From thanking the shrink for showing her there are no monsters to a bunch of monsters under the couch.

    Essence

    Everyone has a monster but it takes courage to face yours.

    Conflict

    it’s not over.

    Subtext

    There are many dreams to be realized.

    Hope

    It’s a happy end.

    Fear

    It’s only the beginning.

    ______________________________

    SPARES: During Dehumanization Era when robots get recycled for being too human, a girl brought up by a robot is hard-pressed to prove she isn’t one.

    INT. TEST CENTER – DAY

    Year 37 A.I.

    In the queue of people mostly accompanied by their crying friends, a teenage girl LO waits for her turn to take a test — alone. Someone asks her how many lives she has left. She thinks the one she has is worthless.

    Scene Arc

    From Lo observing others to her thinking of her own life.

    Essence

    It’s a pivotal moment in her life.

    Conflict

    How bad and dangerous can this be? Why doesn’t she value her life?

    Subtext

    Here Lo begins her real path — from switching to introspection.

    Hope

    She will find something to hold on to in her experience.

    Fear

    Life is pointless.

    EXT. CITY – DAY – REWIND TIMELAPS

    Drone view: A futuristic city full of skyscrapers and huge screen panels turns back to a recognizable state of 21st century megapolis.

    Scene Arc

    From now to back when it all started.

    Essence

    Life is changing.

    Conflict

    There’s no way back.

    Subtext

    Lo’s story is the story is not only her story.

    Hope

    Her life was good.

    Fear

    Horrible things happened to her.

    FLASHBACK

    INT. HOSPITAL – DAY

    Year 21 A.I.

    A young androgynous person, SEVEN, kills an old guy. The personnel tries to capture them but Seven grabs the sunpowered wings and jumps off the window and flies away.

    Scene Arc

    From the inventor being alive to dead and friend becoming a killer.

    Essence

    The inventor succeeded to create the most human robot.

    Conflict

    7 Doesn’t want to kill the inventor who wants to die. Robots are supposed to listen to the orders, but this one has a choice.

    Subtext

    It’s the most human step anyone could do.

    Hope

    7 can escape.

    Fear

    He will get caught.

    EXT. CITY – DAY

    On the news NURSE AGATHA talks about how dangerous the equality between robots and humans became, and that it’s time for a change. That the killerbot has to be immediately killed but who knows where to find it.

    Scene Arc

    From harmonious coexistence between people and robots to people’s rage.

    Essence

    The split opens.

    Conflict

    People turn against robots

    Subtext

    It’s a misunderstanding.

    Hope

    The truth will be discovered.

    Fear

    The war will play ou

    INT. INVENTOR’S HOUSE – DAY

    Seven lets the birds out of the cage, takes inventor’s phone and sneaks out a moment before the police break in.

    Scene Arc

    From being home alone to leaving forever.

    Essence

    This robot has no meaning to keep on living for, and it’s in danger.

    Conflict

    The police is in the house.

    Subtext

    This robot was created to be special.

    Hope

    It will notice the police

    Fear

    The police will get Seven.

    EXT. CITY – DAY

    A bunch of young vandals play darts with public property. They notice Seven flying high and take off in the same direction.

    Scene Arc

    From relatively harmless entertainment to getting up to no good.

    Essence

    These people are looking for their next victim

    Conflict

    Between themselves.

    Subtext

    Hurt people hurt people.

    Hope

    Nobody will get hurt.

    Fear

    Seven is in danger.

    EXT. BACKSTREET – DAY

    Seven watches the inventor’s message on the phone. The vandals circle and torture Seven. They let it escape only to play a cruel chase game.

    Scene Arc

    From moving emotional moment to running from hell.

    Essence

    Disadvantages of being robots or humans. Seven has free will it can’t use.

    Conflict

    Vandals torture Seven who can’t stand up for itself.

    Subtext

    One of them is the villain. He knows how to control robots.

    Hope

    Seven will fight back

    Fear

    They will destroy Seven.

    EXT. WASTELAND – EVENING

    Seven comes to the dump site for robots, breaks its connection to the network, finds a bar to kill itself when — a baby cries nearby. Seven finds a box with a human child in it, comforts the child.

    The gang with weapons comes to looks for Seven.

    Seven takes the baby and soars with it — they got shot down by the gang. Police finds only the broken wings.

    Scene Arc

    Suicidal to saving life.

    Essence

    Seven can’t leave the baby.

    Conflict

    Seven can neither stay nor run.

    Subtext

    Robots are kinder than people.

    Hope

    For the baby and seven to get to safety.

    Fear

    This won’t end well.

    EXT/INT. MOTEL – EVENING

    Neighbors watch TV: hatred for robots — squareheads — grows with the help of the news about missing people and flying killerbot. A year later Seven gives the baby her name, Lo, and a toy — two rag dolls looking like them. Neighbors hear the baby and call the police. Seven and Lo escape.

    Scene Arc

    Secret birthday to running again.

    Essence

    Human touch in the less and less human moment.

    Conflict

    It’s not a life for a baby but there are no better options.

    Subtext

    Only robot cares for this kid. How will she turn out?

    Hope

    It’s safe and they can be together.

    Fear

    They will be broken apart.

    EXT. CITY – DAY

    A few years later, Screens on the streets: the Nurse is now in politics, debating with two others, Benedetta, and Jeronimo. In the news, a dehumanization program is introduced to lower the amount of robots in the society in a way that’s respectful of every citizen’s rights. Every human-looking robot is sent to recycling. The humans get released.

    Scene Arc

    From violence to order.

    Essence

    Inevitability of robots’ demise.

    Conflict

    It’s not a solution because one party is going to be lawfully killed.

    Subtext

    Life gets more dangerous for Seven.

    Hope

    They’ll find a way around it.

    Fear

    Seven will have to be recycled.

    INT./EXT. ABANDONED BUILDING – NIGHT

    Lo asks difficult questions. During the police raid, Seven risks its life to save little Lo’s toy, loses one life and leaves the kid alone.

    Scene Arc

    From philosophical discussion to a tragedy.

    Essence

    The kid’s trust broken.

    Conflict

    Their way out is also blocked.

    Subtext

    No matter how much Seven cares it can’t give Lo everything. Seven loses one life — or two — and lo doesn’t know.

    Hope

    Their time together is running out.

    Fear

    Their time together is running out. Seven may die even before recycling.

    INT. SCHOOL – DAY

    Lo gets ridiculed and called a squarehead for being too smart. She tries to be less than what she is in order to blend in.

    Scene Arc

    From loving being one of people to understanding it’s mot the case.

    Essence

    Lo starts hiding her true self.

    Conflict

    She wants to be average to fit in.

    Subtext

    She is better than an average human

    Hope

    She won’t go down this road

    Fear

    How can she not go down this road?

    INT. HOLIDAY HOME – DAY

    Lo learns to catch spy-drones so that the two of them avoid the test.

    Scene Arc

    From an argument about right and wrong to Lo saving Seven.

    Essence

    They need each other the same way.

    Conflict

    She rebels against the computer knowledge (next: you’ll never understand me)

    Subtext

    Challenge of defining oneself

    Hope

    They’ll find common ground

    Fear

    They’ll drift apart and be unhappy.

    EXT. SCHOOL – DAY

    Lo gladly shares a common human experience by participating in a robot-hating game.

    Scene Arc

    From being alone to joining the game and believing it.

    Essence

    Pulled into mainstream.

    Conflict

    She has to choose between being alone and being bad

    Subtext

    she is fighting herself and losing

    Hope

    she can resist

    Fear

    She will always be alone

    INT. LOFT – NIGHT

    Years later, teenage Lo argues with Seven about dating and all other human experiences. She doesn’t catch a spy-drone, so it scans their faces and prints an invitation for Seven to take a humanity test. Lo leaves with a guy who came to pick her up.

    Scene Arc

    From arguing to breaking up

    Essence

    She betrays her robot

    Conflict

    Robot logic doesn’t apply

    Subtext

    Seven failed at its mission (I’m not your project)

    Hope

    She’ll save Seven

    Fear

    She will leave Seven for dead.

    INT. LOFT – DAY

    Lo comes back crying. From behind the closed door Seven asks her to see it off, since it will be recycled today — but hears the door shutting, Lo leaves. The time goes by, she doesn’t come back. Time to go, but Seven can’t find its invitation for the test.

    END FLASHBACK

    Scene Arc

    From hoping to make up before the end to being left alone to deal with it, to discovering Lo left to pass the test.

    Essence

    Lo realized her choice was wrong.

    Conflict

    Emotional discord

    Subtext

    Lo starts understanding what matters to her most, she decides to take the test instead of Seven.

    Hope

    They can make up

    Fear

    It will be too late to change anything.

    INT. TEST CENTER – DAY

    Lo has Seven’s invitation. She takes the test and is scheduled for recycling as a robot! She says she is not a robot and robots follow her example.

    Scene Arc

    From planning to save her friend to being sent to recycling.

    Essence

    Lo is taken for a robot

    Conflict

    Useless to argue with a machine. Huge mistake.

    Subtext

    Lo is special. Something is wrong with the test if people are taking for the robots. What’s going on?

    Hope

    the situation will be clarified

    Fear

    Lo will be killed.

    INT. COURT – DAY

    A bunch of robots claiming they are not robots, and Lo, stand before the judges. Lo can’t answer usual questions about her origins and common human experiences (Seven watching the broadcast answers them differently at the same time). Lo must find a human who can confirm she is not a robot (who knows her intimately or from childhood). The whole world is given 10 minutes to vouch for her.

    Scene Arc

    From a chance to prove she is a human, to being unable to do so

    Essence

    There’s no way to prove you are a person.

    Conflict

    Her word against machine’s word.

    Subtext

    She doesn’t meet the requirements of being human. She sends Seven a message to not blow their cover.

    Hope

    Someone can recognize her.

    Fear

    She will be recycled.

    EXT. CITY – DAY

    Seven runs through the city to find Lo’s boyfriend. The boyfriend looking for fame tells on TV that he happened to date her and she must certainly be a squarehead since it didn’t go very far between them, which is unusual for him.

    Scene Arc

    From looking for that guy to that guy betraying Lo

    Essence

    Her being on the side of her robot and all robots.

    Conflict

    The guy is a liar seeking revenge.

    Subtext

    Lo gives a message to Seven instead of the guy.

    Hope

    The guy will talk about their affair.

    Fear

    The time will run out.

    INT./EXT. VAN – DAY

    Lo and others are sent to recycling facility. The TV debate between Nurse, Benedetta, and Jeronimo (about how manipulative and sneaky robots became) gets even more heated. Seven hides under the van to get in.

    Scene Arc

    Trying to escape to failing.

    Essence

    Tricking the system. What used to work doesn’t

    Conflict

    The reality and the image of it

    Subtext

    Seven is there trying to find a solution.

    Hope

    They can find a way out.

    Fear

    They will fail

    INT. RECYCLING FACILITY – DAY

    The relentless recycling line takes the robots apart in the most utilitarian fashion. Seven can’t stop it. Lo comes up with a way to trick it. All of them escape.

    Scene Arc

    Being on the death row to escaping

    Essence

    The great escape.

    Conflict

    The machine is unstoppable

    Subtext

    It kills everyone.

    Hope

    They can stop the killing line.

    Fear

    There is nothing they can do.

    EXT. CITY – NIGHT

    The robots are chased by the police, they split. Seven, Lo and F11 hide together.

    Scene Arc

    From danger to safety.

    Essence

    They are on their own.

    Conflict

    With the police and the whole world

    Subtext

    F11 covers his 6.

    Hope

    they will be safe

    Fear

    they will get shot down.

    EXT. CITY – NIGHT

    Nurse Agatha found dead.

    Scene Arc

    From the fact to multitude of conclusions

    Essence

    She had a clue and now she is dead.

    Conflict

    The main opponent of robots is dead. Who wanted her dead and why?

    Subtext

    She knew too much

    Hope

    It won’t be as bad for the robots now.

    Fear

    It will get worse.

    EXT. MAIN SQUARE – NIGHT

    Some robots including Seven are caught. Lo comes to defend them. Other people join. The society gets divided.

    Scene Arc

    From a few citizens’s conflict to full blown civil war brewing.

    Essence

    It’s about the principles of humanity.

    Conflict

    Between the citizens.

    Subtext

    Human can’t stand the robots being better than them

    Hope

    Now they will listen.

    Fear

    They will send them back to recycle. There are no decent people left.

    INT. COURT – NIGHT

    The governors and politicians look for solutions. They agree on creating a fair elimination game with the help of human citizens. Everyone votes for it. People send their suggestions. Benedetta is put in charge of running the show.

    Scene Arc

    from radical to civilized option

    Essence

    find the solutions without robots.

    Conflict

    between the sides, pressure of the crowd

    Subtext

    Benedetta controls the situation.

    Hope

    they’ll come up with a good idea

    Fear

    they will go for the worst solution.

    EXT. MAIN SQUARE – DAY

    The machines build the playground in the old part of the city. The rules are announced. The drones record the action and the show is broadcasted everywhere.

    Scene Arc

    From idea to completion

    Essence

    The trap is built by the whole world

    Conflict

    People are cruel.

    Subtext

    Benedetta builds another killing machine.

    Hope

    It will be interesting and Lo can make it through this time.

    Fear

    All the great robots will die.

    EXT. PLAYGROUND – NIGHT

    Lo leads the robots through the traps, to save her robot. Robots and people help each other to go through trials.

    A mysterious flying robot kills those who made the way for everyone in previous rounds.

    Scene Arc

    From succeeding to realizing it’s all in vain.

    Essence

    They work together and it’s the only way to survive.

    Conflict

    Game and killerbot vs players

    Subtext

    This game is not made to be won.

    Hope

    They can make it.

    Fear

    Whoever survived will be killed by the killerbot

    EXT. CITY – NIGHT

    What people see on TV is not what’s going on on the playground.

    Scene Arc

    From truth to lie.

    Essence

    People are happy with what they are being given and don’t question it.

    Conflict

    Realities.

    Subtext

    Someone manipulates the game and how it ends doesn’t depend on the players.

    Hope

    It will get discovered.

    Fear

    What are we afraid will happen?

    EXT. PLAYGROUND – NIGHT

    Lo catches a drone and explains that the game is rigged.

    Scene Arc

    From truth to lie.

    Essence

    People are happy with what they are being given and don’t question it.

    Conflict

    Realities.

    Subtext

    Someone manipulates the game and how it ends doesn’t depend on the players.

    Hope

    It will get discovered.

    Fear

    What are we afraid will happen?

    EXT. CITY – NIGHT

    People see how robots keep failing in the game.

    Scene Arc

    From truth to lie.

    Essence

    People are happy with what they are being given and don’t question it.

    Conflict

    Realities.

    Subtext

    Someone manipulates the game and how it ends doesn’t depend on the players.

    Hope

    It will get discovered.

    Fear

    What are we afraid will happen?

    EXT. PLAYGROUND – NIGHT

    Lo realizes there won’t be any winners. She messes with the broadcasted narrative. Lo and seven quit the game by losing.

    Scene Arc

    From realizing what’s going on to dying.

    Essence

    They decide to make it fast.

    Conflict

    what is and what is presented.

    Subtext

    They quit the game because they want to win it.

    Hope

    they can make it.

    Fear

    they are dead

    EXT. CITY – NIGHT

    People rejoice the robot who started this mess is killed (Lo).

    Scene Arc

    From disbelief to celebration.

    Essence

    This is the end of the fight.

    Conflict

    How could they quit to make the crowd happy?

    Subtext

    They are alive. The villain got the bait. the face the society chose.

    Hope

    the others will find a way

    Fear

    it’s over for everyone involved.

    EXT. PLAYGROUND – NIGHT

    Lo and Seven escape to look for the flying robot as other robots keep on, inspired by them.

    Scene Arc

    From inspired robots keeping on to Lo and Seven chasing flying robots.

    Essence

    They are on the way to solve the mystery.

    Conflict

    leaving the others to die.

    Subtext

    all this is about to explode

    Hope

    they will uncover the truth

    Fear

    they will get tracked and killed by the flying robot.

    INT. INVENTOR’S HOUSE – MORNING

    Lo and Seven find the flying robot’s den, and his wings. The robot is there — it’s one of the guys who was humiliating Seven in the beginning. He has a mask — it’s Benedetta.

    He wants to get rid of other robots so that they can’t protect people from his well intended plan of ruling them.

    He tries to kill Lo, Seven fights for her. Lo fights to save Seven. Seven sacrifices itself to kill Benedetta while Lo thinks Seven has another life left in it. (You are my life)

    The drone following Lo had her phone attached to it.

    Scene Arc

    from finding the den to Seven defeating the flying robot.

    Essence

    the final battle with someone who could be smarter than anyone, with the master of the game.

    Conflict

    Struggle of the robots.

    Subtext

    It’s being recorded. who they became through their journey helps them to save the world. he knew they were coming and prepared a surprise for them.

    Hope

    they win

    Fear

    they die

    EXT. CITY – MORNING

    People see the recording of Benedetta’s confession from Lo’s phone.

    Scene Arc

    From delusion to people waking up

    Essence

    the truth comes out

    Conflict

    The price of the revelation

    Subtext

    They were blind to their own blindness

    Hope

    It will be a new world

    Fear

    they won’t get it

    INT. LOFT – MORNING

    The toys of Lo and Seven holding hands watch the recording.

    Scene Arc

    From news to dolls

    Essence

    it’s their legacy

    Conflict

    Seven had to die for it

    Subtext

    they are the most human we have met in this film

    Hope

    there will be a new story

    Fear

    lo will get disappointed and bitter like the other robot.

    INT. INVENTOR’S HOUSE – MORNING

    Lo puts on the wings and steps out of the window.

    Scene Arc

    from mourning to Lo getting the wings

    Essence

    She became herself

    Conflict

    She is alone now

    Subtext

    It takes everything she’s got

    Hope

    She will change the world

    Fear

    She will get vengeful. (she should find another message from inventor to avoid that)

  • Valeriya Ordinartseva

    Member
    September 2, 2022 at 2:09 pm in reply to: Day 8 Assignments

    Valeriya’s Intriguing Moments

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I am great at discovering and creating intriguing moments!

    What I learned from doing this assignment is…

    – This is a super cool and easy way to create a story to start with.

    – This way it’s easier to see what needs to be set up.

    – It’s a relief to see things coming together after they’ve been a mess for a while – there was no need to worry about it.

    – Got a few interesting ideas.

    7RDRD4: Robots became too human and people start the dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    1

    Intrigue

    – What is this place where Lo talks to strangers?

    – Why her life was not worth trying?

    Secret

    – A robot brings up a baby.

    Covert agenda

    – Benedict lets 7 go when he has a chance to kill it.

    Hidden identity

    – Who is the flying robot? Is 7 a killer?

    Conspiracy

    – 7 and Lo have a secret about their strange family.

    Scheme

    – Who needs to get rid of robots and why?

    Superior position

    – 7 is not a murderer

    Cover up

    – Lo going to take the test instead of 7.

    Mystery

    – Is a flying robot real?

    2

    Intrigue

    – Recycling is used for killing people

    Secret

    – 7 tries to save Lo

    Covert agenda

    – To persuade the public that the program is perfect

    Hidden identity

    – Lo pretends the invitation was for her

    Conspiracy

    – F11 spies for whoever can promise safety

    Scheme

    – Lie about the murder attempt

    Superior position

    – Nobody believes Lo is a human and she can’t prove it not to hurt her friend

    Cover up

    – Nurse’s death is on the robots

    Mystery

    – Who kills the nurse who knew too much?

    3

    Intrigue

    – Who is who and how many lives they have.

    Secret

    – They mislead the drones

    Covert agenda

    – F11 works against them

    Hidden identity

    – They mix up robots and people.

    Conspiracy

    – They team up to be smarter and help one another

    Scheme

    – The game is meant to show how bad robots are and to kill anyone who succeeds.

    Superior position

    – Another trap is on the other side of the trap.

    Cover up

    – The audience gets a different story

    Mystery

    – Who is killing who

    4

    Intrigue

    – Who is going to win this battle and how?

    Secret

    – Lo is making a record of the conversation (showing two different versions?)

    Covert agenda

    – To expose what’s going on

    Hidden identity

    – Benedict is a robot.

    Conspiracy

    – He sets up their death to make them look guilty.

    Scheme

    – The two have a plan they act upon for a while.

    Superior position

    – 7 has no spare lives

    Cover up

    – Benedict can manipulate public opinion because he is connected to everything.

    Mystery

    – Benedict took 7’s wings and now lured him out to make him a villain.

    BOO WHO HOO: Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    1

    Intrigue

    – Something in the house or so she thinks

    Secret

    – She refuses to listen but then changes her mind

    Covert agenda

    – To get her life back

    Hidden identity

    – Ugly monster is her best friend

    Conspiracy

    – She makes a deal with the monster

    Scheme

    – Help her no matter what

    Superior position

    – No one can imagine how scared she is and how miserable her life is

    Cover up

    – She hides her personal life

    Mystery

    – Why she lives like this

    2

    Intrigue

    – Do people die because of Irene?

    Secret

    – The monster is what makes people feel bad.

    Covert agenda

    – Monster pushes Irene to enjoy life

    Hidden identity

    – Happy person living her life to the fullest

    Conspiracy

    – The monster is attracted by other people’s desires

    Scheme

    – To help her come to terms with her past

    Superior position

    – The monster is there when she thinks she got rid of it.

    Cover up

    – She goes to escape, not because she wanted

    Mystery

    – Family relationship.

    3

    Intrigue

    – Will he become a victim?

    Secret

    – The monster helps her

    Covert agenda

    – To get rid of the monster, pass it on

    Hidden identity

    – Her being a monster

    Conspiracy

    – With the monster about the victims

    Scheme

    – To feed the guy to the monster

    Superior position

    – The guy is in danger

    Cover up

    – Painkillers

    Mystery

    – What the monster wants

    4

    Intrigue

    – How is she going to protect the girl?

    Secret

    – She created it

    Covert agenda

    – Save the girl

    Hidden identity

    – Creator

    Conspiracy

    – Their initial agreement

    Scheme

    – Bring her back to life

    Superior position

    – She is not alone.

    Cover up

    – It was a good monster

    Mystery

    – How can she overcome her fear?

  • Valeriya Ordinartseva

    Member
    August 31, 2022 at 8:30 pm in reply to: Day 11: Time to exchange feedback.

    Hi!

    Catching up here. My outlines will be ready for feedback in five days. If you could benefit from having the same deadline, let’s exchange then! valeriya.ordinartseva@gmail.com

    Concept 1

    Horror Thriller

    Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    Concept 2

    Sci-Fi Thriller

    Robots became too human and people start a dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

  • Valeriya Ordinartseva

    Member
    August 22, 2022 at 9:32 pm in reply to: Day 7 Assignments

    Valeriya’s Emotional Moments

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I absolutely love causing my audience to feel emotional.

    What I learned from doing this assignment is…

    – I have plenty of opportunities for emotional moments yet I need to focus on just a few of them and make them different and rising.

    7RDRD4: Robots became too human and people start a dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    1

    + Making a toy for her

    + Saving the baby

    – Killing the only person who cares

    – Humiliation by the gang

    2

    + Making up in a dangerous moment

    + Courage: not giving her robot away

    + Grown up conversation

    – Argument where both get hurt

    – Betrayal by boyfriend

    3

    + Courage: saving people and robots alike

    + People standing with their robots.

    – Death of people and their friends

    – Betrayal by F11

    4

    + Good intentions of the villain

    + Lo teaching 7 about life and how precious it is to her

    – Readiness to die for each other.

    – Death of 7

    BOO WHO HOO: Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    1

    + Bonding: Her friend remembering and caring

    + Love: Missing herself

    – Distress: Fear of the monster

    – Weakness: Victim of her own beliefs

    2

    + Success: coming out to family

    + Love and courage: kid.

    – Moral issue: using a guy from the club.

    – Wound: Awful parents and childhood, guilt.

    3

    + Bonding, excitement: real relationship with the guy.

    + Courage: fighting the monster.

    – Distress: Physical pain

    – Sacrifice: The guy she likes

    4

    + Courage: facing her fears.

    + Surprise: it was not her fears but desires.

    – Emotional dilemma: her or the kid.

    – Doesn’t let anyone close but the monster.

  • Valeriya Ordinartseva

    Member
    August 21, 2022 at 9:41 pm in reply to: Day 6 Assignments

    Valeriya’s Reveals!

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I am great at discovering cool reveals!

    What I learned from doing this assignment is…

    – Isolating the task really helps.

    – I don’t need to have it all figured out until the final draft.

    7RDRD4: Robots became too human and people start dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    Act 1 – Rules and relationships

    Opening

    (AJ: Beginning: Benedict is sent out into the world and is mistreated by people.)

    Lo is in a queue, a robot asks her how many lives she has left (hoping it won’t be too messy). That’s where Lo starts thinking about her life. Says her life doesn’t matter anyway.

    Some people cry.

    __________

    PJ: Inciting Incident: 7 kills the inventor. A robot kills a person putting the existence of all human-like robots in danger. 7 refuses to take orders then changes its mind.

    __________

    7 frees the birds and picks up the phone. Robot hunt begins. The police and then a gang is after 7. Benedict gets an idea to use 7 to start the dehumanization project. 7 surprises the boys with its unrobot-like behavior.

    __________

    Inciting Incident

    PJ: Turning Point 1: PJ: Beginning: Throwing itself away, the robot finds a baby girl in the waste. Benedict and his gang chase 7 for being superior to humans. 7 risks its life to come back for the baby when it has a chance to run. Benedict lets 7 go when he has a chance to kill it.

    __________

    Genre: PJ: Act 2: AJ: Inciting Incident: It brings up the human child, hiding and protecting it from the cruel society that let the child down. Loses its wings. 7 finds more and more clever ways to hide and smart ways to protect them.

    An evasive flying robot kills people who served the rise of AI. He seizes an opportunity to take control of growing hatred in an underhanded way to turn it against people. A new voice for peace appears in the media. People disappear. 7 assumes someone’e ID. Breaks the law to hide the baby. Lo tries to be like other kids at school.

    7 teaches Lo about algorithm and inspiration

    __________

    People invite robots to come for recycling if they want to be of service. People disappear and our robot uses their IDs.

    Benedict organizes a search for killerbot and missing persons.

    7 loses one redundancy system and explains Lo he had only four. Troubleshooting session.

    __________

    Lo catches the drones.

    Deeper Layer: Thinking for oneself is frowned upon.

    Turning Point

    Genre: People decide to get rid of human robots altogether. Benedict leads the way in an eco-friendly fashion (voluntary).

    Deeper Layer: What’s going on is dehumanization of people, not robots. People volunteer to recycle their friends.

    Lo wants to be normal. 7 teaches her that she is a perfect human being already. She tells 7 it would be better if it got recycled because it’s useless.

    7 teaches her about how sometimes the wrong thing is the right thing to do

    Usefulness of robots becomes the main point in the discussion of the value of their life

    Adversity that will help Lo in the game.

    __________

    The robot who saved the baby gets an invitation to the humanity test.

    __________

    An argument, Lo leaves to go on a date

    The teen girl steals the invitation to pass the test instead of her robot.

    PJ: Inciting Incident: Her robot gets recycling invitation and she goes to pass the test instead of it.

    Deeper Layer: People are asked to betray their robots and out of fear they do exactly that

    7 teaches Lo that life is not about serving and being useful but about creation and taking pleasure in life

    __________

    Benedict advocates for fair trial for all and seizes an opportunity to make the laws for people stricter. The girl fails, she is recognized to be a robot and is sent to recycling. Turns on people who betray her once again.

    Robots get mutilated by people

    Adversity that will help Lo in the game.

    ______________________________

    Act 2 – Real life (being normal doesn’t cut it)

    New plan

    7 runs to the boyfriend to ask him for help. Lo appeals to court and fails. Her boyfriend betrays her.

    Deeper Layer: Surface Layer: A girl and her robot try to survive the recycling program.

    __________

    PJ: Turning Point 1: Her test shows she is a robot and she is sent to recycling. She gives up.

    __________

    PJ: Turning Point 2 / Midpoint: The girl is about to be killed because of 7. 7 finds the way into recycling facility.

    Genre: Deeper Layer: There are traces of murders in the recycling facility. Someone was killed there.

    Adversity that will help Lo in the game.

    Benedict tells a story of a murder attempt by a flying robot.

    __________

    Plan in action

    AJ: Turning Point 1: PJ: Act 2: PJ: Act 3: The robot saves the girl and others. She decides to fight for her only friend. They escape from recycling and dehumanization program. (F11, Belle, Copper)

    They hide. Their relationship get deeper.

    __________

    Midpoint Turning Point

    F11 reveals where they are.

    TPJ: Turning Point 3: They get caught.

    Adversity that will help Lo in the game.

    The robot with the wings is after them.

    __________

    Turning Point 2 / Midpoint: Lo starts robot and human unrest. Stands up for all of them, for alternative thinking. Catches a drone. 7 learns from Lo to be human.

    Some people join.

    AJ: Act 2: He attempts to stop the riot. Suggests very convincing plan.

    ______________________________

    Act 3 – Survival game

    Rethink everything

    Deeper Layer: The voice of reason gets turned inside out (as if he protects robots)

    AJ Turning Point 2 / Midpoint: Suggests a fair play as a solution. For the sake of fairness and entertainment, people offer the robots to play a humanity game, in which those who fail get destroyed. At the same time this game must change the reality of people, giving them the rules to live by.

    Benedict’s competitor nurse dies after suggesting an extreme measure of dealing with robots.

    Deeper Layer: Influences Surface Story: The debate gets more and more heated. People choose a cruel game to sort people and robots.

    __________

    New plan

    PJ: Act 3: Lo leads the robots through the traps, to save her robot. Robots and people help each other to go through trials.

    Genre: The tasks, puzzles and traps are created in a way nobody can survive. Lo comes up with original solutions thanks to her other experiences.

    Benedict sets robots up to show how dangerous they are.

    They destroy the drones that are watching them.

    7 Looks for who is behind all this. 7 loses a redundancy and hides it from Lo.

    Every stage they go through she can figure out because of her creativity and what 7 taught her in other situations. Every test she was preparing for in the situations she didn’t like.

    __________

    Turning Point: Huge failure / Major shift

    AJ: Act 3: PJ: Turning Point 3: A mysterious flying robot kills those who found the solutions for everyone in previous rounds.

    Deeper Layer: Someone kills robots without following any procedures (human red herring?)

    ______________________________

    Act 4 – The truth

    Climax/Ultimate expression of the conflict

    Genre: The girl figures out what’s going on but her discovery leads them into a trap. Now she has to die, and she is ready to die to save the rest of them.

    __________

    AJ: Turning Point 3: PJ: Act 4 Climax: PJ: Act 4 Climax: Lo and 7 find who it is. Our robot fights the mysterious one. Turns out the politician running the dehumanization program is a robot.

    Deeper Layer: Major Reveal: A robot exploits the society’s hatred and fear to gain control over them.

    __________

    Resolution

    Lo thinks there is another redundancy left in 7, but it’s the last one. 7 sacrifices itself to give life to Lo.

    Both robots die. The girl lives to build a world where humanity comes first for every creation.

    PJ: Resolution: 7 dies but his human-creation lives to see the new world.

    Her phone attached to the drone recorded everything.

    __________

    PJ: Resolution: Lo shows the world what’s going on with it.

    Deeper Layer: Just being herself saves Lo so she can save everyone. Being who you are and that means being whoever you want to be.

    Deeper Layer: People were betraying themselves all along. They were fooled by a robot.

    ______________________________

    ______________________________

    ______________________________

    BOO WHO HOO: Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    Act 1 – Irene summons a monster

    Opening

    A cat hisses, jumps out of the darkness underneath the bed.

    AJ, Deeper Layer: Irene’s unrealized dreams and suppressed desires have been growing for years.

    As the sun sets, the cat, LUCKY, wakes Irene up.

    PJ: Beginning: Irene is depressed, lonely, and unhappy. She sleeps in a daytime and works at night. Something bothers her at her place, she is afraid of every sound. She is especially weary of the dark space underneath her bed.

    Boo makes noises that sounds like audible hallucinations.

    Denial Conversation

    The way she talks to herself turns into the way she talks to the monster.

    Genre: She tells her cat Lucky not to go under the bed.

    She doesn’t notice she hurts herself (pinching, biting nails and lips).

    Genre: She turns on the TV not to feel alone. Her computer and a kettle. The light on her desk. The lights blink. She has this urgent project to send. She makes a disgusting coffee to save electricity that threatens her work.

    Her wisdom tooth starts bothering her.

    A call. Irene finds her phone in the dark bathroom where the light doesn’t work. Her successful childhood friend comes to town, the one who lives her life to the fullest. Invites her to meet.

    She is known for coming up with creative excuses. Refuses to go out.

    Boo steals her phone.

    The lights go out. (Boo turns it off when Irene start backing out)

    She starts creating a path back to herself.

    Panic in the dark until Irene reaches the fuse box.

    Genre: Her cat disappears.

    __________

    She meets her friend, they talk, Irene’s life and relationships are ugly. Would be nice to have a lover in her bed, and a great career, and this and that. Her friend tells her to see a shrink and invites her to her concert. Irene has too many things to do, urgent project and the landlord stopping by next week, she needs to put new wallpaper instead of those scratched by a cat.

    Deeper Layer: Irene throws away the flyer. Things that Irene gave up on disappear (include in the screen story).

    __________

    She asks to put a missing cat poster in the store. The locals refer to her as weirdo, but the owner of the shop shushes them. He gives her some candy on the house.

    __________

    Inciting Incident

    She sticks the wallpaper.

    Genre: Irene senses there’s someone in the house. It’s not a cat — she finds the cat’s collar.

    She turns on the TV and it turns off.

    The bulbs go off and she has to change them.

    The shadow she sees is made by harmless stuff

    The monster is real

    Boo creates an experience of death for Irene.

    The light at her place has been a problem for the neighbors as well

    She has a nervous breakdown, and decides to go see a shrink.

    Looks for the phone, calls the shrink.

    __________

    PJ: Inciting Incident: She tells the shrink about her feelings and suspicions. Shrink recommends Irene to talk to the monster under the bed. She also mentions that Irene deserves to take better care of herself, do something relaxing and fun.

    Uses the monster as an excuse for her inaction

    – She wants to have fun

    – She wants to find love

    – She wants to create

    __________

    Irene buys a small bottle of wine in the small store. The owner asks her if she needs a company. She makes it a big bottle and says she already has a company. Ignores flirt

    __________

    Turning Point

    Irene has some wine and talks to the darkness under her bed.

    – Love, relationships and family.

    – Career and self-actualisation, prosperity

    – Friends, fun, parties

    – Health

    – Happiness

    – Having it all figured out and having it all

    – Cozy home with home made comfort food

    – Thought she’d achieve more by now

    – Nobody likes her or believes in her

    AJ: Inciting Incident: For the first time Irene talks to Boo, about her dreams, and asks Boo to come out.

    The monster drinks her wine.

    Irene gathers the courage to look under the bed, but there’s nobody — someone breaks dishes in the kitchen, or maybe a jar of pickles explodes.

    Deeper Layer, AJ: Turning Point 1: Boo comes out to play, believing that Irene can help it.

    ______________________________

    ______________________________

    Act 2 – Run or hide it:

    New plan

    Someone in her bed under the blanket… pillows.

    Deeper Layer: She gets scared first, then the monster appears, not the other way around!

    Genre: Strange things start happening: the picture of her family breaks, there are weird reflections on her screen and in the mirrors, the lights go off way too often, or are on where she didn’t turn it on. And when her hand hangs from the bed, something that’s under the bed…

    Deeper Layer: Things that Irene gave up on disappear (include in the screen story).

    Irene is scared, she calls her mom who invites her to come over for a weekend (after scolding her for, first, scaring her, then not calling her, then calling so late and waking up the kid. Irene talks to the kid about dreaming sweet dreams — their favorite sweets and other things.

    Monster makes Irene remember her dreams ( she finds things she forgot about, can’t find what she is looking for).

    Deeper Layer:

    PJ: Turning Point 1: The monster comes out and starts creating mess and threaten Irene.It plays with her the games she used to like.

    Deeper Layer: Surface Layer: A monster ruins Irene’s life.

    The fruits or cake her friend got for her goes bad. Really bad.

    Plan in action

    Deeper Layer: Irene ruins her life and monster tries to stop her.

    AJ: Act 2: Boo shows Irene life is short and instead of being afraid she should live. Boo prompts Irene to create art, call her mom, see her family, take care of herself, go out and have fun, make peace with her dad’s predicament.

    Deeper Layer: It pushes her to enjoy her life.

    She loses her job: She sent the scary files instead of beautiful designs.

    Anger conversation

    Monster makes Irene change her habits

    __________

    She hears the noise, puts some cat food. Sees a glimpse of the monster.

    PJ: Act 2: Irene tries to get rid of the monster, poisons it, locks it out. Irene goes out, trying to escape from the monster. It follows.

    Genre: She sees it in the window of the gallery. Its shadow follows her.

    __________

    She hides in the club.

    Genre: The monster is in the crowd.

    She picks up a guy not to be alone. She choses him because she thinks the monster showed her it wanted that guy.

    __________

    She brings him home and locks the door and windows to keep the monster out. The guy steps into something sticky — it’s everywhere, her peels the wallpaper, soils his hands with red, as if the walls under where bleeding, tears off more wallpaper, gets scared of the glue and visions of hell and runs away.

    __________

    He is found dead on the road. Probably hit and run.

    __________

    Genre: Irene goes to the dentist to pull her wisdom tooth. The monster comes back. She runs away from the dentist without treatment.

    __________

    Sleeps on the train.

    __________

    Irene goes to see her family. The monster is there. He knows her intimately.

    Genre: When her mom reminds her that she’s turning 30 (26) and she is still alone, Irene says she is not alone, that’s the thing. Why didn’t she tell them? She wanted it to be a surprise. She introduces the monster and invites it to the table. Everyone believes a guy is about to come in. They wait. Irene’s niece checks and comes back quiet. Mom goes to welcome the guest. Nobody. Stupid joke. Irene’s niece confirms the monster is real.

    Monster makes Irene face her parents

    __________

    Irene’s sister is pregnant, it’s heavy, but she doesn’t mind, at least her husband tries not to hit her when she is pregnant. And her husband is going away on a business trip (which might be a pleasure trip).

    __________

    Irene’s niece gives her cryptic advice on dealing with monsters. She tells her that when she is afraid she thinks about the things she loves, asks Irene about what makes her happy.

    __________

    Midpoint Turning Point

    Boo makes noises in the house — the place is haunted by dreams unrealized.

    Irene’s father dies. PJ: Turning Point 2 / Midpoint: Monster takes revenge by killing people around her. Deeper Layer: It gets worse every time Irene goes to her old ways.

    ______________________________

    ______________________________

    Act 3 – Monsters’ showdown:

    Rethink everything

    A gift from dad she can’t find

    Cat food disappears.

    She cries and something cries with her, when she stops it keeps on.

    The knives are out.

    Understanding she can’t run away, Irene starts hunting the monster, but of course the odds are against her – she is the one who gets hurt. Then she decides to pretend she is a friend of the monster and will do whatever it wants her to do to get rid of it.

    Genre: The monster needs someone, maybe someone else, she hopes.

    Deeper Layer: It shows her that life is short.

    New plan

    PJ: Act 3: Irene negotiates with the monster and looks for unrelated victims to keep it quiet.

    Bargaining Conversation

    __________

    Irene and the monster go out to kill someone.

    AJ: Turning Point 2 / Midpoint: Unable to sustain her pain, Irene decides to harm people.

    __________

    AJ: Act 3: Boo pushes Irene to meet the guy she likes.

    Genre: They come to a 24/7 shop. She buys painkillers, they have a convo on dealing with pian vs. killing it. There’s something in the store. The manager hides from the monster with Irene.

    Boo disconnects the video and messes with electricity.

    __________

    He walks her back to her place.

    Genre: She invites him to come up. He passes.

    __________

    Turning Point: Huge failure / Major shift

    Red, brown and black goo is everywhere.

    Genre: It’s on, the monster and Irene have to sort it out now. She can’t kill herself, although she tries.

    She is the one hiding under the bed.

    Depression Conversation

    She misunderstands the signs the monster gives her.

    Turning Point 3: Boo wants to save Irene from death.

    __________

    Suddenly, Irene’s mom brings the niece who has to stay with Irene, whose sister is in hospital.

    PJ: Turning Point 3: Her plan fails, and now she has a kid at her place.

    ______________________________

    Act 4 – Monsters united:

    Climax/Ultimate expression of the conflict

    Irene calms the monster down. Irene realizes she has been terrorizing herself and others all this time.

    AJ, PJ: Act 4 Climax: Irene fights the monster and understands that the monster wants to die. But she can’t kill it! She hugs it, and it gives her what it was made of — all of it.

    Acceptance conversation

    She is pleading for the girl, but actually — for her true self.

    Deeper Layer: As soon as she decides to change the monster falls apart.

    She embraces her fears and breaks free from them. Monster gives her a gift. It shows Irene what she wants and helps her get rid of her fears. (Leaving it here for now: when she was a child, Irene was hiding under the bed).

    Deeper Layer: Major Reveal: The monster is made of every desire Irene ever gave up on, it’s not trying to kill Irene, it’s asking for help.

    The lights go on, the kid wakes up and discovers the treasures.

    Resolution

    Deeper Layer: Changes Reality: Discovering that the monster is made of her dreams, Irene realizes she created all the scary moments in her story.

    Boo gives her something she needed in the beginning.

    The content of the monster:

    – Oil pain tubes

    – Dirty brushes

    – Sunglasses

    – Balloons and gift wrappers

    – Chocolates, cookies and “candy on the house”

    – Shiny party dress (scales)

    – Pages of sketches

    – Seashells

    – Coins

    – Flowers

    – Valentines

    – Marshmallow

    – Guitar strings

    – Pool balls and puzzle pieces

    – Sparkles

    – Bicycle ring

    – Rollerblades

    – Christmas lights

    – Headphones

    – Postcards

    – String of party lights

    __________

    Genre: In the morning emergency takes Irene away.

    __________

    Irene becomes an artist who can see other’s monsters. Her art is a reminder that sets them free. Her paintings are in the gallery.

    __________

    She dates the guy she connected with thanks to the monster.

    __________

    She tells the shrink she no longer needs therapy.

    PJ: Resolution: Turns out it’s not a monster but her unrealized dreams that she neglected

    AJ: Resolution: Boo transforms into Irene’s life of fulfillment.

    There are plenty of monsters lurking under that shrink’s couch.

    She has an amazing smile, radiant, strong, confident, pleasant.

  • Valeriya Ordinartseva

    Member
    August 18, 2022 at 10:27 pm in reply to: Day 5 Assignments

    Valeriya’s Character Action Tracks!

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I am great at creating interesting action for my characters.

    What I learned from doing this assignment is…

    – The problem of the antagonist is the antithesis fueling the second act.

    – So starting with the villains makes sense.

    – Found an interesting verbal strategy springing from the story itself.

    7RDRD4: Robots became too human and people start dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    Act 1 – Rules and relationships

    Opening

    (AJ: Beginning: Benedict is sent out into the world and is mistreated by people.)

    Lo is in a queue, a robot asks her how many lives she has left (hoping it won’t be too messy). That’s where Lo starts thinking about her life. Says her life doesn’t matter anyway.

    Some people cry.

    __________

    PJ: Inciting Incident: 7 kills the inventor. A robot kills a person putting the existence of all human-like robots in danger. 7 refuses to take orders then changes its mind.

    __________

    7 frees the birds and picks up the phone. Robot hunt begins. The police and then a gang is after 7. Benedict gets an idea to use 7 to start the dehumanization project. 7 surprises the boys with its unrobot-like behavior.

    __________

    Inciting Incident

    PJ: Turning Point 1: PJ: Beginning: Throwing itself away, the robot finds a baby girl in the waste. Benedict and his gang chase 7 for being superior to humans. 7 risks its life to come back for the baby when it has a chance to run.

    __________

    Genre: PJ: Act 2: AJ: Inciting Incident: It brings up the human child, hiding and protecting it from the cruel society that let the child down. Loses its wings. 7 finds more and more clever ways to hide and smart ways to protect them.

    An evasive flying robot kills people who served the rise of AI. He seizes an opportunity to take control of growing hatred in an underhanded way to turn it against people. A new voice for peace appears in the media. People disappear. 7 assumes someone’s ID. Breaks the law to hide the baby. Lo tries to be like other kids at school.

    __________

    People invite robots to come for recycling if they want to be of service. People disappear and our robot uses their IDs.

    Benedict organizes a search for killerbot and missing persons.

    7 loses one redundancy system and explains Lo he had only four. Troubleshooting session.

    __________

    Lo catches the drones.

    Deeper Layer: Thinking for oneself is frowned upon.

    Turning Point

    Genre: People decide to get rid of human robots altogether. Benedict leads the way in an eco-friendly fashion (voluntary).

    Deeper Layer: What’s going on is dehumanization of people, not robots.

    Lo wants to be normal. (You are a perfectly normal human being). She tells 7 it would be better if it got recycled because it’s useless.

    Adversity that will help Lo in the game.

    __________

    The robot who saved the baby gets an invitation to the humanity test.

    __________

    An argument, Lo leaves to go on a date

    The teen girl steals the invitation to pass the test instead of her robot.

    PJ: Inciting Incident: Her robot gets recycling invitation and she goes to pass the test instead of it.

    Deeper Layer: People are asked to betray their robots and out of fear they do exactly that

    __________

    Benedict advocates for fair trial for all and seizes an opportunity to make the laws for people stricter. The girl fails, she is recognized to be a robot and is sent to recycling. Turns on people who betray her once again.

    Adversity that will help Lo in the game.

    ______________________________

    Act 2 – Real life (being normal doesn’t cut it)

    New plan

    7 runs to the boyfriend to ask him for help. Lo appeals to court and fails. Her boyfriend betrays her.

    Deeper Layer: Surface Layer: A girl and her robot try to survive the recycling program.

    __________

    PJ: Turning Point 1: Her test shows she is a robot and she is sent to recycling. She gives up.

    __________

    PJ: Turning Point 2 / Midpoint: The girl is about to be killed because of 7. 7 finds the way into recycling facility.

    Genre: Deeper Layer: There are traces of murders in the recycling facility. Someone was killed there.

    Adversity that will help Lo in the game.

    __________

    Plan in action

    AJ: Turning Point 1: PJ: Act 2: PJ: Act 3: The robot saves the girl and others. She decides to fight for her only friend. They escape from recycling and dehumanization program. (F11, Belle, Copper)

    They hide. Their relationship get deeper.

    __________

    Midpoint Turning Point

    F11 reveals where they are.

    TPJ: Turning Point 3: They get caught.

    Adversity that will help Lo in the game.

    The robot with the wings is after them.

    __________

    Turning Point 2 / Midpoint: Lo starts robot and human unrest. Stands up for all of them, for alternative thinking. Catches a drone. 7 learns from Lo to be human.

    Some people join.

    AJ: Act 2: He attempts to stop the riot. Suggests very convincing plan.

    ______________________________

    Act 3 – Survival game

    Rethink everything

    Deeper Layer: The voice of reason gets turned inside out (as if he protects robots)

    AJ Turning Point 2 / Midpoint: Suggests a fair play as a solution. For the sake of fairness and entertainment, people offer the robots to play a humanity game, in which those who fail get destroyed. At the same time this game must change the reality of people, giving them the rules to live by.

    Deeper Layer: Influences Surface Story: The debate gets more and more heated. People choose a cruel game to sort people and robots.

    __________

    New plan

    PJ: Act 3: Lo leads the robots through the traps, to save her robot. Robots and people help each other to go through trials.

    Genre: The tasks, puzzles and traps are created in a way nobody can survive. Lo comes up with original solutions thanks to her other experiences.

    Benedict sets robots up to show how dangerous they are.

    They destroy the drones that are watching them.

    7 Looks for who is behind all this. 7 loses a redundancy and hides it from Lo.

    Every stage they go through she can figure out because of her creativity and what 7 taught her in other situations. Every test she was preparing for in the situations she didn’t like.

    __________

    Turning Point: Huge failure / Major shift

    AJ: Act 3: PJ: Turning Point 3: A mysterious flying robot kills those who found the solutions for everyone in previous rounds.

    Deeper Layer: Someone kills robots without following any procedures (human red herring?)

    ______________________________

    Act 4 – The truth

    Climax/Ultimate expression of the conflict

    Genre: The girl figures out what’s going on but her discovery leads them into a trap. Now she has to die, and she is ready to die to save the rest of them.

    __________

    AJ: Turning Point 3: PJ: Act 4 Climax: PJ: Act 4 Climax: Lo and 7 find who it is. Our robot fights the mysterious one. Turns out the politician running the dehumanization program is a robot.

    Deeper Layer: Major Reveal: A robot exploits the society’s hatred and fear to gain control over them.

    __________

    Resolution

    Lo thinks there is another redundancy left in 7, but it’s the last one. 7 sacrifices itself to give life to Lo.

    Both robots die. The girl lives to build a world where humanity comes first for every creation.

    PJ: Resolution: 7 dies but his human-creation lives to see the new world.

    Her phone attached to the drone recorded everything.

    __________

    PJ: Resolution: Lo shows the world what’s going on with it.

    Deeper Layer: Just being herself saves Lo so she can save everyone. Being who you are and that means being whoever you want to be.

    Deeper Layer: People were betraying themselves all along. They were fooled by a robot.

    ______________________________

    ______________________________

    ______________________________

    BOO WHO HOO: Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    Act 1 – Irene summons a monster

    Opening

    A cat hisses, jumps out of the darkness underneath the bed.

    AJ, Deeper Layer: Irene’s unrealized dreams and suppressed desires have been growing for years.

    As the sun sets, the cat, LUCKY, wakes Irene up.

    PJ: Beginning: Irene is depressed, lonely, and unhappy. She sleeps in a daytime and works at night. Something bothers her at her place, she is afraid of every sound. She is especially weary of the dark space underneath her bed.

    Boo makes noises that sounds like audible hallucinations.

    Denial Conversation

    The way she talks to herself turns into the way she talks to the monster.

    Genre: She tells her cat Lucky not to go under the bed.

    She doesn’t notice she hurts herself (pinching, biting nails and lips).

    Genre: She turns on the TV not to feel alone. Her computer and a kettle. The light on her desk. The lights blink. She has this urgent project to send. She makes a disgusting coffee to save electricity that threatens her work.

    Her wisdom tooth starts bothering her.

    A call. Irene finds her phone in the dark bathroom where the light doesn’t work. Her successful childhood friend comes to town, the one who lives her life to the fullest. Invites her to meet.

    Boo steals her phone.

    The lights go out. (Boo turns it off when Irene start backing out)

    She starts creating a path back to herself.

    Panic in the dark until Irene reaches the fuse box.

    Genre: Her cat disappears.

    __________

    She meets her friend, they talk, Irene’s life and relationships are ugly. Would be nice to have a lover in her bed, and a great career, and this and that. Her friend tells her to see a shrink and invites her to her concert. Irene has too many things to do, urgent project and the landlord stopping by next week, she needs to put new wallpaper instead of those scratched by a cat.

    Deeper Layer: Irene throws away the flyer. Things that Irene gave up on disappear (include in the screen story).

    __________

    She asks to put a missing cat poster in the store. The locals refer to her as weirdo, but the owner of the shop shushes them. He gives her some candy on the house.

    __________

    Inciting Incident

    She sticks the wallpaper.

    Genre: Irene senses there’s someone in the house. It’s not a cat — she finds the cat’s collar.

    She turns on the TV and it turns off.

    The bulbs go off and she has to change them.

    Boo creates an experience of death for Irene.

    She has a nervous breakdown, and decides to go see a shrink.

    Looks for the phone, calls the shrink.

    __________

    PJ: Inciting Incident: She tells the shrink about her feelings and suspicions. Shrink recommends Irene to talk to the monster under the bed. She also mentions that Irene deserves to take better care of herself, do something relaxing and fun.

    __________

    Irene buys a small bottle of wine in the small store. The owner asks her if she needs a company. She makes it a big bottle and says she already has a company.

    __________

    Turning Point

    Irene has some wine and talks to the darkness under her bed.

    – Love, relationships and family.

    – Career and self-actualisation, prosperity

    – Friends, fun, parties

    – Health

    – Happiness

    – Having it all figured out and having it all

    – Cozy home with home made comfort food

    – Thought she’d achieve more by now

    – Nobody likes her or believes in her

    AJ: Inciting Incident: For the first time Irene talks to Boo, about her dreams, and asks Boo to come out.

    The monster drinks her wine.

    Irene gathers the courage to look under the bed, but there’s nobody — someone breaks dishes in the kitchen, or maybe a jar of pickles explodes.

    Deeper Layer, AJ: Turning Point 1: Boo comes out to play, believing that Irene can help it.

    ______________________________

    ______________________________

    Act 2 – Run or hide it:

    New plan

    Someone in her bed under the blanket… pillows.

    Deeper Layer: She gets scared first, then the monster appears, not the other way around!

    Genre: Strange things start happening: the picture of her family breaks, there are weird reflections on her screen and in the mirrors, the lights go off way too often, or are on where she didn’t turn it on. And when her hand hangs from the bed, something that’s under the bed…

    Deeper Layer: Things that Irene gave up on disappear (include in the screen story).

    Irene is scared, she calls her mom who invites her to come over for a weekend (after scolding her for, first, scaring her, then not calling her, then calling so late and waking up the kid. Irene talks to the kid about dreaming sweet dreams — their favorite sweets and other things.

    Deeper Layer:

    PJ: Turning Point 1: The monster comes out and starts creating mess and threaten Irene.It plays with her the games she used to like.

    Deeper Layer: Surface Layer: A monster ruins Irene’s life.

    The fruits or cake her friend got for her goes bad. Really bad.

    Plan in action

    Deeper Layer: Irene ruins her life and monster tries to stop her.

    AJ: Act 2: Boo shows Irene life is short and instead of being afraid she should live. Boo prompts Irene to create art, call her mom, see her family, take care of herself, go out and have fun, make peace with her dad’s predicament.

    Deeper Layer: It pushes her to enjoy her life.

    She loses her job: She sent the scary files instead of beautiful designs.

    Anger conversation

    __________

    She hears the noise, puts some cat food. Sees a glimpse of the monster.

    PJ: Act 2: Irene tries to get rid of the monster, poisons it, locks it out. Irene goes out, trying to escape from the monster. It follows.

    Genre: She sees it in the window of the gallery. Its shadow follows her.

    __________

    She hides in the club.

    Genre: The monster is in the crowd.

    She picks up a guy not to be alone. She choses him because she thinks the monster showed her it wanted that guy.

    __________

    She brings him home and locks the door and windows to keep the monster out. The guy steps into something sticky — it’s everywhere, her peels the wallpaper, soils his hands with red, as if the walls under where bleeding, tears off more wallpaper, gets scared of the glue and visions of hell and runs away.

    __________

    He is found dead on the road. Probably hit and run.

    __________

    Genre: Irene goes to the dentist to pull her wisdom tooth. The monster comes back. She runs away from the dentist without treatment.

    __________

    Sleeps on the train.

    __________

    Irene goes to see her family. The monster is there. He knows her intimately.

    Genre: When her mom reminds her that she’s turning 30 (26) and she is still alone, Irene says she is not alone, that’s the thing. Why didn’t she tell them? She wanted it to be a surprise. She introduces the monster and invites it to the table. Everyone believes a guy is about to come in. They wait. Irene’s niece checks and comes back quiet. Mom goes to welcome the guest. Nobody. Stupid joke. Irene’s niece confirms the monster is real.

    __________

    Irene’s sister is pregnant, it’s heavy, but she doesn’t mind, at least her husband tries not to hit her when she is pregnant. And her husband is going away on a business trip (which might be a pleasure trip).

    __________

    Irene’s niece gives her cryptic advice on dealing with monsters. She tells her that when she is afraid she thinks about the things she loves, asks Irene about what makes her happy.

    __________

    Midpoint Turning Point

    Boo makes noises in the house — the place is haunted by dreams unrealized.

    Irene’s father dies. PJ: Turning Point 2 / Midpoint: Monster takes revenge by killing people around her. Deeper Layer: It gets worse every time Irene goes to her old ways.

    ______________________________

    ______________________________

    Act 3 – Monsters’ showdown:

    Rethink everything

    Cat food disappears.

    She cries and something cries with her, when she stops it keeps on.

    The knives are out.

    Understanding she can’t run away, Irene starts hunting the monster, but of course the odds are against her – she is the one who gets hurt. Then she decides to pretend she is a friend of the monster and will do whatever it wants her to do to get rid of it.

    Genre: The monster needs someone, maybe someone else, she hopes.

    Deeper Layer: It shows her that life is short.

    New plan

    PJ: Act 3: Irene negotiates with the monster and looks for unrelated victims to keep it quiet.

    Bargaining Conversation

    __________

    Irene and the monster go out to kill someone.

    AJ: Turning Point 2 / Midpoint: Unable to sustain her pain, Irene decides to harm people.

    __________

    AJ: Act 3: Boo pushes Irene to meet the guy she likes.

    Genre: They come to a 24/7 shop. She buys painkillers, they have a convo on dealing with pian vs. killing it. There’s something in the store. The manager hides from the monster with Irene.

    Boo disconnects the video and messes with electricity.

    __________

    He walks her back to her place.

    Genre: She invites him to come up. He passes.

    __________

    Turning Point: Huge failure / Major shift

    Red, brown and black goo is everywhere.

    Genre: It’s on, the monster and Irene have to sort it out now. She can’t kill herself, although she tries.

    She is the one hiding under the bed.

    Depression Conversation

    She misunderstands the signs the monster gives her.

    Turning Point 3: Boo wants to save Irene from death.

    __________

    Suddenly, Irene’s mom brings the niece who has to stay with Irene, whose sister is in hospital.

    PJ: Turning Point 3: Her plan fails, and now she has a kid at her place.

    ______________________________

    Act 4 – Monsters united:

    Climax/Ultimate expression of the conflict

    Irene calms the monster down. Irene realizes she has been terrorizing herself and others all this time.

    AJ, PJ: Act 4 Climax: Irene fights the monster and understands that the monster wants to die. But she can’t kill it! She hugs it, and it gives her what it was made of — all of it.

    Acceptance conversation

    She is pleading for the girl, but actually — for her true self.

    Deeper Layer: As soon as she decides to change the monster falls apart.

    She embraces her fears and breaks free from them. Monster gives her a gift. It shows Irene what she wants and helps her get rid of her fears. (Leaving it here for now: when she was a child, Irene was hiding under the bed).

    Deeper Layer: Major Reveal: The monster is made of every desire Irene ever gave up on, it’s not trying to kill Irene, it’s asking for help.

    The lights go on, the kid wakes up and discovers the treasures.

    Resolution

    Deeper Layer: Changes Reality: Discovering that the monster is made of her dreams, Irene realizes she created all the scary moments in her story.

    Boo gives her something she needed in the beginning.

    The content of the monster:

    – Oil pain tubes

    – Dirty brushes

    – Sunglasses

    – Balloons and gift wrappers

    – Chocolates, cookies and “candy on the house”

    – Shiny party dress (scales)

    – Pages of sketches

    – Seashells

    – Coins

    – Flowers

    – Valentines

    – Marshmallow

    – Guitar strings

    – Pool balls and puzzle pieces

    – Sparkles

    – Bicycle ring

    – Rollerblades

    – Christmas lights

    – Headphones

    – Postcards

    – String of party lights

    __________

    Genre: In the morning emergency takes Irene away.

    __________

    Irene becomes an artist who can see other’s monsters. Her art is a reminder that sets them free. Her paintings are in the gallery.

    __________

    She dates the guy she connected with thanks to the monster.

    __________

    She tells the shrink she no longer needs therapy.

    PJ: Resolution: Turns out it’s not a monster but her unrealized dreams that she neglected

    AJ: Resolution: Boo transforms into Irene’s life of fulfillment.

    There are plenty of monsters lurking under that shrink’s couch.

    She has an amazing smile, radiant, strong, confident, pleasant.

  • Valeriya Ordinartseva

    Member
    August 16, 2022 at 11:27 am in reply to: Day 4 Assignments

    Valeriya’s New Outline Beats!

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I am absolutely capable of plotting my story!

    What I learned from doing this assignment is…

    – All the previous steps really help to keep the story together.

    – I had a few breakthroughs going through this process.

    – The details linked like that make the story feel cohesive beyond the plot.

    ______________________________

    BOO WHO HOO: Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    Act 1 – Irene summons a monster

    Opening

    AJ, Deeper Layer: Irene’s unrealized dreams and suppressed desires have been growing for years.

    As the sun sets, the cat, LUCKY, wakes Irene up.

    PJ: Beginning: Irene is depressed, lonely, and unhappy. She sleeps in a daytime and works at night. Something bothers her at her place, she is afraid of every sound. She is especially weary of the dark space underneath her bed.

    Denial Conversation

    Genre: She tells her cat Lucky not to go under the bed.

    She doesn’t notice she hurts herself (pinching, biting nails and lips).

    Genre: She turns on the TV not to feel alone. Her computer and a kettle. The light on her desk. The lights blink. She has this urgent project to send.

    Her wisdom tooth starts bothering her.

    A call. Her successful childhood friend comes to town, the one who lives her life to the fullest. Invites her to meet.

    The lights go out. (Boo turns it off when Irene starts backing out)

    Panic in the dark until Irene reaches the fuse box.

    Genre: Her cat disappears.

    __________

    She meets her friend, they talk, Irene’s life and relationships are ugly. Would be nice to have a lover in her bed, and a great career, and this and that. Her friend tells her to see a shrink and invites her to her concert. Irene has too many things to do, an urgent project, and the landlord stopping by next week, she needs to put new wallpaper instead of those scratched by a cat.

    Deeper Layer: Irene throws away the flyer. Things that Irene gave up on disappear (include in the screen story).

    __________

    She asks to put a missing cat poster in the store. The locals refer to her as a weirdo, but the owner of the shop shushes them. He gives her some candy on the house.

    __________

    Inciting Incident

    She sticks the wallpaper.

    Genre: Irene senses there’s someone in the house. It’s not a cat — she finds the cat’s collar. She has a nervous breakdown, and decides to go see a shrink.

    __________

    PJ: Inciting Incident: She tells the shrink about her feelings and suspicions. Shrink recommends Irene to talk to the monster under the bed. She also mentions that Irene deserves to take better care of herself, do something relaxing and fun.

    __________

    Irene buys a small bottle of wine in the small store. The owner asks her if she needs a company. She makes it a big bottle and says she already has a company.

    __________

    Turning Point

    Irene has some wine and talks to the darkness under her bed. The monster drinks her wine.

    AJ: Inciting Incident: For the first time Irene talks to Boo, about her dreams, and asks Boo to come out.

    Deeper Layer, AJ: Turning Point 1: Boo comes out to play, believing that Irene can help it.

    ______________________________

    ______________________________

    Act 2 – Run or hide it:

    New plan

    Someone in her bed under the blanket… pillows.

    Deeper Layer: She gets scared first, then the monster appears, not the other way around!

    Genre: Strange things start happening: the picture of her family breaks, there are weird reflections on her screen and in the mirrors, the lights go off way too often, or are on where she didn’t turn it on. And when her hand hangs from the bed, something that’s under the bed…

    Deeper Layer: Things that Irene gave up on disappear (include in the screen story).

    Irene is scared, she calls her mom who invites her to come over for a weekend (after scolding her for, first, scaring her, then not calling her, then calling so late and waking up the kid. Irene talks to the kid about dreaming sweet dreams — their favorite sweets and other things.

    Deeper Layer:

    PJ: Turning Point 1: The monster comes out and starts creating mess and threaten Irene.It plays with her the games she used to like.

    Deeper Layer: Surface Layer: A monster ruins Irene’s life.

    Plan in action

    Deeper Layer: Irene ruins her life and monster tries to stop her.

    AJ: Act 2: Boo shows Irene life is short and instead of being afraid she should live. Boo prompts Irene to create art, call her mom, see her family, take care of herself, go out and have fun, make peace with her dad’s predicament.

    Deeper Layer: It pushes her to enjoy her life.

    She loses her job: She sent the scary files instead of beautiful designs.

    Anger conversation

    __________

    She hears the noise, puts some cat food. Sees a glimpse of the monster.

    PJ: Act 2: Irene tries to get rid of the monster, poisons it, locks it out. Irene goes out, trying to escape from the monster. It follows.

    Genre: She sees it in the window of the gallery. Its shadow follows her.

    __________

    She hides in the club.

    Genre: The monster is in the crowd.

    She picks up a guy not to be alone.

    __________

    She brings him home and locks the door and windows to keep the monster out. The guy steps into something sticky — it’s everywhere, her peels the wallpaper, soils his hands with red, as if the walls under where bleeding, tears off more wallpaper, gets scared of the glue and visions of hell and runs away.

    __________

    He is found dead on the road. Probably hit and run.

    __________

    Genre: Irene goes to the dentist to pull her wisdom tooth. The monster comes back. She runs away from the dentist without treatment.

    __________

    Sleeps on the train.

    __________

    Irene goes to see her family. The monster is there.

    Genre: When her mom reminds her that she’s turning 30 (26) and she is still alone, Irene says she is not alone, that’s the thing. Why didn’t she tell them? She wanted it to be a surprise. She introduces the monster and invites it to the table. Everyone believes a guy is about to come in. They wait. Irene’s niece checks and comes back quiet. Mom goes to welcome the guest. Nobody. Stupid joke. Irene’s niece confirms the monster is real.

    __________

    Irene’s sister is pregnant, it’s heavy, but she doesn’t mind, at least her husband tries not to hit her when she is pregnant. And her husband is going away on a business trip (which might be a pleasure trip).

    __________

    Irene’s niece gives her cryptic advice on dealing with monsters. She tells her that when she is afraid she thinks about the things she loves, asks Irene about what makes her happy.

    __________

    Midpoint Turning Point

    Irene’s father dies. PJ: Turning Point 2 / Midpoint: Monster takes revenge by killing people around her. Deeper Layer: It gets worse every time Irene goes to her old ways.

    ______________________________

    ______________________________

    Act 3 – Monsters’ showdown:

    Rethink everything

    Cat food disappears.

    Understanding she can’t run away, Irene starts hunting the monster, but of course the odds are against her – she is the one who gets hurt. Then she decides to pretend she is a friend of the monster and will do whatever it wants her to do to get rid of it.

    Genre: The monster needs someone, maybe someone else, she hopes.

    Deeper Layer: It shows her that life is short.

    New plan

    PJ: Act 3: Irene negotiates with the monster and looks for unrelated victims to keep it quiet.

    Bargaining Conversation

    __________

    Irene and the monster go out to kill someone.

    AJ: Turning Point 2 / Midpoint: Unable to sustain her pain, Irene decides to harm people.

    __________

    AJ: Act 3: Boo pushes Irene to meet the guy she likes.

    Genre: They come to a 24/7 shop. She buys painkillers, they have a convo on dealing with pian vs. killing it. There’s something in the store. The manager hides from the monster with Irene.

    __________

    He walks her back to her place.

    Genre: She invites him to come up. He passes.

    __________

    Turning Point: Huge failure / Major shift

    Red, brown and black goo is everywhere.

    Genre: It’s on, the monster and Irene have to sort it out now. She can’t kill herself, although she tries.

    Depression Conversation

    Turning Point 3: Boo wants to save Irene from death.

    __________

    Suddenly, Irene’s mom brings the niece who has to stay with Irene, whose sister is in hospital.

    PJ: Turning Point 3: Her plan fails, and now she has a kid at her place.

    ______________________________

    Act 4 – Monsters united:

    Climax/Ultimate expression of the conflict

    The monster stops Irene from committing a murder. Irene realizes she has been terrorizing herself and others all this time.

    AJ, PJ: Act 4 Climax: Irene fights the monster and understands that the monster wants to die. But she can’t kill it! She hugs it, and it gives her what it was made of — all of it.

    Acceptance conversation

    She is pleading for the girl, but actually — for her true self.

    Deeper Layer: As soon as she decides to change the monster falls apart.

    She embraces her fears and breaks free from them. Monster gives her a gift. It shows Irene what she wants and helps her get rid of her fears. (Leaving it here for now: when she was a child, Irene was hiding under the bed).

    Deeper Layer: Major Reveal: The monster is made of every desire Irene ever gave up on, it’s not trying to kill Irene, it’s asking for help.

    The lights go on, the kid wakes up and discovers the treasures.

    Resolution

    Deeper Layer: Changes Reality: Discovering that the monster is made of her dreams, Irene realizes she created all the scary moments in her story.

    The content of the monster:

    – Oil pain tubes

    – Dirty brushes

    – Sunglasses

    – Balloons and gift wrappers

    – Chocolates, cookies and “candy on the house”

    – Shiny party dress (scales)

    – Pages of sketches

    – Seashells

    – Coins

    – Flowers

    – Valentines

    – Marshmallow

    – Guitar strings

    – Pool balls and puzzle pieces

    – Sparkles

    – Bicycle ring

    – Rollerblades

    – Christmas lights

    – Headphones

    – Postcards

    __________

    Genre: In the morning emergency takes Irene away.

    __________

    Irene becomes an artist who can see other’s monsters. Her art is a reminder that sets them free. Her paintings are in the gallery.

    __________

    She dates the guy she connected with thanks to the monster.

    __________

    She tells the shrink she no longer needs therapy.

    PJ: Resolution: Turns out it’s not a monster but her unrealized dreams.

    AJ: Resolution: Boo transforms into Irene’s life of fulfillment.

    There are plenty of monsters lurking under that shrink’s couch.

    ____________________________________________________________

    7RDRD4: Robots became too human and people start dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    Act 1 – Rules and relationships

    Opening

    AJ: Beginning: Benedict is sent out into the world and is mistreated by people.

    Lo is in a queue, a robot asks her how many lives she has left (hoping it won’t be too messy). That’s where Lo starts thinking about her life.

    Some people cry.

    __________

    PJ: Inciting Incident: 7 kills the inventor. A robot kills a person putting the existence of all human-like robots in danger.

    __________

    7 frees the birds and picks up the phone. Robot hunt begins. The police and then a gang is after 7.

    __________

    Inciting Incident

    PJ: Turning Point 1: PJ: Beginning: Throwing itself away, the robot finds a baby girl in the waste.

    __________

    Genre: PJ: Act 2: AJ: Inciting Incident: It brings up the human child, hiding and protecting it from the cruel society that let the child down. Loses its wings.

    An evasive flying robot kills more people. He seizes an opportunity to take control of growing hatred in an underhanded way to turn it against people. People disappear. 7 assumes someone’e ID.

    __________

    People invite robots to come for recycling if they want to be of service. People disappear and our robot uses their IDs.

    7 loses one redundancy system and explains Lo he had only four.

    __________

    Lo catches the drones.

    Deeper Layer: Thinking for oneself is frowned upon.

    Turning Point

    Genre: People decide to get rid of human robots altogether.

    Deeper Layer: What’s going on is dehumanization of people, not robots.

    Lo wants to be normal. (You are a perfectly normal human being).

    Adversity that will help Lo in the game.

    __________

    The robot who saved the baby gets an invitation to the humanity test.

    __________

    An argument, Lo leaves to go on a date

    The teen girl steals the invitation to pass the test instead of her robot.

    PJ: Inciting Incident: Her robot gets recycling invitation and she goes to pass the test instead of it.

    Deeper Layer: People are asked to betray their robots and out of fear they do exactly that

    __________

    The girl fails, she is recognized to be a robot and is sent to recycling.

    Adversity that will help Lo in the game.

    ______________________________

    Act 2 – Real life (being normal doesn’t cut it)

    New plan

    She appeals to court and fails. Her boyfriend betrays her.

    Deeper Layer: Surface Layer: A girl and her robot try to survive the dehumanization program.

    __________

    PJ: Turning Point 1: Her test shows she is a robot and she is sent to recycling.

    __________

    PJ: Turning Point 2 / Midpoint: The girl is about to be killed because of 7.

    Genre: Deeper Layer: There are traces of murders in the recycling facility. Someone was killed there.

    The adversity that will help Lo in the game.

    __________

    Plan in action

    AJ: Turning Point 1: PJ: Act 2: PJ: Act 3: The robot saves the girl and others. They escape from recycling and dehumanization program. (F11, Belle, Copper)

    They hide.

    __________

    Midpoint Turning Point

    F11 reveals where they are.

    TPJ: Turning Point 3: But they get caught.

    Adversity that will help Lo in the game.

    __________

    Turning Point 2 / Midpoint: Lo starts robot and human unrest. Catches a drone.

    Some people join.

    AJ: Act 2: He attempts to stop the riot.

    ______________________________

    Act 3 – Survival game

    Rethink everything

    Deeper Layer: The voice of reason gets turned inside out (as if he protects robots)

    AJ Turning Point 2 / Midpoint: Suggests a fair play as a solution. For the sake of fairness and entertainment, people offer the robots to play a humanity game, in which those who fail get destroyed.

    Deeper Layer: Influences Surface Story: The debate gets more and more heated. People choose a cruel game to sort people and robots.

    __________

    New plan

    PJ: Act 3: Lo leads the robots through the traps, to save her robot. Robots and people help each other to go through trials.

    Genre: The tasks, puzzles and traps are created in a way nobody can survive.

    They destroy the drones that are watching them.

    7 loses a redundancy and hides it from Lo.

    Every stage they go through she can figure out because of her creativity and what 7 taught her in other situations. Every test she was preparing for in the situations she didn’t like.

    __________

    Turning Point: Huge failure / Major shift

    AJ: Act 3: PJ: Turning Point 3: A mysterious flying robot kills those who found the solutions for everyone in previous rounds.

    Deeper Layer: Someone kills robots without following any procedures (human red herring?)

    ______________________________

    Act 4 – The truth

    Climax/Ultimate expression of the conflict

    Genre: The girl figures out what’s going on but her discovery leads them into a trap. Now she has to die.

    __________

    AJ: Turning Point 3: PJ: Act 4 Climax: PJ: Act 4 Climax: Lo and 7 find who it is. Our robot fights the mysterious one. Turns out the politician running the dehumanization program is a robot.

    Deeper Layer: Major Reveal: A robot exploits society’s hatred and fear to gain control over them.

    __________

    Resolution

    Lo thinks there is another redundancy left in 7, but it’s the last one.

    Both robots die. The girl lives to build a world where humanity comes first for every creation.

    PJ: Resolution: 7 dies but his human-creation lives to see the new world.

    Her phone attached to the drone recorded everything.

    __________

    PJ: Resolution: Lo shows the world what’s going on with it.

    Deeper Layer: Just being herself saves Lo so she can save everyone. Being who you are and that means being whoever you want to be.

    Deeper Layer: People were betraying themselves all along. They were fooled by a robot.

  • Valeriya Ordinartseva

    Member
    August 16, 2022 at 11:24 am in reply to: Day 3 Assignments

    Valeriya’s Beat Sheet – Draft 1

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I am absolutely capable of creating a sequence of events for my Beat Sheet!

    What I learned from doing this assignment is…

    – The more components every beat serves the better!

    – Moving on!

    BOO WHO HOO: Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    Act 1 – Irene summons a monster

    Opening

    AJ, Deeper Layer: Irene’s unrealized dreams and suppressed desires have been growing for years.

    PJ: Beginning: Irene is depressed, lonely, and unhappy. She sleeps in a daytime and works at night. Something bothers her at her place, she is afraid of every sound.

    Genre: She tells her cat Lucky not to go under the bed.

    She doesn’t notice she hurts herself (pinching, biting nails and lips).

    Genre: She turns on the TV not to feel alone.

    Her wisdom tooth starts bothering her. A call. Her successful childhood friend comes to town, the one who lives her life to the fullest. Invites her to meet.

    Genre: Her cat disappears.

    She meets her friend, they talk, Irene’s life and relationships are ugly. Her friend tells her to see a shrink and invites her to her concert.

    Deeper Layer: Irene throws away the flyer. Things that Irene gave up on disappear (include in the screen story).

    Inciting Incident

    She asks to put a missing cat poster in the store.

    Genre: Irene senses there’s someone in the house. It’s not a cat, she finds the cat’s collar. She has a nervous breakdown, and decides to go see a shrink.

    PJ: Inciting Incident: Shrink recommends Irene to talk to the monster under the bed.

    Turning Point

    AJ: Inciting Incident: For the first time Irene talks to Boo, about her dreams, and asks Boo to come out.

    Deeper Layer, AJ: Turning Point 1: Boo comes out to play, believing that Irene can help it.

    ______________________________

    Act 2 – Run or hide it:

    New plan

    Deeper Layer: She gets scared first, then the monster appears, not the other way around!

    Genre: Strange things start happening: the picture of her family breaks, there are weird reflections on her screen and in the mirrors, the lights go off way too often, or are on where she didn’t turn it on. And when her hand hangs from the bed, something that’s under the bed…

    Deeper Layer: Things that Irene gave up on disappear (include in the screen story).

    Irene is scared she calls her mom who invites her to come over for a weekend.

    Deeper Layer:

    PJ: Turning Point 1: The monster comes out and starts creating mess and threaten Irene.It plays with her the games she used to like.

    Deeper Layer: Surface Layer: A monster ruins Irene’s life.

    Plan in action

    Deeper Layer: Irene ruins her life and monster tries to stop her.

    AJ: Act 2: Boo shows Irene life is short and instead of being afraid she should live. Boo prompts Irene to create art, call her mom, see her family, take care of herself, go out and have fun, make peace with her dad’s predicament.

    Deeper Layer: It pushes her to enjoy her life.

    She loses her job.

    PJ: Act 2: Irene tries to get rid of the monster, poisons it, locks it out. Irene goes out, trying to escape from the monster. It follows.

    Genre: She sees it in the window of the gallery. Its shadow follows her.

    She hides in the club.

    Genre: The monster is in the crowd.

    Not to be alone she brings home a guy and locks the door and windows to keep the monster out. The guy gets scared of the glue and visions of hell and runs away.

    Genre: Irene goes to the dentist to pull her wisdom tooth. The monster comes back. She runs away from the dentist without treatment.

    Irene goes to see her family. The monster is there.

    Genre: When her mom reminds her that she’s turning 30 and she is still alone, Irene says she is not alone, that’s the thing. Why didn’t she tell them? She wanted it to be a surprise. She introduces the monster and invites it to the table. Everyone believes a guy is about to come in. They wait. Irene’s niece checks and comes back quiet. Mom goes to welcome the guest. Nobody. Stupid joke. Irene’s niece confirms the monster is real.

    Irene’s niece gives her cryptic advice on dealing with monsters.

    Midpoint Turning Point

    Irene’s father dies. PJ: Turning Point 2 / Midpoint: Monster takes revenge by killing people around her.Deeper Layer: It gets worse every time Irene goes to her old ways.

    ______________________________

    Act 3 – Monsters’ showdown:

    Rethink everything

    Understanding she can’t run away, Irene starts hunting the monster, but of course the odds are against her – she is the one who gets hurt. Then she decides to pretend she is a friend of the monster and will do whatever it wants her to do to get rid of it.

    Genre: The monster needs someone, maybe someone else, she hopes, because she can’t kill herself, although she tries.

    Deeper Layer: It shows her that life is short.

    New plan

    PJ: Act 3: Irene negotiates with the monster and looks for unrelated victims to keep it quiet.

    Irene and the monster go out to kill someone.

    AJ: Turning Point 2 / Midpoint: Unable to sustain her pain, Irene decides to harm people.

    AJ: Act 3: Boo pushes Irene to meet the guy she likes.

    Genre: They come to a 24/7 shop. She buys painkillers, they have a convo on dealing with pian vs. killing it. There’s something in the store. The manager hides from the monster with Irene.

    He walks her back to her place.

    Genre: She invites him to come up. He passes.

    Turning Point: Huge failure / Major shift

    Genre: It’s on, the monster and Irene have to sort it out now.

    Turning Point 3: Boo wants to save Irene from death.

    Suddenly, Irene’s mom brings the niece who has to stay with Irene, whose sister is in hospital.

    PJ: Turning Point 3: Her plan fails, and now she has a kid at her place.

    ______________________________

    Act 4 – Monsters united:

    Climax/Ultimate expression of the conflict

    Irene decides to kill her niece to get rid of the monster. The monster stops Irene from committing a murder. Irene realizes she has been terrorizing herself and others all this time.

    AJ, PJ: Act 4 Climax: Irene fights the monster and understands that the monster wants to die. But she can’t kill it! She hugs it, and it gives her what it was made of — all of it.

    Deeper Layer: As soon as she decides to change the monster falls apart.

    She embraces her fears and breaks free from them. Monster gives her a gift. It shows Irene what she wants and helps her get rid of her fears. (Leaving it here for now: when she was a child, Irene was hiding under the bed).

    Deeper Layer: Major Reveal: The monster is made of every desire Irene ever gave up on, it’s not trying to kill Irene, it’s asking for help.

    Genre: In the morning emergency takes Irene away.

    Resolution

    Deeper Layer: Changes Reality: Discovering that the monster is made of her dreams, Irene realizes she created all the scary moments in her story.

    Irene becomes an artist who can see other’s monsters. Her art is a reminder that sets them free. Her paintings are in the gallery. She dates the guy she connected with thanks to the monster. She tells the shrink no longer needs therapy.

    PJ: Resolution: Turns out it’s not a monster but her unrealized dreams.

    AJ: Resolution: Boo transforms into Irene’s life of fulfillment.

    ____________________________________________________________

    7RDRD4: Robots became too human and people start dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    Act 1 – Hiding:

    Opening

    AJ: Beginning: Benedict is sent out into the world and is mistreated by people.

    PJ: Inciting Incident: 7 kills the inventor. A robot kills a person putting the existence of all human-like robots in danger.

    Inciting Incident

    PJ: Turning Point 1: PJ: Beginning: Throwing itself away, the robot finds a baby girl in the waste.

    Genre: PJ: Act 2: AJ: Inciting Incident: It brings up the human child, hiding and protecting it from the cruel society that let the child down. An evil evasive robot kills more people.He seizes an opportunity to take control of growing hatred in an underhanded way to turn it against people. People invite robots to come for recycling if they want to be of service. People disappear and our robot uses their IDs.

    Deeper Layer: Thinking for oneself is frowned upon.

    Turning Point

    Genre: People decide to get rid of human robots altogether.

    Deeper Layer: What’s going on is dehumanization of people, not robots.

    The robot who saved the baby gets an invitation to the humanity test.

    The teen girl steals the invitation to pass the test instead of her robot.

    PJ: Inciting Incident: Her robot gets recycling invitation and she goes to pass the test instead of it.

    Deeper Layer: People are asked to betray their robots and out of fear they do exactly that.

    The girl fails, she is recognized to be a robot and is sent to recycling.

    Act 2 – Coping:

    New plan

    She appeals to court and fails.

    Deeper Layer: Surface Layer: A girl and her robot try to survive the dehumanization program.

    PJ: Turning Point 1: Her test shows she is a robot and she is sent to recycling.

    PJ: Turning Point 2 / Midpoint: The girl is about to be killed because of 7.

    Genre: Deeper Layer: There are traces of murders in the recycling facility.Someone was killed in the recycling facility

    Plan in action

    AJ: Turning Point 1: PJ: Act 2: PJ: Act 3: The robot saves the girl and others.They escape from recycling and dehumanization program.

    They hide.

    Midpoint Turning Point

    TPJ: Turning Point 3: But they get caught.

    Turning Point 2 / Midpoint: She starts robot and human unrest.

    AJ: Act 2: He attempts to stop the riot.

    Act 3 – Growing:

    Rethink everything

    Deeper Layer: The voice of reason gets turned inside out (as if he protects robots)

    AJ Turning Point 2 / Midpoint: Suggests a fair play as a solution. For the sake of fairness and entertainment, people offer the robots to play a humanity game, in which those who fail get destroyed.

    Deeper Layer: Influences Surface Story: The debate gets more and more heated. People choose a cruel game to sort people and robots.

    New plan

    PJ: Act 3: Lo leads the robots through the traps, to save her robot. Robots and people help each other to go through trials.

    Genre: The tasks, puzzles and traps are created in a way nobody can survive.

    Turning Point: Huge failure / Major shift

    AJ: Act 3: PJ: Turning Point 3: A mysterious flying robot kills those who found the solutions for everyone in previous rounds.

    Deeper Layer: Someone kills robots without following any procedures (human red herring?)

    Act 4 – Winning:

    Climax/Ultimate expression of the conflict

    Genre: The girl figures out what’s going on but her discovery leads them into a trap. Now she has to die.

    AJ: Turning Point 3: PJ: Act 4 Climax: PJ: Act 4 Climax: Lo and 7 find who it is. Our robot fights the mysterious one. Turns out the politician running the dehumanization program is a robot.

    Deeper Layer: Major Reveal: A robot exploits society’s hatred and fear to gain control over them.

    Resolution

    Both robots die. The girl lives to build a world where humanity comes first for every creation.

    PJ: Resolution: 7 dies but his human-creation lives to see the new world.

    PJ: Resolution: Lo shows the world what’s going on with it.

    Deeper Layer: Just being herself saves Lo so she can save everyone.

    Deeper Layer: People were betraying themselves all along. They were fooled by a robot.

  • Valeriya Ordinartseva

    Member
    August 16, 2022 at 11:21 am in reply to: Day 2 Assignments

    Valeriya’s Deeper Layer!

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I am absolutely capable of building in an engaging deeper layer!

    What I learned from doing this assignment is…

    – Very insightful experience, helps to make sure I can put the main point across.

    – For the thriller genre this exercise is essential.

    – Got another breakthrough on the theme and how it can be expressed.

    BOO WHO HOO: Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    Surface Layer: A monster ruins Irene’s life.

    Deeper Layer: Irene ruins her life and the monster tries to stop her.

    Major Reveal: The monster is made of every desire Irene ever gave up on, it’s not trying to kill Irene, it’s asking for help.

    Influences Surface Story:

    – The monster comes out believing that Irene can help it.

    – It shows her that life is short.

    – It plays with her the games she used to like.

    – It pushes her to enjoy her life.

    – It gets worse every time Irene goes to her old ways.

    Hints:

    – Things that Irene gave up on disappear (include in the screen story).

    – She gets scared first, then the monster appears, not the other way around!

    – As soon as she decides to change the monster falls apart.

    Changes Reality: Discovering that the monster is made of her dreams, Irene realizes she created all the scary moments in her story.

    7RDRD4: Robots became too human and people start dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    Surface Layer: A girl and her robot try to survive the dehumanization program.

    Deeper Layer: What’s going on is dehumanization of people, not robots.

    Major Reveal: A robot exploits society’s hatred and fear to gain control over them.

    Influences Surface Story: The debate gets more and more heated. People choose a cruel game to sort people and robots.

    Hints:

    – Thinking for oneself is frowned upon.

    – People are asked to betray their robots and out of fear, they do exactly that.

    – Someone was killed in the recycling facility.

    – Someone kills robots without following any procedures (human red herring?)

    – The voice of reason gets turned inside out (as if he protects robots)

    Changes Reality:

    – People were betraying themselves all along.

    – People were fooled by a robot.

    – Just being herself saves Lo so she can save everyone.

  • Valeriya Ordinartseva

    Member
    August 16, 2022 at 11:19 am in reply to: Day 1 Assignments

    Valeriya’s Character Structure

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I am absolutely capable of creating great Character Structures!

    What I learned from doing this assignment is…

    – The story reveals itself step by step, every exercise gives ideas not only about what is in the focus — I figured out the ending for one movie, and the details I needed to honor the premise.

    – It’s a very good way to clarify the logic of a story and tighten it up.

    – I knew I needed this step and it’s in the program!

    – I’m getting better and better at screenwriting, it feels great.

    BOO WHO HOO: Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    IRENE

    Beginning: Irene lives in anxiety, her childhood friend tells her to see a shrink.

    Inciting Incident: Shrink recommends Irene to talk to the monster under the bed, and she does.

    Turning Point 1: The monster comes out and starts creating a mess and threatening Irene.

    Act 2: Irene tries to get rid of the monster, poisons it, locks it out.

    Turning Point 2 / Midpoint: Monster takes revenge by killing people around her.

    Act 3: Irene negotiates with the monster and looks for unrelated victims to keep it quiet.

    Turning Point 3: Her plan fails, and now she has a kid at her place.

    Act 4 Climax: Irene fights the monster and understands that the monster wants to die. But she can’t kill it! She hugs it, and it gives her what it was made of — all of it.

    Resolution: Turns out it’s not a monster but her unrealized dreams.

    BOO

    Beginning: For years Irene’s unrealized dreams and suppressed desires

    Inciting Incident: For the first time Irene talks to Boo, about her dreams, and asks Boo to come out.

    Turning Point 1: Boo comes out to play.

    Act 2: Boo shows Irene life is short and instead of being afraid she should live. Boo prompts Irene to create art, call her mom, see her family, take care of herself, go out and have fun, make peace with her dad’s predicament.

    Turning Point 2 / Midpoint: Unable to sustain her pain, Irene decides to harm people.

    Act 3: Boo pushes Irene to meet the guy she likes.

    Turning Point 3: Boo wants to save Irene from death.

    Act 4 Climax: Irene wants to kill Boo. Boo succeeds to be realized.

    Resolution: Boo transforms into Irene’s life of fulfillment.

    7RDRD4: Robots became too human and people start dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    LO

    Beginning: She is found and brought up by a robot.

    Inciting Incident: Her robot gets recycling invitation and she goes to pass the test instead of it.

    Turning Point 1: Her test shows she is a robot and she is sent to recycling.

    Act 2: Lo, her robot and other robots escape from recycling.

    Turning Point 2 / Midpoint: She starts robot and human unrest.

    Act 3: Society votes for fair open games for the robots who escaped recycling. Lo leads the robots through the traps, to save her robot.

    Turning Point 3: Someone kills the robots who survive the game.

    Act 4 Climax: Lo and 7 find who it is and fight with him.

    Resolution: Lo shows the world what’s going on with it.

    7RDRD4

    Beginning:

    Inciting Incident: Kills the inventor.

    Turning Point 1: Wants to end life, but finds a baby.

    Act 2: Brings up a human best way it can.

    Turning Point 2 / Midpoint: The girl is about to be killed because of it.

    Act 3: 7 saves the girl.

    Turning Point 3: But they get caught and must play a rigged game.

    Act 4 Climax: They fight the instigator of hatred.

    Resolution: 7 dies but his human-creation lives to see the new world.

    BENEDICT

    Beginning: Benedict is sent out into the world and is mistreated by people.

    Inciting Incident: He seizes an opportunity to take control of growing hatred in an underhanded way to turn it against people.

    Turning Point 1: Robots escape his dehumanization program.

    Act 2: He attempts to stop the riot.

    Turning Point 2 / Midpoint: Suggests a fair play as a solution.

    Act 3: He helps the game to go the right way by killing the robots.

    Turning Point 3: He is found out by Lo and 7.

    Act 4 Climax: They fight. His deeds get exposed.

    Resolution: He chooses to die.

  • Valeriya Ordinartseva

    Member
    July 1, 2022 at 11:35 pm in reply to: Day 7 Assignments

    Valeriya’s Character Profiles Part 2

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding entertainment and bring yet unseen commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    It is so much fun to discover what is under the surface for my characters!

    What I learned from doing this assignment is…

    – This process helps to add a few more layers and twists in the story.

    – As the discoveries compound the story becomes more and more cohesive.

    – Got a clear understanding of what a flaw really is.

    BOO WHO HOO

    A. The High Concept.

    Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    IRENE

    B. This character’s journey.

    Arc Beginning: Lonely, depressed, and scared freelance designer.

    Arc Ending: Free and fearless creator who doesn’t hold back.

    Internal Journey: From sad and scared to empowered.

    External Journey: From being a victim of a monster to setting the monster and herself free.

    Old Ways:

    Confused

    Scared, living in fear and anxiety

    Lonely

    Low self-esteem

    Suppressing her feelings

    Putting up with her monster

    New Ways:

    Free

    Creative

    Empowered

    Clear

    Trusting herself

    In love with life

    Fearless

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    She is alone against a horrible monster, and she finds creative ways of dealing with it.

    2. What makes this character one of the most interesting characters in your story?

    This monster is her creation, in a sense, she fights against herself. Like everyone of us she has her fears, the monster, which seems ridiculous to others, but feels very real to her.

    3. What are the most interesting actions the Lead could take in the script?

    Talking to a monster over a drink like it’s her best friend. Tricking it, befriending it, fighting it, helping it, embracing it. Introducing the monster to her family. Crying with the monster. Finding a victim for it. Fighting it at the dentist.

    4. How can you introduce this role in a way that could sell it to an actor?

    Home alone, spooked, trying to change a bulb asap. Reactive psyche, everything is a threat to her or she is waiting for bad things to happen.

    5. What could be this character’s emotional range?

    Anxious introvert, a fierce fighter, plotting murderer, pensive artist, shameless seductress, socially awkward, deeply empathetic.

    6. What subtext can the actor play?

    Her own fears take the life out of her. She tries to stop her fear from destroying everything.

    7. What’s the most interesting relationships this character can have?

    Her relationship with the monster. Her relationship with everyone else is dictated by the presence of the monster in her life.

    8. How will this character’s unique voice be presented?

    She tells the truth but it’s always taken as a joke. She has an ongoing dialogue with her monster.

    9. What could make this character special and unique?

    Irene can find countless ways to avoid moving on with her life. She is ready to suffer for it, thinking it’s a lesser evil –– safer that way… Until it’s not.

    Role in the Story:

    Protagonist and Antagonist

    Logline: Irene is a lonely freelance designer who wants to be happy, have a family, and enjoy social life but can’t because of the monster that’s attached to her.

    Unique: She invites her monster to come out.

    Age range and Description:

    Late 20s, in need of sunshine vitamin, and other clothes than t-shirt and pj’s pants. Sad, on edge, bitten nails, shifty gaze.

    Core Traits:

    Creative

    Honest

    Desperate

    Confused

    Motivation; Want/Need:

    Want: To get rid of the monster

    Need: To learn to love and enjoy life and herself

    Wound:

    Her father had a stroke in his prime and she blames herself.

    Connection:

    Likability:

    – Good artist

    – Loves her cat

    – Wants to face her problems

    – Trying the best she can

    Relatability:

    – Wants to change her life

    – Has excuses that hold her back

    – Suffers toothache

    – Thought she’d achieve more by now

    – Shy

    – Has a monster under her bed

    Empathy:

    – Gets scared alone

    – Thinks something is wrong with her

    – Worried about her cat and others

    – Nobody believes her

    Character Subtext:

    Subtext Identity: Irene is an unfulfilled woman afraid of life that she believes she is not made for. She uses a monster as an excuse for not even trying.

    Subtext Trait: Unworthy, fearful, cowardly

    Subtext Logline: Irene is a weak unfulfilled woman who doesn’t take action because of the fear of getting hurt — hunted by a monster. Puts the responsibility for inaction on the monster (she thinks she keeps it quiet by maintaining the equilibrium of her empty life).

    Possible Areas of Subtext:

    – Agreeing with her repressive parents.

    – Envying her friend and sister.

    – Disconnected in intimate relationships.

    – Hesitating to accept invitations.

    – Watching how her inaction huts her and others.

    – Sleeping in a daytime and working at night.

    Hiding something – from herself, that her struggle is useless

    Lying – about her problems

    Character Intrigue:

    Hidden agendas:

    – To kick the monster out of her life

    – To give other people to the monster instead of herself

    – To change her life

    Competition:

    – With the monster — over who is going to live fully

    – With her friend — over success

    – With her family — over her identity

    Conspiracies:

    – With the monster about the next steps

    – With the shrink about dealing with the monster

    – With her niece about the monster

    Secrets:

    – She envies her friend and her sister

    – She is in love

    – Can’t have relationships because of the monster

    Deception:

    – Pretends to befriend the monster

    – Tells her family she has someone

    – She is afraid of nothing but there is always an excuse for inaction (circumstances)

    – Deceives herself by inventing the monster (blames it for her sad life)

    Unspoken Wound:

    – She thinks her father’s state is her fault

    – Her family treats her as unworthy

    – The state of the world

    Secret Identity:

    – Monster

    – Artist

    – Nobody

    Ways it can show in the script:

    – Irene hides from the monster under the bed

    – Negotiates with the monster

    – She thinks she is going to kill someone but she is going to look for help

    – Horrible drawings under the unsticking wallpapers

    – Has things in common with the monster that scare other people the same way Boo scares her

    – Sends her real artwork to clients unaware of her actions

    – Bashing family scene and how this environment reflects on the kid

    – Scares her friend and her boyfriend, her sister too

    – Makes a huge dreamcatcher

    – Talking to her dad about the monster

    Hidden agenda to stay safe in her situation (doesn’t need much)

    In denial of her fears

    Flaw:

    Cowardly, has no guts to face life

    Values:

    Safety

    Character Dilemma:

    Wants to be happy but afraid to go for it

    BOO

    B. This character’s journey.

    Arc Beginning: Living in pain.

    Arc Ending: Liberated.

    Internal Journey: From rotting to life-giving.

    External Journey: From terrorizing and scaring the light out of Irene to reaching peace.

    Old Ways:

    Hiding

    Hurt

    Scary

    Needy

    Angry

    New Ways:

    Free

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    Incredibly scary but empathetic and playful monster.

    2. What makes this character one of the most interesting characters in your story?

    It scares the lights out of everyone because it’s created from fear, but it’s the one who helps to overcome all fears and find freedom.

    3. What are the most interesting actions the Lead could take in the script?

    Finding ways to communicate with humans. Bringing out their fears.

    4. How can you introduce this role in a way that could sell it to an actor?

    Playing with the mind of the main character.

    5. What could be this character’s emotional range?

    Furious to helpless, menacing to understanding.

    6. What subtext can the actor play?

    It inspires Irene to love life. The monster is a bunch of unrealized desires that turned bad.

    7. What’s the most interesting relationships this character can have?

    With the main character, challenging her to live her life to the fullest.

    8. How will this character’s unique voice be presented?

    It can find interesting ways of non-verbal communication. It cries.

    9. What could make this character special and unique?

    How ugly and disgusting it is, yet we feel sorry for this poor creature.

    Role in the Story:

    Antagonist and Protagonist

    Logline: A monster that has been growing under Irene’s bed since her childhood. It won’t let her have any resemblance to normal life.

    Unique: It’s made of her fears and it’s in pain. It doesn’t let Irene live, but it won’t let her die either.

    Age range and Description:

    Black, bumpy, slimy, big sad black eyes, ugly claws, shorter than Irene – the size of the shorter side of her double bed. Loses quite big pieces of skin. ET after a nuclear disaster.

    Core Traits:

    Hurting

    Destructive

    Helper

    Wise

    Motivation; Want/Need:

    Want:

    Need: Needs her to let go of it

    Wound:

    Being something beautiful made ugly, sorry, scary, and disgusting, unloved, she gave up on it

    Connection:

    Likability:

    – It’s responsive and wants to help

    – It’s playful

    Relatability:

    – It seeks connection

    – It’s in pain

    Empathy:

    – It cries with Irene

    – Nobody likes it or believes in it

    7. Character Subtext:

    Character Name: Boo is fear materialized.

    Subtext Identity: Boo is a monster

    Subtext Trait: Underhanded, taking control, driven

    Subtext Logline: Boo is a monster created from unfulfilled desires and dreams that come back to bite Irene.

    Possible Areas of Subtext:

    – Shows Irene that life is short and precious

    – Leads her into situations she was avoiding

    – Offering its hand

    – Crying

    – Having a blast living to the fullest

    – Fixing what she complained about by destroying, no person — no problem

    Lying – it’s about destruction, creating beautiful destruction

    Luring/seducing – to solve her problems

    Withholding – it’s been there all along, that’s why things are so dark

    Character Intrigue:

    Hidden agendas:

    – To help Irene get on with her life

    – To stop its suffering

    – To scare some sense into her

    Competition:

    – The shrink with her methods

    – The family with their misunderstanding

    – Irene wasting their life and torturing them

    Conspiracies:

    – With Irene to keep her fears at bay

    – With Irene seeking help

    – With Irene to change her life

    Secrets:

    – It’s her, and the best of her

    – Keeps Irene’s secrets about her past

    – Won’t get lost

    Deception:

    – Looks scary AF

    – Destroys things (to make them better)

    – Causes death (shows that death is inevitable and Irene better resolve to live until she dies)

    Unspoken Wound:

    – Needless suffering

    – Loneliness

    – Being seen as ugly evil

    Secret Identity:

    – Irene’s unrealized dreams and desires

    – All the pain and fear she’s been through

    – Helper

    Ways it can show in the script:

    – Gets mad when Irene gets back to her old ways

    – “Kills” her father, friend, lover, cat

    – Threatens her, her sister, niece, romantic interest

    – Attends to everything she mentions

    – The worse it gets for Irene the worse the monster hurts

    – Pukes brown muck (mixed color paint)

    – Wants to get closer to Irene

    – Gives her a chance to change something before people die

    – Knows Irene’s next step and is faster than her

    – Keeps memorabilia (that spook Irene)

    Secret identity – Irenes’ gifts

    9. Flaw:

    Doesn’t know where to stop

    10. Values:

    Living to the fullest

    11. Character Dilemma:

    Wants to scare Irene into happiness

    7RDRD4

    A. The High Concept.

    Robots became too human and people start dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    LO

    B. This character’s journey.

    Arc Beginning: Lo feels worthless as a human being and wants to be like other people.

    Arc Ending: Lo is empowered, grateful for her life, changes the world by being her authentic self.

    Internal Journey: From hating her life and herself to loving life and who she is.

    External Journey: From an outcast to the leader of humanity.

    Old Ways:

    Trying to fit in

    Feeling inferior and making herself smaller

    Hiding

    Isolated

    New Ways:

    Taking risks, brave

    Confident

    Doing her thing

    Caring for others

    In charge

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    Unique person brought up by AI, more human than most. Saves the face of people.

    2. What makes this character one of the most interesting characters in your story?

    She is a human in the making — by a robot. She never fits in and that’s a blessing in disguise.

    3. What are the most interesting actions the Lead could take in the script?

    Fails the human test. Reinvents the game of the villain. Saves robots and people. Makes human mistakes.

    4. How can you introduce this role in a way that could sell it to an actor?

    (In her teens) breaking the pattern in the tune the robot plays — improvising.

    5. What could be this character’s emotional range?

    Angry, defensive, funny, caring, cruel, scared, conforming, stubborn, brave leader.

    6. What subtext can the actor play?

    She can’t betray neither people nor robots. She is one of a kind.

    7. What’s the most interesting relationships this character can have?

    With her robot, the team, society.

    8. How will this character’s unique voice be presented?

    Trying to mislead/hack the robot. Jokes, irony.

    9. What could make this character special and unique?

    She can break/hack human patterns, not only robots’.

    Role in the Story:

    Protagonist

    Logline: A girl who was brought up by a robot and wants to be like other people but stands up for her robot against them.

    Unique: She is taken for a robot and sent to recycling.

    Age range and Description:

    16, misfit outfit

    Core Traits:

    Thinks on her feet

    Hacker/Outside the box

    Square peg

    Emotional

    Motivation; Want/Need:

    Want: To be like everyone else

    Need: To be her own creator and masterpiece

    Wound:

    Orphan, brought up by a machine

    Connection:

    Likability:

    – Cares about her robot and takes risks for it

    – Different, outside the box

    – Funny and bright

    Relatability:

    – Wants to fit in and is rejected

    – Curious

    – Makes human mistakes

    Empathy:

    – Orphan

    – Outsider

    – Argues about life

    Character Subtext:

    Subtext Identity: Square peg, faulty good

    Subtext Trait: outside the box

    Subtext Logline: Lo is a girl who thinks that something is wrong with her and tries to fit in as best she can.

    Possible Areas of Subtext:

    – Betrays her robot to fit in at school

    – Goes out with the wrong guy

    – Replaces her robot for the test

    – Fails the test

    – Leads the way

    – Takes risks in the game

    – Pretends to be a robot

    – Saves people and robots from themselves

    Hiding something – she is who she is

    Luring/seducing – making people believe she plays by the rules (blind obedience doesn’t get you far)

    Tunes herself down to fit

    Character Intrigue:

    Hidden agendas:

    – Save 7RDRD4

    – Become a part of society

    – Conquer the flying robot

    – Save all robots and people she can

    Competition:

    – With other people and robots for life

    – With children at school

    – With Benedict for the truth

    Conspiracies:

    – Hide with her robot

    – Escape and run to safety

    – Win the game that can’t be won

    Secrets:

    – She is a human being (changes her mind about proving it in court)

    – Her childhood

    – Her robot

    Deception:

    – Pretends she is a robot

    – Pretends she is like everybody else

    – Plays her own game

    Unspoken Wound:

    – Betrayed by humans

    – Being inferior to normal people

    – Different all the way

    – Broken

    Secret Identity:

    – Orphan

    – Leader

    – Savior

    Ways it can show in the script:

    – Stops trying to prove anything and goes with the flow, does what’s right

    – Pretends she gave up

    – Searches for the flying robot

    – Dates a moron

    – Takes charge in the game

    – Makes jokes about robots and humans

    – Thinks outside the box

    – Comes up with her own rules

    – Changes the game

    – Learns to reprogram herself

    Deception – Pretends to be less than

    Flaw:

    Explosive

    Values:

    Connection

    Character Dilemma:

    Sacrifices her connection to self to be connected to others (challenge to learn to be a leader)

    7RDRD4

    B. This character’s journey.

    Faulty machine to human more than most people.

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    A robot more human than most humans. Neither man nor woman. Saves the face of robots.

    2. What makes this character one of the most interesting characters in your story?

    Robot living by human values.

    3. What are the most interesting actions the Lead could take in the script?

    Kills a man. Brings up a baby. Can fly. Participates in the game.

    4. How can you introduce this role in a way that could sell it to an actor?

    Falls to its death but manages to fly away.

    5. What could be this character’s emotional range?

    Hurt, scared, brave, inspired, proud, tender.

    6. What subtext can the actor play?

    Trying to live up to his creator’s values. Believes in people.

    7. What’s the most interesting relationships this character can have?

    With the human child it has to take care of.

    8. How will this character’s unique voice be presented?

    Has different definitions of the same things depending on the version update.

    9. What could make this character special and unique?

    It can reprogram itself.

    Role in the Story:

    Protagonist/Buddy/Mentor Antagonist

    Logline: A robot who breaks rules to spare its creator the suffering, and to bring up an orphan.

    Unique: Experimental model that has the feature of taking higher risks and making choices like a human.

    Age range and Description:

    About 18, androgynous, perfectly human, retrofuturistic outfit.

    Core Traits:

    Caring

    Self-educating

    Analytical

    Ambitious

    Motivation; Want/Need:

    Want: To learn what’s right

    Need: To learn that what’s right depends, and making mistakes is human and a part of being creative

    Wound:

    Has to break some rules to meet others

    Connection:

    Likability:

    – Risks its life to help the inventor and save the baby

    – Tries to be as human as it can

    Relatability:

    – On its own

    – Disconnected

    – Wants to raise a good person

    Empathy:

    – Does morally questionable things to help people

    – Mistreated

    – Broken

    – Forgiving

    7. Character Subtext:

    Subtext Identity: Disconnected outlaw robot, 7RDRD4 (self-opensource model)

    Subtext Trait: Compassionate, Repentful, Independent, *

    Subtext Logline: 7RDRD4 is a disconnected robot that breaks laws to save lives, and fixes one thing to screw up another.

    Possible Areas of Subtext:

    – Kills his creator

    – Saves a baby

    – Brings up a child to be a real human

    – Breaks in to save the girl

    – Steals

    – Lies

    Hiding something – the baby and itself

    Afraid to say – doesn’t have all the answers

    Luring/seducing – flying robot

    Withholding – how many lives left

    Plotting – to bring up a human (ambitious?)

    Character Intrigue:

    Hidden agendas:

    – Save and protect the girl

    – Be what it was made to be

    – Protect humanity from itself

    Competition:

    – Flying robot

    – Society

    – The girl

    Conspiracies:

    – With his inventor

    – With Lo against the flying robot

    – With other robots to stay alive

    Secrets:

    – Murder

    – Autonomy beyond regulations

    – Mind of its own

    Deception:

    – Lies to teachers

    – Spares the girl from the truth

    – Plays Lo’s game

    Unspoken Wound:

    – Outlaw

    – Can’t give her everything she needs

    – Broken

    Secret Identity:

    – Unique and precious

    – More human than human

    – Someone’s creation

    Ways it can show in the script:

    – Learns from the girl to be more human

    – The boy who tortured him disappears

    – Makes dolls and other must-haves for the girl — but with a twist

    – Lo presses him to tell her the truth

    – Doesn’t know what’s right

    – Taking all the blame

    – Respects the part of it that’s human — being a creation of a human

    – Finds holes in systems

    – Runs troubleshooting sessions with Lo

    – Forgiving and understanding of human mistakes

    Competition with flying robot for the world – the world of one person!!!!

    9. Flaw:

    Perfectionism

    10. Values:

    Humanity

    11. Character Dilemma:

    How to be right when it was made to make mistakes.

    BENEDICT

    B. This character’s journey.

    Unhappy creation to dark creator of the new world.

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    Charming, clever, well-meaning politician, but in fact a calculating robot. He runs an experiment on people, social and psychological.

    2. What makes this character one of the most interesting characters in your story?

    The most charismatic human of them all. Persuasive.

    3. What are the most interesting actions the Lead could take in the script?

    Guides the discourse. Pretends to be a victim. Fights with his match.

    4. How can you introduce this role in a way that could sell it to an actor?

    He is not afraid of difficult conversations, raises important questions, ready to sacrifice his life for a good cause.

    5. What could be this character’s emotional range

    Ice cold, empathetic, logical.

    6. What subtext can the actor play?

    He is a robot. With his dark plans for humanity.

    7. What’s the most interesting relationships this character can have?

    With public opinion and other politicians. With 7RDRD4. Nurse. Lo.

    8. How will this character’s unique voice be presented?

    Creates the narrative for society, and achieves the goals he needs instead of those he declares. Super solid arguments and approach.

    9. What could make this character special and unique?

    Manipulates people using their own ideas, which makes him powerful beyond measure.

    Role in the Story:

    Antagonist

    Character: Benedict, antagonist

    Logline: A politician who plays on people’s lowest traits to have control over them, but actually a robot who wants to get rid of other robots and rule the world.

    Unique: Extra clever, knows well people’s weaknesses

    Age range and Description:

    30s, stylish, groomed, approachable, has a nervous glitch.

    Core Traits:

    Manipulative

    Charming

    Understanding

    Solution-oriented

    Motivation; Want/Need:

    Want: To serve people by enslaving them.

    Need: To find a purpose.

    Wound:

    Sent out into this world all by itself, an orphan.

    Connection:

    Likability:

    – Charming, clever, handsome

    – Solution-oriented

    Relatability:

    – Striving for understanding between all parties

    – Has a vision for the future

    Empathy:

    – Quirky

    – Wants to keep things civilized

    Character Subtext:

    Subtext Identity: The most amazing being on earth, 7RDRD4, a politician

    Subtext Trait: Manipulative

    Subtext Logline: Benedict is a manipulative robot in the shape of a politician, who knows he is the most amazing being in the world, and thus should rule the world.

    Possible Areas of Subtext:

    – Kills those who are in the way of his perfect plan

    – Recruits people using their weaknesses

    – Hanging his crimes on 7RDRD4

    – Promote dehumanization project

    – Flirts with the nurse

    – Riggs the game

    Withholding – that some beliefs are wrong, the price of the measures and what’s going on in the game

    Character Intrigue:

    Hidden agendas:

    – Get rid of the robots

    – Rule people

    – Prove his superiority

    Competition:

    – Other politicians

    – 7RDRD4

    – Law

    Conspiracies:

    – Hangs his crimes on robots

    – Creates a game to show how dangerous robots are

    – Supervises the court

    Secrets:

    – He is a flying robot

    – Envies both people and simpler robots

    – Puts everyone in danger by “trying to protect”

    Deception:

    – Pretends to be a human, politician

    – Pretends he wants to protect robots

    – Pretends he was a victim of a murder attempt

    Unspoken Wound:

    – Rejected creation (misunderstanding freedom)

    – Misunderstood

    – Lonely (people are no match for his brilliance)

    – All the human side brings is suffering

    Secret Identity:

    – Robot went rogue

    – Ruler of the world

    – The one

    Ways it can show in the script:

    – Recognizes 7RDRD4 when they first meet

    – Kills secretly those who stand in the way

    – Fakes murder attempt

    – Empathizes with people’s plight

    – Organizes schools for people to get their human dignity back

    – Takes over inventor’s place

    – Tries to be where people are, very approachable

    – Known to be a genius human of his era

    – The biggest fan of the inventor

    – Has a glitch – touches his face a lot

    Deceives his friends who work for dehumanization (do they get caught?)

    Flaw:

    Over-Confidence

    Values:

    Efficiency

    Character Dilemma:

    He wants to serve as his purpose suggests but does the opposite for a greater good

  • Valeriya Ordinartseva

    Member
    June 30, 2022 at 5:58 pm in reply to: Day 8 Assignments

    Supporting Characters

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding entertainment and bring yet unseen commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I’m really great at creating purpose-driven supporting characters.

    What I learned from doing this assignment is…

    – Supporting characters have a lot to offer in terms of layers and textures of the theme, they can give some good ideas for the story.

    – The more functions one supporting character can combine the better.

    – In a script, every person is an idea. If not, they don’t belong in the story.

    BOO WHO HOO

    Supporting Characters: Mother, Sister and her husband, father, niece, store owner, friend, shrink.

    Background Characters: random guy, dentist and nurse, people in the club and coffee shop, Irene’s clients.

    Support 1:

    Name: Agatha

    Role: Nagging and estranged mother.

    Main purpose: Keeps belittling Irene and everyone else.

    Value: Shows the background of Irene’s problems. Monster’s godmother.

    Support 2:

    Name: Nicky

    Role: Sister

    Main purpose: Potential victim. Shows Irene’s other options.

    Value: Shows the scenario of pretending to be happy when she isn’t. Happy on the outside.

    Support 3:

    Name: Stephan

    Role: Brother-in-law

    Main purpose: Bully, narcissist. Behave like a total jerk and get away with it.

    Value: Another kind of monster. Challenges Irene, brings out her fears and insecurities, and undermines her self-esteem.

    Support 4:

    Name: Anthony

    Role: Paralyzed father.

    Main purpose: Potential victim. What was good in their family — frozen. Dies in the second act.

    Value: Irene’s alter ego and the source of guilt. Fear of death. Scared to death.

    Support 5:

    Name: Christal

    Role: Niece

    Main purpose: Gives hope. Potential victim. Irene has to save her in the third act.

    Value: Can see what Irene sees. Challenges Irene to step up her game.

    Support 6:

    Name: Theo

    Role: Store owner, romantic interest

    Main purpose: Potential victim. Shows ways of dealing with being scared to death.

    Value: Challenges Irene’s old ways. Helps her change.

    Support 7:

    Name: Sunny

    Role: Happy successful friend.

    Main purpose: Potential victim. Show what Irene doesn’t have in terms of success and self-actualization.

    Value: Shows contrast, and vision, highlights the untapped potential of the main character. Shows that life is short and precious, worthy of living until we die. Challenges Irene’s old ways.

    Support 8:

    Name: Sara

    Role: Shrink

    Main purpose: Push Irene to deal with the monster.

    Value: Starts Irene on her journey, connects Irene’s situation to reality.

    7RDRD4

    Supporting Characters: Nurse, Inventor, F11, Policeman, his partner Robocop, Lo’s boyfriend, woman robot, politicians

    Background Characters: Robots on the run, kids, a teacher, Judges, police force, humans, doctors, guards, hooligans, neighbors, crowds, journalists and tv hosts,

    Support 1:

    Name: Camilla

    Role: Nurse, politician.

    Main purpose: Starts the hate wave. Gets killed in the second act.

    Value: Red herring. Represents the radical point of view, personifies the antagonistic force.

    Support 2:

    Name: F11

    Role: Robot due for recycling

    Main purpose: Betrays main characters while promising help, puts them in more complicated and dangerous positions.

    Value: Betraying character. Shows that change is hard. And that not robots are good. Loss in the game (disposable character).

    Support 3:

    Name: BRIANAN

    Role: Inventor of 7RDRD4

    Main purpose: To get killed by his creation, sending 7RDRD4 on the journey.

    Value: Gives purpose, message, meaning, and quest to 7RDRD4. Runs an experiment on robots.

    Support 4:

    Name: LUCAS

    Role: Policeman

    Main purpose: Defends robots, and stands on the side of what good there is in humanity.

    Value: Shows that not all people are heartless or gullible. Dies along the way. Model of relationships Lo and 7 could have. Loss in the game (disposable character).

    Support 5:

    Name: ROBOCOP

    Role: Ex-cop robot.

    Main purpose: Serves his purpose till the end. Good robot.

    Value: Loss in the game (disposable character). Shows the drama that’s going on inside Lo and 7RDRD4.

    Support 6:

    Name: ERASMUS

    Role: Lo’s boyfriend.

    Main purpose: Mistreat Lo, and betray her when she needs help. Next generation of haters.

    Value: Represents humanity rejecting Lo. Leaves her no choice but to stand on her own. Challenges Lo’s old ways.

    Support 7:

    Name: LADY

    Role: Robot due for recycling

    Main purpose: Stock female stereotype character with a ceiling for improvement.

    Value: Loss in the game (disposable character). Breaks out of her mold the way she can/given a chance to do so.

    Support 8:

    Name: ALT

    Role: Alternative side in discussion on dehumanization.

    Main purpose: Well-balanced citizen. Equality token character. Represents robots in society.

    Value: Red herring.

  • Valeriya Ordinartseva

    Member
    June 30, 2022 at 12:20 am in reply to: Day 6 Assignments

    Valeriya’s Character Profiles Part 1

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless. My projects deliver outstanding entertainment and bring yet unseen commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I’m highly motivated to create engaging character profiles.

    What I learned from doing this assignment is…

    – Characters are not only about what actors want to be, it’s what the viewers are in their imagination.

    – My robot deserves better traits.

    – Learned a few interesting things about my characters and more about what villains and heroes have in common.

    – Came up with an actor-oriented opening instead of the one I had in mind.

    – Learned to have fun creating characters’ profiles.

    BOO WHO HOO

    A. The High Concept.

    Following her therapist’s advice, a woman asks her “monster-under-the-bed” to come out into the light where she can deal with it… but the monster has other ideas.

    ________________________________

    IRENE

    B. This character’s journey.

    Arc Beginning: Lonely, depressed, and scared freelance designer.

    Arc Ending: Free and fearless creator who doesn’t hold back.

    Internal Journey: From sad and scared to empowered.

    External Journey: From being a victim of a monster to setting the monster and herself free.

    Old Ways:

    Confused

    Scared, living in fear and anxiety

    Lonely

    Low self-esteem

    Suppressing her feelings

    Putting up with her monster

    New Ways:

    Free

    Creative

    Empowered

    Clear

    Trusting herself

    In love with life

    Fearless

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    She is alone against a horrible monster, and she finds creative ways of dealing with it.

    2. What makes this character one of the most interesting characters in your story?

    This monster is her creation, in a sense, she fights against herself. Like every one of us she has her fears, the monster, which seems ridiculous to others, but feels very real to her.

    3. What are the most interesting actions the Lead could take in the script?

    Talking to a monster over a drink like it’s her best friend. Tricking it, befriending it, fighting it, helping it, embracing it. Introducing the monster to her family. Crying with the monster. Finding a victim for it. Fighting it at the dentist.

    4. How can you introduce this role in a way that could sell it to an actor?

    Home alone, spooked, trying to change a bulb asap. Reactive psyche, everything is a threat to her, or she is waiting for bad things to happen.

    5. What could be this character’s emotional range?

    Anxious introvert, fierce fighter, plotting murderer, pensive artist, shameless seductress, socially awkward, deeply empathetic.

    6. What subtext can the actor play?

    Her own fears take the life out of her. She tries to stop her fear from destroying everything.

    7. What’s the most interesting relationships this character can have?

    Her relationship with the monster. Her relationship with everyone else is dictated by the presence of the monster in her life.

    8. How will this character’s unique voice be presented?

    She tells the truth but it’s always taken as a joke. She has an ongoing dialogue with her monster.

    9. What could make this character special and unique?

    Irene can find countless ways to avoid moving on with her life. She is ready to suffer for it, thinking it’s a lesser evil –– safer that way… Until it’s not.

    Role in the Story:

    Protagonist and Antagonist

    Logline: Irene is a lonely freelance designer who wants to be happy, have a family, and enjoy social life but can’t because of the monster that’s attached to her.

    Unique: She invites her monster to come out.

    Age range and Description:

    Late 20s, in need of sunshine vitamin, and other clothes than t-shirt and pj’s pants. Sad, on edge, bitten nails, shifty gaze.

    Core Traits:

    Creative

    Honest

    Desperate

    Confused

    Motivation; Want/Need:

    Want: To get rid of the monster

    Need: To learn to love and enjoy life and herself

    Wound:

    Her father had a stroke in his prime and she blames herself.

    Connection:

    Likability:

    – Good artist

    – Loves her cat

    – Wants to face her problems

    – Trying the best she can

    Relatability:

    – Wants to change her life

    – Has excuses that hold her back

    – Suffers toothache

    – Thought she’d achieve more by now

    – Shy

    – Has a monster under her bed

    Empathy:

    – Gets scared alone

    – Thinks something is wrong with her

    – Worried about her cat and others

    – Nobody believes her

    Intrigue

    Hidden agendas:

    – To kick the monster out of her life

    – To give other people to the monster instead of herself

    – To change her life

    Competition:

    – With the monster — over who is going to live fully

    – With her friend — over success

    – With her family — over her identity

    Conspiracies:

    – With the monster about the next steps

    – With the shrink about dealing with the monster

    – With her niece about the monster

    Secrets:

    – She envies her friend and her sister

    – She is in love

    – Can’t have relationships because of the monster

    Deception:

    – Pretends to befriend the monster

    – Tells her family she has someone

    – She is afraid of nothing but there is always an excuse for inaction (circumstances)

    – Deceives herself by inventing the monster (blames it for her sad life)

    Unspoken Wound:

    – She thinks her father’s state is her fault

    – Her family treats her as unworthy

    – The state of the world

    Secret Identity:

    – Monster

    – Artist

    – Nobody

    Ways it can show in the script:

    – Irene hides from the monster under the bed

    – Negotiates with the monster

    – She thinks she is going to kill someone but she is going to look for help

    – Horrible drawings under the unsticking wallpapers

    – Has things in common with the monster that scare other people the same way Boo scares her

    – Sends her real artwork to clients unaware of her actions

    – Bashing family scene and how this environment reflects on the kid

    – Scares her friend and her boyfriend, her sister too

    – Makes a huge dreamcatcher

    – Talking to her dad about the monster

    ________________________________

    BOO

    B. This character’s journey.

    Arc Beginning: Living in pain.

    Arc Ending: Liberated.

    Internal Journey: From rotting to life-giving.

    External Journey: From terrorizing and scaring the light out of Irene to reaching peace.

    Old Ways:

    Hiding

    Hurt

    Scary

    Needy

    Angry

    New Ways:

    Free

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    Incredibly scary but empathetic and playful monster.

    2. What makes this character one of the most interesting characters in your story?

    It scares the lights out of everyone because it’s created from fear, but it’s the one who helps to overcome all fears and find freedom.

    3. What are the most interesting actions the Lead could take in the script?

    Finding ways to communicate with humans. Bringing out their fears.

    4. How can you introduce this role in a way that could sell it to an actor?

    Playing with the mind of the main character.

    5. What could be this character’s emotional range?

    Furious to helpless, menacing to understanding.

    6. What subtext can the actor play?

    It inspires Irene to love life. The monster is a bunch of unrealized desires that turned bad.

    7. What’s the most interesting relationships this character can have?

    With the main character, challenging her to live her life to the fullest.

    8. How will this character’s unique voice be presented?

    It can find interesting ways of non-verbal communication. It cries.

    9. What could make this character special and unique?

    How ugly and disgusting it is, yet we feel sorry for this poor creature.

    Role in the Story:

    Antagonist and Protagonist

    Logline: A monster that has been growing under Irene’s bed since her childhood. It won’t let her have any resemblance to normal life.

    Unique: It’s made of her fears and it’s in pain. It doesn’t let Irene live, but it won’t let her die either.

    Age range and Description:

    Black, bumpy, slimy, big sad black eyes, ugly claws, shorter than Irene – the size of the shorter side of her double bed. Loses quite big pieces of skin. ET after nuclear disaster.

    Core Traits:

    Hurting

    Destructive

    Helper

    Wise

    Motivation; Want/Need:

    Want:

    Need: Needs her to let go of it

    Wound:

    Being something beautiful made ugly, sorry, scary, and disgusting, unloved, she gave up on it

    Connection:

    Likability:

    – It’s responsive and wants to help

    – It’s playful

    Relatability:

    – It seeks connection

    – It’s in pain

    Empathy:

    – It cries with Irene

    – Nobody likes it or believes in it

    Intrigue

    Hidden agendas:

    – To help Irene get on with her life

    – To stop its suffering

    – To scare some sense into her

    Competition:

    – The shrink with her methods

    – The family with their misunderstanding

    – Irene wasting their life and torturing them

    Conspiracies:

    – With Irene to keep her fears at bay

    – With Irene seeking help

    – With Irene to change her life

    Secrets:

    – It’s her, and the best of her

    – Keeps Irene’s secrets about her past

    – Won’t get lost

    Deception:

    – Looks scary AF

    – Destroys things (to make them better)

    – Causes death (shows that death is inevitable and Irene better resolve to live until she dies)

    Unspoken Wound:

    – Needless suffering

    – Loneliness

    – Being seen as ugly evil

    Secret Identity:

    – Irene’s unrealized dreams and desires

    – All the pain and fear she’s been through

    – Helper

    Ways it can show in the script:

    – Gets mad when Irene gets back to her old ways

    – “Kills” her father, friend, lover, cat

    – Threatens her, her sister, niece, romantic interest

    – Attends to everything she mentions

    – The worse it gets for Irene the worse the monster hurts

    – Pukes brown muck (mixed color paint)

    – Wants to get closer to Irene

    – Gives her a chance to change something before people die

    – Knows Irene’s next step and is faster than her

    – Keeps memorabilia (that spook Irene)

    ________________________________

    7RDRD4

    A. The High Concept.

    Robots became too human and people start a dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    ________________________________

    LO

    B. This character’s journey.

    Arc Beginning: Lo feels worthless as a human being and wants to be like other people.

    Arc Ending: Lo is empowered, grateful for her life, and changes the world by being her authentic self.

    Internal Journey: From hating her life and herself to loving life and who she is.

    External Journey: From an outcast to the leader of humanity.

    Old Ways:

    Trying to fit in

    Feeling inferior and making herself smaller

    Hiding

    Isolated

    New Ways:

    Taking risks, brave

    Confident

    Doing her thing

    Caring for others

    In charge

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    The unique person brought up by AI, more human than most. Saves the face of people.

    2. What makes this character one of the most interesting characters in your story?

    She is a human in the making — by a robot. She never fits in and that’s a blessing in disguise.

    3. What are the most interesting actions the Lead could take in the script?

    Fails the human test. Reinvents the game of the villain. Saves robots and people. Makes human mistakes.

    4. How can you introduce this role in a way that could sell it to an actor?

    (In her teens) breaking the pattern in the tune the robot plays — improvising.

    5. What could be this character’s emotional range?

    Angry, defensive, funny, caring, cruel, scared, conforming, stubborn, brave leader.

    6. What subtext can the actor play?

    She can’t betray either people or robots. She is one of a kind.

    7. What’s the most interesting relationships this character can have?

    With her robot, the team, and society.

    8. How will this character’s unique voice be presented?

    Trying to mislead/hack the robot. Jokes, irony.

    9. What could make this character special and unique?

    She can break/hack human patterns, not only robots’.

    Role in the Story:

    Protagonist

    Logline: A girl who was brought up by a robot and wants to be like other people but stands up for her robot against them.

    Unique: She is taken for a robot and sent to recycling.

    Age range and Description:

    16, misfit outfit

    Core Traits:

    Thinks on her feet

    Hacker/Outside the box

    Square peg

    Emotional

    Motivation; Want/Need:

    Want: To be like everyone else

    Need: To be her own creator and masterpiece

    Wound:

    Orphan, brought up by a machine

    Connection:

    Likability:

    – Cares about her robot and takes risks for it

    – Different, outside the box

    – Funny and bright

    Relatability:

    – Wants to fit in and is rejected

    – Curious

    – Makes human mistakes

    Empathy:

    – Orphan

    – Outsider

    – Argues about life

    Intrigue

    Hidden agendas:

    – Save 7RDRD4

    – Become a part of society

    – Conquer the flying robot

    – Save all robots and people she can

    Competition:

    – With other people and robots for life

    – With children at school

    – With Benedict for the truth

    Conspiracies:

    – Hide with her robot

    – Escape and run to safety

    – Win the game that can’t be won

    Secrets:

    – She is a human being (changes her mind about proving it in court)

    – Her childhood

    – Her robot

    Deception:

    – Pretends she is a robot

    – Pretends she is like everybody else

    – Plays her own game

    Unspoken Wound:

    – Betrayed by humans

    – Being inferior to normal people

    – Different all the way

    – Broken

    Secret Identity:

    – Orphan

    – Leader

    – Savior

    Ways it can show in the script:

    – Stops trying to prove anything and goes with the flow, does what’s right

    – Pretends she gave up

    – Searches for the flying robot

    – Dates a moron

    – Takes charge in the game

    – Makes jokes about robots and humans

    – Thinks outside the box

    – Comes up with her own rules

    – Changes the game

    – Learns to reprogram herself

    ________________________________

    7RDRD4

    B. This character’s journey.

    From a faulty machine to something more human than most people.

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    A robot that is more human than most humans. Neither man nor woman. Saves the face of robots.

    2. What makes this character one of the most interesting characters in your story?

    A robot living by human values.

    3. What are the most interesting actions the Lead could take in the script?

    Kills a man. Brings up a baby. Can fly. Participates in the game.

    4. How can you introduce this role in a way that could sell it to an actor?

    Falls to its death but manages to fly away.

    5. What could be this character’s emotional range?

    Hurt, scared, brave, inspired, proud, tender.

    6. What subtext can the actor play?

    Trying to live up to his creator’s values. Believes in people.

    7. What’s the most interesting relationships this character can have?

    With the human child it has to take care of.

    8. How will this character’s unique voice be presented?

    Has different definitions of the same things depending on the version update.

    9. What could make this character special and unique?

    It can reprogram itself.

    Role in the Story:

    Protagonist/Buddy/Mentor Antagonist

    Logline: A robot who breaks rules to spare its creator the suffering, and to bring up an orphan.

    Unique: Experimental model that has the feature of taking higher risks and making choices like a human.

    Age range and Description:

    About 18, androgynous, perfectly human, retrofuturistic outfit.

    Core Traits:

    Caring

    Self-educating

    Hesitating

    Analytical

    Motivation; Want/Need:

    Want: To learn what’s right

    Need: To learn that what’s right depends, and making mistakes is human and a part of being creative

    Wound:

    Has to break some rules to meet others

    Connection:

    Likability:

    – Risks its life to help the inventor and save the baby

    – Tries to be as human as it can

    Relatability:

    – On its own

    – Disconnected

    – Wants to raise a good person

    Empathy:

    – Does morally questionable things to help people

    – Mistreated

    – Broken

    – Forgiving

    Intrigue

    Hidden agendas:

    – Save and protect the girl

    – Be what it was made to be

    – Protect humanity from itself

    Competition:

    – Flying robot

    – Society

    – The girl

    Conspiracies:

    – With his inventor

    – With Lo against the flying robot

    – With other robots to stay alive

    Secrets:

    – Murder

    – Autonomy beyond regulations

    – Mind of its own

    Deception:

    – Lies to teachers

    – Spares the girl from the truth

    – Plays Lo’s game

    Unspoken Wound:

    – Outlaw

    – Can’t give her everything she needs

    – Broken

    Secret Identity:

    – Unique and precious

    – More human than human

    – Someone’s creation

    Ways it can show in the script:

    – Learns from the girl to be more human

    – The boy who tortured him disappears

    – Makes dolls and other must-haves for the girl — but with a twist

    – Lo presses him to tell her the truth

    – Doesn’t know what’s right

    – Taking all the blame

    – Respects the part of it that’s human — being a creation of a human

    – Finds holes in systems

    – Runs troubleshooting sessions with Lo

    – Forgiving and understanding of human mistakes

    ________________________________

    BENEDICT

    B. This character’s journey.

    Unhappy creation to the dark creator of the new world.

    C. The Actor Attractors for this character.

    1. What about this role would cause an actor to want to be known for it?

    Charming, clever, well-meaning politician, but in fact a calculating robot. He runs an experiment on people, social and psychological.

    2. What makes this character one of the most interesting characters in your story?

    The most charismatic human of them all. Persuasive.

    3. What are the most interesting actions the Lead could take in the script?

    Guides the discourse. Pretends to be a victim. Fights with his match.

    4. How can you introduce this role in a way that could sell it to an actor?

    He is not afraid of difficult conversations, raises important questions, ready to sacrifice his life for a good cause.

    5. What could be this character’s emotional range

    Ice cold, empathetic, logical.

    6. What subtext can the actor play?

    He is a robot. With his dark plans for humanity.

    7. What’s the most interesting relationships this character can have?

    With public opinion and other politicians. With 7RDRD4. Nurse. Lo.

    8. How will this character’s unique voice be presented?

    Creates the narrative for society, and achieves the goals he needs instead of those he declares. Super solid arguments and approach.

    9. What could make this character special and unique?

    Manipulates people using their own ideas, which makes him powerful beyond measure.

    Role in the Story:

    Antagonist

    Character: Benedict, antagonist

    Logline: A politician who plays on people’s lowest traits to have control over them, but actually a robot who wants to get rid of other robots and rule the world.

    Unique: Extra clever, knows well people’s weaknesses

    Age range and Description:

    30s, stylish, groomed, approachable, and has a nervous glitch.

    Core Traits:

    Manipulative

    Charming

    Understanding

    Solution-oriented

    Motivation; Want/Need:

    Want: To serve people by enslaving them.

    Need: To find a purpose.

    Wound:

    Sent out into this world all by itself, an orphan.

    Connection:

    Likability:

    – Charming, clever, handsome

    – Solution-oriented

    Relatability:

    – Striving for understanding between all parties

    – Has a vision for the future

    Empathy:

    – Quirky

    – Wants to keep things civilized

    Intrigue

    Hidden agendas:

    – Get rid of the robots

    – Rule people

    – Prove his superiority

    Competition:

    – Other politicians

    – 7RDRD4

    – Law

    Conspiracies:

    – Hangs his crimes on robots

    – Creates a game to show how dangerous robots are

    – Supervises the court

    Secrets:

    – He is a flying robot

    – Envies both people and simpler robots

    – Puts everyone in danger by “trying to protect”

    Deception:

    – Pretends to be a human, politician

    – Pretends he wants to protect robots

    – Pretends he was a victim of a murder attempt

    Unspoken Wound:

    – Rejected creation (misunderstanding freedom)

    – Misunderstood

    – Lonely (people are no match for his brilliance)

    – All the human side brings is suffering

    Secret Identity:

    – Robot went rogue

    – Ruler of the world

    – The one

    Ways it can show in the script:

    – Recognizes 7RDRD4 when they first meet

    – Kills secretly those who stand in the way

    – Fakes murder attempt

    – Empathizes with people’s plight

    – Organizes schools for people to get their human dignity back

    – Takes over inventor’s place

    – Tries to be where people are, very approachable

    – Known to be a genius human of his era

    – The biggest fan of the inventor

    – Has a glitch – touches his face a lot

  • Valeriya Ordinartseva

    Member
    June 27, 2022 at 10:30 pm in reply to: Day 5 Assignments

    Valeriya’s Likability/Relatability/Empathy

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I have fun making my characters likable, relatable, and empathetic!

    What I learned from doing this assignment is…

    – I had a nice breakthrough about what my protagonist and antagonist have in common, which is the theme of the movie

    – The best way to create 3D characters is to help the audience connect to them emotionally

    – With this tool, I can create amazing scenes where the audience feels for both sides.

    BOO WHO HOO

    IRENE

    Likability:

    – Good artist

    – Loves her cat

    – Wants to face her problems

    – Trying the best she can

    Relatability:

    – Wants to change her life

    – Has excuses that hold her back

    – Suffers toothache

    – Though she’d achieve more by now

    – Shy

    Empathy:

    – Get scared alone

    – Thinks something is wrong with her

    – Worried about her cat and others

    – Nobody believes her

    BOO

    Likability:

    – It’s responsive and wants to help

    – It’s playful

    Relatability:

    – It seeks connection

    – It’s in pain

    Empathy:

    – It cries with Irene

    – Nobody likes it or believes in it

    7RDRD4

    LO

    Likability:

    – Cares about her robot and takes risks for it

    – Different, outside the box

    – Funny and bright

    Relatability:

    – Wants to fit in and is rejected

    – Curious

    – Makes human mistakes

    Empathy:

    – Orphan

    – Outsider

    – Argues about life

    7RDRD4

    Likability:

    – Risks its life to help the inventor and save the baby

    – Tries to be as human as it can

    Relatability:

    – On its own

    – Disconnected

    – Wants to raise a good person

    Empathy:

    – Does morally questionable things to help people

    – Mistreated

    – Broken

    – Forgiving

    BENEDICT

    Likability:

    – Charming, clever, handsome

    – Solution-oriented

    Relatability:

    – Striving for understanding between all parties

    – Has a vision for the future

    Empathy:

    – Quirky

    – Wants to keep things civilized

  • Valeriya Ordinartseva

    Member
    June 27, 2022 at 9:35 pm in reply to: Day 4 Assignments

    Valeriya’s Character Intrigue

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I am on the leading edge. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I just love discovering the intrigue of my characters!

    What I learned from doing this assignment is…

    – Characters open mostly in relationships.

    – Intrigue helps create interesting situations and reveal the theme.

    – Passionate brainstorming always brings surprising results.

    BOO WHO HOO

    Character Name: Irene

    Role: Main character (Protagonist and Antagonist)

    Hidden agendas:

    – To kick the monster out of her life

    – To give other people to the monster instead of herself

    – To change her life

    Competition:

    – With the monster — over who is going to live fully

    – With her friend — over success

    – With her family — over her identity

    Conspiracies:

    – With the monster about the next steps

    – With the shrink about dealing with the monster

    – With her niece about the monster

    Secrets:

    – She envies her friend and her sister

    – She is in love

    – Can’t have relationships because of the monster

    Deception:

    – Pretends to befriend the monster

    – Tells her family she has someone

    – She is afraid of nothing but there is always an excuse for inaction (circumstances)

    – Deceives herself by inventing the monster (blames it for her sad life)

    Unspoken Wound:

    – She thinks her father’s state is her fault

    – Her family treats her as unworthy

    – The state of the world

    Secret Identity:

    – Monster

    – Artist

    – Nobody

    Ways it can show in the script:

    – Irene hides from the monster under the bed

    – Negotiates with the monster

    – She thinks she is going to kill someone but she is going to look for help

    – Horrible drawings under the unsticking wallpapers

    – Has things in common with the monster that scare other people the same way Boo scares her

    – Sends her real artwork to clients unaware of her actions

    – Bashing family scene and how this environment reflects on the kid

    – Scares her friend and her boyfriend, her sister too

    – Makes a huge dreamcatcher

    – Talking to her dad about the monster

    Character Name: Boo

    Role: Monster (Antagonist and Protagonist)

    Hidden agendas:

    – To help Irene get on with her life

    – To stop its suffering

    – To scare some sense into her

    Competition:

    – The shrink with her methods

    – The family with their misunderstanding

    – Irene wasting their life and torturing them

    Conspiracies:

    – With Irene to keep her fears at bay

    – With Irene seeking help

    – With Irene to change her life

    Secrets:

    – It’s her, and the best of her

    – Keeps Irene’s secrets about her past

    – Won’t get lost

    Deception:

    – Looks scary AF

    – Destroys things (to make them better)

    – Causes death (shows that death is inevitable and Irene better resolve to live until she dies)

    Unspoken Wound:

    – Needless suffering

    – Loneliness

    – Being seen as ugly evel

    Secret Identity:

    – Irene’s unrealized dreams and desires

    – All the pain and fear she’s been through

    – Helper

    Ways it can show in the script:

    – Gets mad when Irene gets back to her old ways

    – “Kills” her father, friend, lover, cat

    – Threatens her, her sister, niece, romantic interest

    – Attends to everything she mentions

    – The worse it gets for Irene the worse the monster hurts

    – Pukes brown muck (mixed color paint)

    – Wants to get closer to Irene

    – Gives her a chance to change something before people die

    – Knows Irene’s next step and is faster than her

    – Keeps memorabilia (that spook Irene)

    7RDRD4

    Character Name: Lo

    Role: Protagonist, a human brought up by a robot

    Hidden agendas:

    – Save 7RDRD4

    – Become a part of society

    – Conquer the flying robot

    – Save all robots and people she can

    Competition:

    – With other people and robots for life

    – With children at school

    – With Benedict for the truth

    Conspiracies:

    – Hide with her robot

    – Escape and run to safety

    – Win the game that can’t be won

    Secrets:

    – She is a human being (changes her mind about proving it in court)

    – Her childhood

    – Her robot

    Deception:

    – Pretends she is a robot

    – Pretends she is like everybody else

    – Plays her own game

    Unspoken Wound:

    – Betrayed by humans

    – Being inferior to normal people

    – Different all the way

    – Broken

    Secret Identity:

    – Orphan

    – Leader

    – Savior

    Ways it can show in the script:

    – Stops trying to prove anything and goes with the flow, does what’s right

    – Pretends she gave up

    – Searches for the flying robot

    – Dates a moron

    – Takes charge in the game

    – Makes jokes about robots and humans

    – Thinks outside the box

    – Comes up with her own rules

    – Changes the game

    – Learns to reprogram herself

    Character Name: 7RDRD4

    Role: Protagonist, a robot

    Hidden agendas:

    – Save and protect the girl

    – Be what it was made to be

    – Protect humanity from itself

    Competition:

    – Flying robot

    – Society

    – The girl

    Conspiracies:

    – With his inventor

    – With Lo against the flying robot

    – With other robots to stay alive

    Secrets:

    – Murder

    – Autonomy beyond regulations

    – Mind of its own

    Deception:

    – Lies to teachers

    – Spares the girl from the truth

    – Plays Lo’s game

    Unspoken Wound:

    – Outlaw

    – Can’t give her everything she needs

    – Broken

    Secret Identity:

    – Unique and precious

    – More human than human

    – Someone’s creation

    Ways it can show in the script:

    – Learns from the girl to be more human

    – The boy who tortured him disappears

    – Makes dolls and other must-haves for the girl — but with a twist

    – Lo presses him to tell her the truth

    – Doesn’t know what’s right

    – Taking all the blame

    – Respects the part of it that’s human — being a creation of a human

    – Finds holes in systems

    – Runs troubleshooting sessions with Lo

    – Forgiving and understanding of human mistakes

    Character Name: Benedict

    Role:

    Hidden agendas:

    – Get rid of the robots

    – Rule people

    – Prove his superiority

    Competition:

    – Other politicians

    – 7RDRD4

    – Law

    Conspiracies:

    – Hangs his crimes on robots

    – Creates a game to show how dangerous robots are

    – Supervises the court

    Secrets:

    – He is a flying robot

    – Envies both people and simpler robots

    – Puts everyone in danger by “trying to protect”

    Deception:

    – Pretends to be a human, politician

    – Pretends he wants to protect robots

    – Pretends he was a victim of a murder attempt

    Unspoken Wound:

    – Rejected creation (misunderstanding freedom)

    – Misunderstood

    – Lonely (people are no match for his brilliance)

    – All the human side brings is suffering

    Secret Identity:

    – Robot went rogue

    – Ruler of the world

    – The one

    Ways it can show in the script:

    – Recognizes 7RDRD4 when they first meet

    – Kills secretly those who stand in the way

    – Fakes murder attempt

    – Empathizes with people’s plight

    – Organizes schools for people to get their human dignity back

    – Takes over inventor’s place

    – Tries to be where people are, very approachable

    – Known to be a genius human of his era

    – The biggest fan of the inventor

    – Has a glitch – touches his face a lot

  • Valeriya Ordinartseva

    Member
    June 23, 2022 at 9:32 pm in reply to: Day 3 Assignments

    Valeriya’s Subtext Characters

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. I am on the leading edge. My whole life is that way.

    I love discovering the subtext of my characters!

    What I learned from doing this assignment is…

    – Discovered very interesting and not at all obvious subtext in one of the example movies.

    – When both positive and negative traits are based on the subtext it’s the best thing ever, it’s where inner conflict lives.

    – Interesting observation: noticed that hero’s subtext ID is the villain’s realized ID, and the villain’s subtext ID is the hero’s realized ID.

    Horror Movie Title: The Descent

    Character Name: Sarah is an extreme sportswoman who lost her family in a car accident.

    Subtext Identity: Dead inside. Nothing left to be afraid of. Her friends are her family.

    Subtext Trait:

    Subtext Logline: Sarah is a grieving woman who has nothing left to lose and is desperate to take revenge on death.

    Possible Areas of Subtext:

    – Moving forward when others are stuck.

    – Leaving her betraying friend to die.

    – Taking revenge on death in a monster massacre.

    – Joining the monster tribe.

    Sci-Fi Movie Title: Archive

    Character Name: George

    Subtext Identity: A grieving inventor working on bringing his wife back to life.

    Subtext Trait: Plotting, on the mission

    Subtext Logline: George is an inventor hiding from his robots and authorities the project he is really working on.

    Possible Areas of Subtext:

    – Convos with jealous robots.

    – Convos with suspicious authorities.

    – Convos with his dead wife.

    – Cover project.

    BOO WHO HOO

    Character Name: Irene

    Subtext Identity: Irene is an unfulfilled woman afraid of life that she believes she is not made for. She uses a monster as an excuse for not even trying.

    Subtext Trait: Unworthy, fearful, cowardly

    Subtext Logline: Irene is a weak unfulfilled woman who doesn’t take action because of the fear of getting hurt — hunted by a monster. Puts the responsibility for inaction on the monster (she thinks she keeps it quiet by maintaining the equilibrium of her empty life).

    Possible Areas of Subtext:

    – Agreeing with her repressive parents.

    – Envying her friend and sister.

    – Disconnected in intimate relationships.

    – Hesitating to accept invitations.

    – Watching how her inaction huts her and others.

    – Sleeping in a daytime and working at night.

    Character Name: Boo is fear materialized.

    Subtext Identity: Boo is a monster

    Subtext Trait: Underhanded, taking control, driven

    Subtext Logline: Boo is a monster created from unfulfilled desires and dreams that come back to bite Irene.

    Possible Areas of Subtext:

    – Shows Irene that life is short and precious

    – Leads her into situations she was avoiding

    – Offering its hand

    – Crying

    – Having a blast living to the fullest

    – Fixing what she complained about by destroying, no person — no problem

    7RDRD4

    Character Name: 7RDRD4

    Subtext Identity: Disconnected outlaw robot, 7RDRD4 (self-opensource model)

    Subtext Trait: Compassionate, Repentful, Independent, *

    Subtext Logline: 7RDRD4 is a disconnected robot that breaks laws to save lives, and fixes one thing to screw up another.

    Possible Areas of Subtext:

    – Kills his creator

    – Saves a baby

    – Brings up a child to be a real human

    – Breaks in to save the girl

    – Steals

    – Lies

    Character Name: Lo

    Subtext Identity: Square peg, faulty good

    Subtext Trait: outside the box

    Subtext Logline: Lo is a girl who thinks that something is wrong with her and tries to fit in as best she can.

    Possible Areas of Subtext:

    – Betrays her robot to fit in at school

    – Goes out with the wrong guy

    – Replaces her robot for the test

    – Fails the test

    – Leads the way

    – Takes risks in the game

    – Pretends to be a robot

    – Saves people and robots from themselves

    Character Name: Benedict

    Subtext Identity: The most amazing being on earth, 7RDRD4, a politician

    Subtext Trait: Manipulative

    Subtext Logline: Benedict is a manipulative robot in the shape of a politician, who knows he is the most amazing being in the world, and thus should rule the world.

    Possible Areas of Subtext:

    – Kills those who are in the way of his perfect plan

    – Recruits people using their weaknesses

    – Hanging his crimes on 7RDRD4

    – Promote dehumanization project

    – Flirts with the nurse

    – Riggs the game

  • Valeriya Ordinartseva

    Member
    June 21, 2022 at 9:43 pm in reply to: Day 2 Assignments

    Valeriya’s Actor attractors!

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I just love creating Actor Attractors for my characters!

    What I learned from doing this assignment is…

    – I was avoiding personal connection to the characters I create, but as we are in an outside-the-box experiment, I decided to lend them whatever emotional credibility fits their story. And I find the characters can only benefit from it.

    – Special scene to showcase the acting talent we need.

    – This lesson opened my eyes to the opportunities for achieving mastery.

    BOO WHO HOO

    Lead Character Name: IRENE

    Role: Protagonist and Antagonist

    1. What about this role would cause an actor to want to be known for it?

    She is alone against a horrible monster.

    2. What makes this character one of the most interesting characters in your story?

    This monster is her creation, in a sense, she fights against herself.

    3. What are the most interesting actions the Lead could take in the script?

    Talking to a monster. Tricking it, befriending it, fighting it, helping it, embracing it. Introducing the monster to her family. Having a drink with a monster. Crying with the monster. Finding a victim for it.

    4. How can you introduce this role in a way that could sell it to an actor?

    Reactive psyche, everything is a threat to her, or she is waiting for bad things to happen.

    5. What could be this character’s emotional range?

    Anxious introvert, mad fighter, plotting murderer, pensive artist, shameless seductress, socially awkward employee.

    6. What subtext can the actor play?

    Her own fears take the life out of her. She tries to stop her fear from destroying everything.

    7. What’s the most interesting relationships this character can have?

    Her relationship with the monster. Her relationship with everyone else is dictated by the presence of the monster.

    8. How will this character’s unique voice be presented?

    She tells the truth but it’s always taken as a joke.

    9. What could make this character special and unique?

    Irene can find countless ways to avoid moving on with her life. She is ready to suffer for it, thinking it’s a lesser evil.

    Lead Character Name: BOO

    Role: Antagonist and Protagonist

    1. What about this role would cause an actor to want to be known for it?

    Incredibly scary but empathetic monster.

    2. What makes this character one of the most interesting characters in your story?

    It scares the lights out of everyone because it’s created from fear, but it’s the one who helps to overcome all fears and find freedom.

    3. What are the most interesting actions the Lead could take in the script?

    Finding ways to communicate with humans. Bringing out their fears.

    4. How can you introduce this role in a way that could sell it to an actor?

    Playing with the mind of the main character.

    5. What could be this character’s emotional range?

    Furious to helpless, menacing to understanding.

    6. What subtext can the actor play?

    It inspires Irene to love life. The monster is a bunch of unrealized desires that turned bad.

    7. What’s the most interesting relationships this character can have?

    With the main character, challenging her to live her life to the fullest.

    8. How will this character’s unique voice be presented?

    It can find interesting ways of non-verbal communication. It cries.

    9. What could make this character special and unique?

    How ugly and disgusting it is, yet we feel sorry for this poor creature.

    7RDRD4

    Lead Character Name: 7RDRD4

    Role: Protagonist

    1. What about this role would cause an actor to want to be known for it?

    A robot that’s more human than most humans. Neither man nor woman.

    2. What makes this character one of the most interesting characters in your story?

    A robot living by human values.

    3. What are the most interesting actions the Lead could take in the script?

    Kills a man. Brings up a baby. Can fly. Participates in the game.

    4. How can you introduce this role in a way that could sell it to an actor?

    Falls to its death but manages to fly away.

    5. What could be this character’s emotional range?

    Hurt, scared, brave, inspired, proud, tender.

    6. What subtext can the actor play?

    Trying to live up to his creator’s values. Believes in people.

    7. What’s the most interesting relationships this character can have?

    With the human child it has to take care of.

    8. How will this character’s unique voice be presented?

    Has different definitions of the same things depending on the version update.

    9. What could make this character special and unique?

    It can reprogram itself.

    Lead Character Name: LO

    Role: Protagonist

    1. What about this role would cause an actor to want to be known for it?

    A unique person brought up by AI.

    2. What makes this character one of the most interesting characters in your story?

    She is a human in the making — by a robot.

    3. What are the most interesting actions the Lead could take in the script?

    Fails the human test.

    4. How can you introduce this role in a way that could sell it to an actor?

    (In her teens) breaking the pattern in the tune the robot plays — improvising.

    5. What could be this character’s emotional range?

    Angry, defensive, funny, caring, cruel, scared, conforming, brave leader.

    6. What subtext can the actor play?

    She can betray neither people nor robots.

    7. What’s the most interesting relationships this character can have?

    With her robot.

    8. How will this character’s unique voice be presented?

    Trying to mislead the robot. Jokes, irony, poetry.

    9. What could make this character special and unique?

    She can break human patterns, not only robots’.

    Lead Character Name: BENEDICT

    Role: Antagonist

    1. What about this role would cause an actor to want to be known for it?

    Charming, clever, well-meaning politician.

    2. What makes this character one of the most interesting characters in your story?

    The most charismatic human of them all. Persuasive.

    3. What are the most interesting actions the Lead could take in the script?

    Guide the discourse.

    4. How can you introduce this role in a way that could sell it to an actor?

    He is not afraid of difficult conversations, raises important questions, ready to sacrifice his life for a good cause.

    5. What could be this character’s emotional range

    Ice cold, charming, empathetic,

    6. What subtext can the actor play?

    He is a robot. With his dark plans for humanity.

    7. What’s the most interesting relationships this character can have?

    With public opinion and other politicians. With 7RDRD4.

    8. How will this character’s unique voice be presented?

    Creates the narrative for society drawing on big names, and achieves the goals he needs instead of those he declares.

    9. What could make this character special and unique?

    Manipulates people using their own ideas, which makes him powerful beyond measure.

  • Valeriya Ordinartseva

    Member
    June 19, 2022 at 11:46 pm in reply to: Day 1 Assignments

    Valeriya’s Actor attractors for Archive and The Descent

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I have so much fun discovering what will cause actors to sign onto my movies!

    What I learned from doing this assignment is…

    – To keep in mind the actors’ perspectives.

    – I need to have special scenes designed for actors to shine.

    – Monster movies and robot movies are not famous for attracting stars but they are great for creating them, so they must be even more powerful in actors attracting and building.

    – Both of those sub-genres have a character-driven story as the subtext to a plot-driven story, which is super cool and unique.

    – It’s the part of writing that’s easy to elevate but can be a game-changer in greenlighting process.

    Movie Title: Archive

    Lead Character Name: George

    1. Why would an actor WANT to be known for this role?

    Cool inventor. Deep trauma. Unique situation. The twist ending reveals the truth about the character. Empathetic and evoking empathy. Most of the screen time.

    2. What makes this character one of the most interesting characters in the movie?

    His actions drive the story. Very clever. Loving and caring.

    3. What are the most interesting actions the Lead takes in the movie?

    Building a robot and interacting with his creations. Having a mission of romantic nature.

    4. How is this character introduced that could sell it to an actor?

    Living alone with robots in a secret unusual facility.

    5. What is this character’s emotional range?

    Caring, loving, having fun to angry, egotistical, and cruel.

    6. What subtext can the actor play?

    All of the movie is his subtext that’s revealed at the very end!

    7. What’s the most interesting relationships this character has?

    With the robots who are jealous of one another.

    8. How is this character’s unique voice presented?

    He treats robots like real people and real people like robots.

    9. What makes this character special and unique?

    His replica of reality he no longer belongs to. He tries to bring back to life his loved one.

    10. (Fill in a scene that shows the character fulfilling much of the Actor Attractor model.)

    The last scene, where he thinks he achieved his goal and we discover what’s going on with him.

    Movie Title: The Descent

    Lead Character Name: Sarah

    1. Why would an actor WANT to be known for this role?

    Dramatic transformation under immense pressure.

    2. What makes this character one of the most interesting characters in the movie?

    The change she is going through.

    3. What are the most interesting actions the Lead takes in the movie?

    Fighting the monsters, saving and killing friends.

    4. How is this character introduced that could sell it to an actor?

    An extreme sportswoman who has great friends like herself and a supportive family. Her husband and daughter die.

    5. What is this character’s emotional range?

    Grief and fear to zero fear or mercy, extreme cruelty.

    6. What subtext can the actor play?

    Fighting through the fear caused by her loss.

    7. What’s the most interesting relationships this character has?

    With her friends — they save and kill each other.

    8. How is this character’s unique voice presented?

    Readiness for everything since she lost it all and has nothing else to lose.

    9. What makes this character special and unique?

    Her behavior in extreme situations. Lost her human tribe and joined the monster tribe.

    10. (Fill in a scene that shows the character fulfilling much of the Actor Attractor model.)

    Slaying three monsters like she is more of a monster than them.

  • Valeriya Ordinartseva

    Member
    June 19, 2022 at 5:31 pm in reply to: Day 6 Assignments

    Valeriya’s Genre Conventions

    My Vision: I am a masterful, ahead-of-the-game, and outside-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    I’m completely confident building genre conventions into my structure.

    What I learned from doing this assignment is…

    – I love seeing how it comes together.

    – Before I saw working on structure as the least creative and the most daunting part of the job, now I understand it’s where all interesting creative things really happen, it’s about the soul and the feel of the movie.

    – I have so many ideas I like, looking forward to implementing the best of them.

    – I discovered there is a 100% archetype story in my robot movie, I can use it.

    – Nailed a great theme/moral statement for the robot movie.

    Title: BOO WHO HOO (formerly known as WHAT DOESN’T KILL ME, I’ll appreciate your feedback on the new title)

    Concept: Following her therapist’s advice, a woman brings an “under-the-bed monster” that doesn’t let her lead fulfilling life out into the light to learn how to live with it. But the monster has plans of its own.

    Genre: Horror Thriller

    PURPOSE: To create the experience of horror for your audience by taking

    your characters to the point of hysteria.

    ISOLATION: Setting and situation where the characters are alone and

    powerless against the monster.

    DEATH: Threaten your characters with awful, violent, and torturous

    deaths. Create the fear of death or insanity.

    MONSTER/VILLAIN: A person or entity that will inflict endless terror and

    violence.

    HIGH TENSION: Put your characters in sinister situations that are out of

    their control, then turn up the heat to the point of hysteria.

    DEPARTURE FROM REALITY: These are extreme locations, situations,

    outside of daily life. Thrillers are part of our normal life. Horror movies are

    a departure.

    MORAL STATEMENT: Under all of this horror is a social message about

    what are acceptable values and what lines not to cross. Those who violate

    these values are punished in a bad way.

    PURPOSE: To thrill your audience with high stakes, plot twists, and

    suspense that never lets up until the adrenalin packed climax.

    LIFE AND DEATH SITUATIONS. They face danger at every step –either

    physically, emotionally, or mentally. The hero needs to either be in danger

    or there is the implication of future danger.

    MYSTERY/INTRIGUE/SUSPENSE: There’s a mystery that must be solved in

    order to survive. Intrigue is the underhanded and covert Villain’s plan.

    Suspense comes from the danger the Hero faces.

    HERO: Unknowing, unwitting, but resourceful hero

    VILLAIN: Dangerous, devious, and unrelenting. Committed to destroy

    anyone who gets in their way.

    MAIN EMOTIONS: Suspense, intrigue, mystery, tension, anticipation,

    uncertainty, and surprise.

    Act 1 – Wake up call:

    Opening

    Irene is depressed, lonely, and unhappy. Something bothers her at her place, she is afraid of every sound. She tells her cat Lucky not to go under the bed. She doesn’t notice she hurts herself (pinching, biting nails and lips). She turns on the TV not to feel alone. Her wisdom tooth starts bothering her. Her life and relationships are ugly. It becomes obvious to her when her successful childhood friend comes to town, the one who lives her life to the fullest. They meet and Irene realizes she needs help. Her cat disappears.

    Inciting Incident

    Irene senses there’s someone in the house. She has a nervous breakdown and decides to go see a shrink. The shrink suggests communicating with the monster that presumably lives under Irenes’ bed. Irene starts talking to the monster.

    Turning Point

    The monster comes out.

    ______________________________

    Act 2 – Run or hide it:

    New plan

    Strange things start happening: the picture of her family breaks, she finds a collar of her cat, there are weird reflections on her screen and in the mirrors, the lights go off way too often, or are on where she didn’t turn it on. And when her hand hangs from the bed, something that’s under the bed… Irene is scared she calls her mom who invites her to come over for a weekend.

    Plan in action

    Irene goes out, trying to escape from the monster. It follows. She sees it in the window of the gallery. Its shadow follows her. She hides in the club. The monster is in the crowd. She brings home a guy and locks the door and windows to keep the monster out. The guy disappears.

    Irene goes to see her family. The monster is there. When her mom reminds her that she’s turning 30 and she is still alone, Irene says she is not alone, that’s the thing. Why didn’t she tell them? She wanted it to be a surprise. She introduces the monster and invites it to the table. Everyone believes a guy is about to come in. They wait. Irene’s niece checks and comes back quiet. Mom goes to welcome the guest. Nobody. Stupid joke. Irene’s niece confirms the monster is real. Irene’s niece gives her cryptic advice on dealing with monsters.

    Midpoint Turning Point

    Irene goes to the dentist to pull her wisdom tooth. The monster comes back. She runs away from the dentist without treatment. Irene’s friends and family disappear.

    ______________________________

    Act 3 – Monsters’ showdown:

    Rethink everything

    Understanding she can’t run away, Irene starts hunting the monster, but of course the odds are against her – she is the one who gets hurt. Then she decides to pretend she is a friend of the monster and do whatever it wants to get rid of it. The TV changes the channels showing horrible news when the remote control slides under the bed. Irene’s friend is dead. The monster needs someone, maybe someone else, she hopes, because she can’t kill herself, although she tries.

    New plan

    Irene and the monster go out to kill someone. They come to a 24/7 shop. She buys painkillers, they have a convo on dealing with pian vs. killing it. There’s something in the store. The manager hides from the monster with Irene. He walks her back to her place. She invites him to come up. He passes.

    Turning Point: Huge failure / Major shift

    It’s on then the monster and Irene have to sort it out now. Suddenly, Irene’s mom brings the niece who has to stay with Irene, whose sister is in hospital.

    ______________________________

    Act 4 – Monsters united:

    Climax/Ultimate expression of the conflict

    Irene decides to kill her niece to get rid of the monster. The monster stops Irene from committing murder. Irene realizes she has been terrorizing herself and others all this time. She embraces her fears and breaks free from them. Monster gives her a gift. It shows Irene what she wants and helps her get rid of her fears. (Leaving it here for now: when she was a child, Irene was hiding under the bed). In the morning emergency takes Irene away.

    Resolution

    Irene becomes an artist who can see other’s monsters. Her art is a reminder that sets them free. Her paintings are in the gallery. She dates the guy she connected with thanks to the monster. She tells the shrink no longer needs therapy. The kid can sense the presence of her own monster.

    Title: 7RDRD4

    Concept: Robots became too human and people start dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    Genre: Sci-Fi Thriller

    PURPOSE: To explore the implications of technological change, alternative

    worlds, and/or probable futures that could come from the changes in

    science. To cause us to think outside of our own world.

    FANTASTIC WORLDS: The world of the story is dramatically different from

    our current world, in one or more major ways. It could be our world with

    some major shift.

    SCIENCE: The circumstances and world are based more out of science and

    what it might possibly accomplish in the future (or in an alternate

    past/species/world/etc), rather than whimsical dreams and fairy tales.

    INCREDIBLE VISUALS: In exploring the fantastic world of the story, we see

    things alien and bizarre compared to our current lives.

    SOCIAL COMMENTARY: Because we are in a different time, place, and

    experience, it is possible to explore current-day social issues, sometimes

    going as far as making moral statements. It often contains idealistic hope

    or dire warnings.

    SUB-GENRE: The World/Science is the environment. The sub-genre gives

    us the story.

    PURPOSE: To thrill your audience with high stakes, plot twists, and

    suspense that never lets up until the adrenalin packed climax.

    LIFE AND DEATH SITUATIONS. They face danger at every step –either

    physically, emotionally, or mentally. The hero needs to either be in danger

    or there is the implication of future danger.

    MYSTERY/INTRIGUE/SUSPENSE: There’s a mystery that must be solved in

    order to survive. Intrigue is the underhanded and covert Villain’s plan.

    Suspense comes from the danger the Hero faces.

    HERO: Unknowing, unwitting, but resourceful hero

    VILLAIN: Dangerous, devious, and unrelenting. Committed to destroy

    anyone who gets in their way.

    MAIN EMOTIONS: Suspense, intrigue, mystery, tension, anticipation,

    uncertainty, and surprise.

    Act 1 – Human:

    Opening

    A robot kills a person putting the existence of all human-like robots in danger.

    Inciting Incident

    Throwing itself away, the robot finds a baby girl in the waste. It brings up the human child, hiding and protecting it from the cruel society that let the child down. An evil evasive robot kills more people. People invite robots to come for recycling if they want to be of service. People disappear and our robot uses their IDs.

    Turning Point

    People decide to get rid of human robots altogether. The robot who saved the baby gets an invitation to the humanity test.

    Act 2 – Robot:

    New plan

    The teen girl steals the invitation to pass the test instead of her robot.

    Plan in action

    The girl fails, she is recognized to be a robot and is sent to recycling. There are traces of murders in the recycling facility. The robot saves the girl and others.

    Midpoint Turning Point

    They are all caught.

    Act 3 – Game on:

    Rethink everything

    For the sake of fairness and entertainment, people offer the robots to play a humanity game, in which those who fail get destroyed.

    New plan

    Robots and people help each other to go through trials. The tasks, puzzles, and traps are created in a way nobody can survive.

    Turning Point: Huge failure / Major shift

    A mysterious flying robot kills those who found the solutions for everyone in previous rounds.

    Act 4 – The score:

    Climax/Ultimate expression of the conflict

    The girl figures out what’s going on but his discovery leads them into a trap. Now she has to die. Our robot fights the mysterious one. Turns out the politician running the dehumanization program is a robot.

    Resolution

    Both robots die. The girl lives to build a world where humanity comes first for every creation.

  • Valeriya Ordinartseva

    Member
    June 14, 2022 at 8:25 pm in reply to: Day 5 Assignments

    Valeriya’s 4 Act Transformational Structure

    My Vision: I am a masterful, ahead-of-the-game, and out-of-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    What I learned from doing this assignment is…

    – It’s much easy to notice what’s missing in a short/broad strokes/big picture outline.

    – It’s faster to write anything and edit it a few times than to write something great at once. Plus it allows space for thinking, and for ideas to flow.

    – Focusing on structure and practicing to build it is the most important skill that can significantly improve my writing at this point in my career.

    – I remembered that structure and possibilities that it holds really fascinated me ten years ago, and I’m eager to get back to my enthusiastic studies and experiments.

    7RDRD4

    Concept

    Robots became too human and people start the dehumanization program to get rid of them.

    Main Conflict

    Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    Old Ways

    Trying to fit in

    Feeling inferior and making herself smaller

    Hiding

    Isolated

    New Ways

    Taking risks, brave

    Confident

    Doing her thing

    Caring for others

    Act 1 – Human:

    Opening

    A robot kills a person putting the existence of all human-like robots in danger.

    Inciting Incident

    Throwing itself away, the robot finds a baby girl in the waste. It brings up the human child.

    Turning Point

    The robot gets an invitation for a humanity test.

    Act 2 – Robot:

    New plan

    The girl steals the invitation to pass the test instead of her robot.

    Plan in action

    The girl fails, she is recognized to be a robot and is sent to recycling. The robot saves her and others.

    Midpoint Turning Point

    They are all caught.

    Act 3 – Game on:

    Rethink everything

    For the sake of fairness and entertainment, people offer the robots to play a humanity game, in which those who fail get destroyed.

    New plan

    Robots and people help each other to go through trials.

    Turning Point: Huge failure / Major shift

    A mysterious flying robot kills those who found the solutions for everyone in previous rounds.

    Act 4 – The score:

    Climax/Ultimate expression of the conflict

    Our robot fights the mysterious one. Turns out the politician running the dehumanization program is a robot.

    Resolution

    Both robots die. The girl lives to build a world where humanity comes first for every creation.

    WHAT DOESN’T KILL ME

    Concept

    Following her therapist’s advice, a woman brings an “under-the-bed monster” that doesn’t let her lead fulfilling life out into the light to learn how to live with it. But the monster has plans of its own.

    Main Conflict

    Which one of them survives the other?

    Old Ways

    Confused

    Scared, living in fear and anxiety

    Lonely

    Low self-esteem

    Suppressing her feelings

    Sad

    New Ways

    Free

    Creative

    Empowered

    Clear

    Trusting herself

    In love with life

    Confident

    Act 1 – Wake up call:

    Opening

    Irene is depressed, lonely, and unhappy. Something bothers her at her place, she is afraid of every sound. She doesn’t notice she hurts herself (pinching, biting nails and lips). Her wisdom tooth starts bothering her. Her life and relationships are ugly. It becomes obvious to her when her successful childhood friend comes to town, the one who lives her life to the fullest. They meet and Irene realizes she needs help.

    Inciting Incident

    Irene has a nervous breakdown for no reason and decides to go see a shrink. The shrink suggests communicating with the monster that presumably lives under Irenes’ bed. Irene starts talking to the monster.

    Turning Point

    The monster comes out.

    ______________________________

    Act 2 – Run or hide it:

    New plan

    Irene is scared she calls her mom who invites her to come over for a weekend.

    Plan in action

    Irene goes out, trying to escape from the monster. It follows. She hides in the club. She brings home a guy and locks the door and windows to keep the monster out. The guy disappears. Irene goes to see her family. The monster is there. Irene’s niece gives her cryptic advice on dealing with monsters.

    Midpoint Turning Point

    The monster comes back. Irene’s friends and family disappear.

    ______________________________

    Act 3 – Monsters’ showdown:

    Rethink everything

    Understanding she can’t run away, Irene starts hunting the monster. Irene decides to pretend she is a friend of the monster and do whatever it wants to get rid of it.

    New plan

    Irene fights the monster and gets hurt.

    Turning Point: Huge failure / Major shift

    Irene’s niece has to stay with her because her sister is in the hospital.

    ______________________________

    Act 4 – Monsters united:

    Climax/Ultimate expression of the conflict

    Irene decides to kill a kid to get rid of the monster. The monster stops Irene from committing murder. Irene realizes she has been terrorizing herself and others all this time. She embraces her fears and breaks free from them. Monster gives her a gift. It shows Irene what she wants and helps her get rid of her fears.

    Resolution

    Irene becomes an artist who can see other’s monsters. Her art is a reminder that sets them free. Her paintings are in the gallery. She dates a guy she likes. The kid can sense the presence of her own monster.

  • Valeriya Ordinartseva

    Member
    June 7, 2022 at 11:50 pm in reply to: Day 4 Assignments

    Valeriya’s Subtext Plot

    My Vision: I am a masterful, ahead-of-the-game, and out-of-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    What I learned from doing this assignment is…

    – I love how this exercise makes it super easy to discover the subtext, it’s definitely better to do it before writing 100 pages.

    – Subtext is not something mysterious. There’s a method to it. Subtext is the theme expressed through narrative devices.

    – Choosing the right device for a certain theme helps to deliver it powerfully.

    7RDRD4

    Sci-Fi Buddy Movie

    Robots became too human and people start a dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    The Fish Out of Water

    Lo is a girl among robots and she is supposed to prove she is not one of them going through robot tests with them. People don’t accept her as one of their own either. She will discover what it means to be a human in a world where you’d rather not.

    A Major Cover Up

    Benedict is a popular politician running the dehumanization (of robots) program, but in fact, he is a robot who wants to get rid of other robots who could prevent him from achieving his goal of controlling all of humanity.

    So what’s under the surface?

    – Lo can’t tell in court that the invitation to the test was meant for her robot, because she doesn’t want it to be recycled.

    – Benedict is the one who pretends to be 7RDRD4 to wreak havoc.

    – Lo embraces being taken for a robot to stay alive.

    – 7RDRD4 wants to be a person.

    – The robots are blamed for killing the nurse.

    – Benedict asks people to give robots a chance to make people believe it’s their decision to get rid of them.

    – The game is made in a way no one can win — or survive it.

    – Everything that makes Lo different from other people saves her and the robots.

    – A robot could bring up a better Human than people.

    – The message of the inventor was about the whole world.

    – The game lets Lo show what it means to be a human.

    WHAT DOESN’T KILL ME

    Horror (Anti) Buddy Movie

    Following her therapist’s advice, a woman brings an “under-the-bed monster” that doesn’t let her lead fulfilling life out into the light to learn how to live with it. But the monster has plans of its own.

    Layering

    This is the monster Irene created over the years. It wants to help her, but she is scared of it, which makes it get only scarier.

    Competitive Agendas

    They share one life, but it’s getting too small for the two of them. Irene will have to find a way to get a life before the monster takes over it completely.

    So what’s under the surface?

    – The monster is real.

    – The monster tries to help, in its own monstrous way, but it doesn’t look like that to people.

    – It only brings out the fears people already have.

    – Everything the monster does is Irene’s responsibility.

    – Irene needs to let go of the things that “turned her into a monster”.

    – She has to find a way to love the monster before she can learn to love herself and life.

    – All the suppressed issues are especially important for the monster.

    – When Irene pretends to take care of the monster she actually tries to get rid of it.

    – People think Irene went nuts, and because of that, they can’t really help her.

    – Shrink is the one who provoked the situation and now she wants to lock Irene up.

  • Valeriya Ordinartseva

    Member
    June 7, 2022 at 9:44 pm in reply to: Day 3 Assignments

    Valeriya’s Transformational Journey

    My Vision: I am a masterful, ahead-of-the-game, and out-of-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    What I learned from doing this assignment is…

    – I want to get really good at creating transformational experiences.

    – Old ways and new ways are simple keys to creating action for a transformational journey and keeping the story focused on the theme.

    7RDRD4: LO

    Arc Beginning: Lo feels worthless as a human being and wants to be like other people.

    Arc Ending: Lo is empowered, grateful for her life, changed the world by being who she is.

    Internal Journey: From hating her life and herself to loving life and who she is.

    External Journey: From an outcast to the leader of humanity.

    Old Ways:

    Trying to fit in

    Feeling inferior and making herself smaller

    Hiding

    Isolated

    New Ways:

    Taking risks, brave

    Confident

    Doing her thing

    Caring for others

    WHAT DOESN’T KILL ME: IRENE

    Arc Beginning: Lonely, depressed, and scared freelance designer.

    Arc Ending: A creator who is free from fear, and not holding back.

    Internal Journey: From sad and scared to empowered.

    External Journey: From being a victim of a monster to setting the monster and herself free.

    Old Ways:

    Confused

    Scared, living in fear and anxiety

    Lonely

    Low self-esteem

    Suppressing her feelings

    New Ways:

    Free

    Creative

    Empowered

    Clear

    Trusting herself

    In love with life

  • Valeriya Ordinartseva

    Member
    June 6, 2022 at 9:24 pm in reply to: Day 2 Assignments

    Valeriya’s Intentional Lead Characters

    My Vision: I am a masterful, ahead-of-the-game, and out-of-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    What I learned from doing this assignment is…

    – Creating character loglines helps to focus on the conflict in the story, what the story is really about and how it all comes together thematically.

    – It’s so logical to focus on characters in this way and make sure they deliver on the concept, I can see how this tiny step can save a lot of trouble.

    7RDRD4


    Character: Lo, protagonist

    Logline: A girl who was brought up by a robot and wants to be like other people but stands up for her robot against them.

    Unique: She is taken for a robot and sent to recycling.

    Character: 7RDRD4, protagonist

    Logline: A robot who breaks rules to spare its creator the suffering, and to bring up an orphan.

    Unique: Experimental model that has the feature of taking higher risks and making choices like a human.

    Character: Benedict, antagonist

    Logline: A politician who plays on people’s lowest traits to have control over them, but actually a robot who wants to get rid of other robots and rule the world.

    Unique: Extra clever, knows well people’s weaknesses

    WHAT DOESN’T KILL ME

    Character: Irene, protagonist

    Logline: Irene is a lonely freelance designer who wants to be happy, have a family, and enjoy social life but can’t because of the monster that’s attached to her.

    Unique: She invites her monster to come out.

    Character: The Being, buddy/antagonist

    Logline: The Being is a monster that has been growing under her bed since her childhood. It won’t let her have any resemblance to normal life.

    Unique: It’s made of her fears and it’s in pain. It won’t let Irene live, but it won’t let her die either.

  • Valeriya Ordinartseva

    Member
    June 2, 2022 at 11:44 pm in reply to: Day 1 Assignments

    Valeriya’s Title, Concept, and Character Structure!

    My Vision: I am a masterful, ahead-of-the-game, and out-of-the-box writer full of ideas and creative energy. My writing is fresh, impactful, iconic, beautiful, and effortless, and my projects deliver outstanding commercial and artistic success. I create a lot, it’s fun, quick, and easy. My whole life is that way.

    What I learned from doing this assignment is…

    – My attitude to the creative process has changed and keeps changing – I realized I used to dabble at these small steps so that I don’t have to suffer disappointment. Those breaks on my creativity, engagement, curiosity, playfulness, and self-expression were so unnecessary.

    – I’m about to create the first super solid outline in my life.

    7RDRD4

    Sci-Fi Buddy Movie

    Robots became too human and people start a dehumanization program to get rid of them. Can a girl brought up by a robot prove that she isn’t one before she and her robot get killed?

    WHAT DOESN’T KILL ME

    Horror (Anti) Buddy Movie

    Following her therapist’s advice, a woman brings an “under-the-bed monster” that doesn’t let her lead fulfilling life out into the light to learn how to live with it. But the monster has plans of its own.

  • Valeriya Ordinartseva

    Member
    May 7, 2022 at 12:54 pm in reply to: Introduce Yourself To The Group

    Hi!

    I’m an optioned screenwriter (x4), emerging director, published author.

    In this class I want to write my best screenplay, get more out of the box for greater emotional impact and commercial success. I want to gain more tools to contribute to the art of cinema.

    People trust me their secrets because I am a good listener, extra empathetic, so they tend to think I won’t judge them. I feel honored.

    Let’s have fun!

    Best,

    Valeriya Ordinartseva

  • Valeriya Ordinartseva

    Member
    May 7, 2022 at 12:18 pm in reply to: Confidentiality Agreement

    Valeriya Ordinartseva

    I agree to the terms of this release form.

    GROUP RELEASE FORM

    As a member of Writing Incredible Movies, I agree to the following:

    1. That I will keep the processes, strategies, teleconferences, communications, lessons, and models of the class confidential, and that I will NOT share any of this program either privately, with a group, posting online, writing articles, through video or computer programming, through social media, or in any other way that would make those processes, teleconferences, videos, communications, lessons, and models of the class available to anyone who is not a member of this class.

    2. That each writer’s work here is copyrighted and that writer is the sole owner of that work. That includes this program which is copyrighted by Hal Croasmun. I acknowledge that submission of an idea to this group constitutes a claim of and the recognition of ownership of that idea.

    I will keep the other writer’s ideas and writing confidential and will not share this information with anyone without the express written permission of the writer/owner. I will not market or even discuss this information with anyone outside this group.

    3. I also understand that many stories and ideas are similar and/or have common themes and from time to time, two or more people can independently and simultaneously generate the same concept or movie idea.

    4. If I have an idea that is the same as or very similar to another group member’s idea, I’ll immediately contact Hal and present proof that I had this idea prior to the beginning of the class. If Hal deems them to be the same idea or close enough to cause harm to either party, he’ll request both parties to present another concept for the class.

    5. If you don’t present proof to Hal that you have the same idea as another person, you agree that all ideas presented to this group are the sole ownership of the person who presented them and you will not write or market another group member’s ideas.

    6. Finally, I agree not to bring suit against anyone in this group for any reason, unless they use a substantial portion of my copyrighted work in a manner that is public and/or that prevents me from marketing my script by shopping it to production companies, agents, managers, actors, networks, studios or any other entertainment industry organizations or people.

    This completes the Group Release Form for the class.

  • Valeriya Ordinartseva

    Member
    April 18, 2023 at 10:57 pm in reply to: Lesson 11

    Feedback for Rebecca

    Hi Rebecca!

    Right away, I love the marketing potential of your script, true story and your expertise in the subject are amazing assets! I agree that in the wake of Yellowstone success the demand for RAGMAN’S WAR will be higher still. I hope my thoughts on your pitches can help you get closer to success sooner. Let’s go!

    I can see you wrote two drafts of your query letter, and I wonder why in the second draft you opted for replacing the hooks (storytelling) with pitch fest line (telling about the story). I think your first draft is stronger, so I’ll review it below. As for the second:

    Rebecca’s 4 Pitches Draft 2

    Query Letter:

    H,

    The funny thing about destiny, it gets even and bites hard.

    It’s a very general statement true for most stories, but most importantly, the word “funny” prepares for a comedy pitch. If it’s important for you to keep the line, you may want to go simply: “The thing about destiny, it gets even and bites hard.” Or more ominous “The thing about destiny, it always gets even.” Or “Destiny gets even. True story.”

    RAGMAN’S WAR is an action/drama based on a true family story comparable to the Grapes of Wrath, but in the 1927 captive coal patches owned by the giant steel companies. It tells of a reluctant World War One hero forced to kill again to save the lives of his town’s citizens.

    I mentioned earlier, it’s not as engaging to read a logline/premise line as it is a query letter built on hooks. It might serve your project better if you follow Hal’s model.

    How do you fight the bad guys when they wear the badges an carry all the guns?

    Love this! It’s a great hook, fantastic conflict, and it does make us see the movie — in just one sentence. You could easily lead with it as well. Yet in this draft, as you put it between the logline and the offer, it comes out of nowhere, three changes of tone in four sentences is a bit of a bumpy ride.

    If you like the concept, I’d be happy to send you the script.

    I am the first writer to investigate the 1927 Pennsylvania Coal Strike, the violent events censored from history until exposed by my novel Bucket of Blood the Ragman’s War. I have appeared on radio, television, and newspapers to share my unique knowledge of early Twentieth Century labor history.

    Great credibility! I would suggest to cut the unnecessary details for the sake of clarity and brevity, along the lines of:

    I am a labor history expert and the first writer investigating and exposing violent events of 1927 Pennsylvania Coal Strike censored from history in my novel, on radio, television, and press.

    Thank you,

    Rebecca Sukle

    Elevator Pitch:

    I’m finishing up action/drama movie inspired by a true family story about a significant coal strike, the violent events censored from history.

    That’s pretty cool! I’ll give it a go, though, because it feels like there should be an easier way to say it (to remember) and fit all the important info:

    I’m finishing up an action drama movie based on a true story of a family surviving a violent coal strike censored from history.

    Pitch Fest:

    Hi, I’m Rebecca Sukle, the first writer to investigate the 1927 Pennsylvania Coal Strike, the violent events censored from history until exposed by my novel Bucket of Blood the Ragman’s War.

    Nice! As it’s spoken it might be clearer with some minor tweaks.

    Hi, I’m Rebecca Sukle, the first writer to investigate the 1927 Pennsylvania Coal Strike, the violent event that was censored from history until I exposed it in my novel Bucket of Blood the Ragman’s War.

    I have an Action/Thriller titled RAGMAN’S WAR inspired by a true family story. (Light Pause) RAGMAN’S WAR tells of a reluctant war hero forced to kill again to save the lives of his town’s captive citizens, but how do you fight the bad guys when they wear the badges and carry all the guns?

    Great! But since I’m on a roll:

    I have an Action Thriller RAGMAN’S WAR inspired by a true story censored from history books. (Light Pause) It’s a story of a reluctant war hero forced to kill again to save his town’s captive citizens from the bad guys who wear the badges and carry all the guns.

    Phone Pitch:

    Hi, I’m Rebecca Sukle, the first writer to investigate the 1927 Pennsylvania Coal Strike, the violent events censored from history until exposed by my novel Bucket of Blood the Ragman’s War. May I tell you about it in 30 seconds?

    Here it’s not very clear what you are asking to tell them about, your novel, strike, events or investigation (you don’t mention the script/story). How about:

    Hi, I’m Rebecca Sukle, the first writer to investigate the violent events of 1927 Coal Strike that were censored from history until I exposed them in my novel and my latest screenplay. May I tell you about it in 30 seconds?

    (If Answer is Yes) RAGMAN’S WAR is a thriller based on a true family story comparable to the Grapes of Wrath, but in the 1927 captive coal patches owned by the giant steel companies. RAGMAN’S WAR tells of a reluctant war hero forced to kill again to save the lives of his town’s citizens, but how do you fight the bad guys when they wear the badges and carry all the guns?

    I’m not sure mentioning comps here adds a lot of value. Maybe it does. It’s a bit confusing whether the story that it’s based on is comparable, or the type of film. My take:

    (If Answer is Yes) RAGMAN’S WAR is a thriller based on a true story that happened in the 1927 captive coal patches owned by the giant steel companies. It’s about a reluctant war hero who must kill again to save his town’s citizens from the bad guys that wear the badges and carry all the guns.

    Query Letter:

    Title: Ragman’s War

    Written by R. S. Sukle

    Inspired by a true family story

    Genre: Action/ Drama

    The part above is not needed for a query letter, as it has to start with a hook. You can include some of this info in the end.

    The funny thing about destiny, it gets even and bites hard.

    Ragman, a World War 1 sniper, sees his brother blown up and retaliates. He picks off sixteen enemy soldiers but lets the officer remain alive, a big mistake.

    Ten years later, the officer, Bucholz, tracks down Ragman, now a mine mechanic, and sets up the ultimate revenge.

    As Commander of the company coal and iron police that invade Ragman’s town, the rabid Bucholtz violently dominates the community and targets Ragman’s family.

    Ragman’s wife convinces him that distance from the Commander is safer than vengeance until Bucholz forces him into a final confrontation.

    How do you fight the bad guys when they wear the badges and carry all the guns?

    If you like the concept, I’d be happy to send you the script.

    I really like this version of your query letter, see if you like any of the editing below.

    Destiny always gets even. True story.

    Seeing his brother blown up, a World War sniper Ragman retaliates. He picks off sixteen enemy soldiers but lets the officer remain alive.

    Ten years later, the officer, Bucholz, tracks Ragman down and sets up the ultimate revenge.

    As Commander of the police-for-hire that invade Ragman’s town, the rabid Bucholtz violently dominates the coal miners’ community and targets Ragman’s family.

    How do you fight the bad guys when they wear badges and carry all the guns?

    Ragman’s wife begs him to choose safety over vengeance but only until Bucholz makes sure that safety is not an option.

    If you like the concept, I’d be happy to send you the script.

    I am the first writer to investigate the 1927 Pennsylvania Coal Strike, the violent events censored from history until exposed by my novel Bucket of Blood the Ragman’s War. I have appeared on radio, television, and newspapers to share my unique knowledge of early Twentieth Century labor history.

    Reviewed this part earlier.

    Wow! I must say, I’m not a huge fan of movies based on true stories, but yours is obviously super engaging in many ways. I guess it’s the reason why I spent time rewriting even what’s already good, just got carried away. Congrats, beautifully done! I hope you’ll find some of my notes helpful as you polish your pitch.

    Best,

    Valeriya

  • Valeriya Ordinartseva

    Member
    November 5, 2022 at 4:22 pm in reply to: Day 11: Time to exchange feedback.
  • Valeriya Ordinartseva

    Member
    November 5, 2022 at 4:22 pm in reply to: Day 11: Time to exchange feedback.
  • Valeriya Ordinartseva

    Member
    September 24, 2022 at 11:43 am in reply to: Day 11: Time to exchange feedback.

    Hi Linda! I’d be happy to exchange! Please send your outline to valeriya.ordinartseva@gmail.com

  • Valeriya Ordinartseva

    Member
    September 23, 2022 at 9:34 pm in reply to: Day 11: Time to exchange feedback.

    Hi Farrin! Just saw your comment!!! Thank you!

    Horror is a foreign land for me, let alone comedy horror)))) venturing out of my comfort zone one step at a time.

    Let’s exchange if you are still up to it!

    anoikto@mail.ru

  • Valeriya Ordinartseva

    Member
    June 5, 2022 at 11:56 am in reply to: Day 1 Assignments

    Hi Claire! So great to see you toooooo! Watched Top Gun yesterday –– this class feels like screenwriters’ Top Gun academy! Many of us here are from MSC. More, there are three of us from Pro Series 25 I took (2008!!!!!). It’s amazing that we can follow each other’s progress on the way to success. Thank you – I’ll see where the monster takes me, I’ve never thought of writing horror, but here we are, out of the box! Let’s have fun. (by the way, I sent you an email about our movie)

  • Valeriya Ordinartseva

    Member
    June 2, 2022 at 8:33 am in reply to: Day 1 Assignments

    Hi Holli! Wow. Seriously cool concept 😎 I want to see this movie nooooooooow! I’m sure you’ll find a title that does justice to your idea.

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